How about they just build all the zones and sew them together after? Point being, there are obviously other ways to skin a cat. Not to mention you completely ignore size in your water-tight equation. If Brad & Co focus on a smaller landmass than say the three ridiculous continents they had in...
There are ways around that. Shroud of the Avatar is crowd sourcing their development to help build-up their art assets. This is one of the advantages of using Unity. Broaden your horizons son.
I was thinking the same thing. It would be cost = size. The world and "art costs" are limited based on how big you want to make it. My expectation is we're getting a continent the size of Faydwer at release.
This is probably the last MMO I will actively follow. I have no hope that any of the major publishers will take enough risks to create a challenging old-school MMORPG. So here are the things I'd like to see...
Leveling - Mimic the design of the original Guild Wars from a level/progression...
Neric had posted this back on the FoH boards awhile back. It did a great job of illustrating the experience of EQ. Seems fitting to put it here.
Spoilered for length.
Guild Wars 2
I quit pretty quick after launch but started up again after FFXIV lost it's luster. There are some things I'm not a fan of but the enormity of things to do, combined with their ridiculous content release schedule and no sub, make it one of the best options out there. On a side...
Not in December... if you want free, you wait till February. Guess it's not bad though, since all you have to do is subscribe.
I haven't played since release anyway, might need to peek in and see if they've made any improvements to the gameplay.
New expansion Galactic Starfighter coming in December.
Galactic Starfighter | Star Wars: The Old Republic
I'm guessing "expansion" equates to "paid-for content patch" in SWTOR-speak.
If you're trying to get a hold of Square-Enix this is the best way to do it.
1.) Call this number 1-858-790-7529 atexactly9am PST.
2.) Choose option 2, then option 1.
They will not open their phone queue until then and, if you dial at exactly that time, you'll be close to the front of the...
I'm waiting for the rage on all the untested content. You know, the content from level 21 - max that wasn't tested in beta. I'm sure all that stuff is tuned tighter than a virgin on prom night. What could possibly go wrong?
Most would, but something happened back in '99 and I'm irrevocably broken. I just don't get anything out of non-MMOs anymore. I think it's because I view the progress in MMOs as more valid. Often, I play a game like Skyrim and get a couple of hours into it and keep asking, "What's the point?" I...
And? It's not like any of that is some big revelation. It's still better than the alternative... being bored to tears with the current shit out there while listening to ESO & EQN fanbois pontificate on how their latest and greatest with cure cancer and solve world hunger.
This is by far...
I understand MMOs have problems at launch, they all do.
The underlying problem here is what seems to be incompetence in assessing and correcting this problem. What will this be? The 4th "fix" in the last 48 hrs? I have no faith at this point they're going to get it fixed this time or any time...
I would venture to say it will.
Where the PC space has a glut of MMOs, the console market does not. Seeing as Square-Enix will have zero competition in a market of 70+ million PS3 (and the millions of upcoming PS4), I'd be hard pressed to believe it is going to be a failure. Couple that with...
I actually agree with this. Aside from the fact his engine scales incredibly well on low end computers, it's the ability to play on a console that's going to give it an opportunity to have huge numbers. Bringing this to the PS3 taps into an installed base of75 millionwhich has zero competition...
Agreed. This is really what I needed right now. Beautifully designed landscapes, amazing soundtrack, rock solid client... I'm really looking forward to putting in some serious hours when this gets released.
Same. Pretty impressed so far, especially considering what a terrible game it used to be. They should also license this engine. It's rock solid and performs like a champ. I've never seen graphics this good run so well in a MMO.
I don't understand the blind devotion. They showed you nothing related to the actual game. We have devs already backtracking/contradicting during a 3-day span. We have a multitude of concepts and ideas that, not only has SoE never done, but no-one has ever done before in a MMO. All of this...
I don't understand how any rational person with any appreciation the history SoE has in the MMO space can say that with a straight face. Are we so starved for something good we lose all sense of reality when we see a tech demo and hear a bunch of dev-speak?
Nevermind, I know the answer to that.
That's the really unfortunate thing here, it's all on paper and essentially theorycraft. There isn't anything they can point to and say "Here's how it looks in the game world today" because it doesn't exist. Historically with SoE, they talk a good game but their execution is another story...
After having about 24 hrs to reflect on what I saw yesterday, I have to say that I'm not impressed.
Visually, it looks great with cool animations and interesting environments. The engine seems sound and looks like it encapsulates a lot of really innovative tech. I just have a real problem...