The majority of the MMO playerbase had no interest or faith in Vanguard because WoW was on the horizon. Just based on Curt's posts here (the "discussions" he would start up), anyone with a brain could tell it was a WoW clone. Reckoning pretty much assured those beliefs.
I want to hear...
Easy with the exaggerations bro.
Even if it was perfect people would complain about their teammates just as much as they do now. Somehow it's always everyone else's fault when players lose.
GW2 is one of the few MMO's I bought because it seemed like it'd be better than the other shit that's out there.
There is no *winning* from using real life money to purchase cosmetic items. At this point it just seems like you're far too deep into this argument to admit you might have been...
I don't understand your point... what do you do when you pick a carry? Harass the hero out of the lane? You're not going to get kills if supports aren't supporting since there are very few carries that can solo kill before 6.
Yes it's to guarantee boat... I think TC did it some match a bit ago...
Ah yeah, I'll agree with that. Nerfing the random spawn blues that are used situationally by pvp'ers was really stupid and kind of ruined some depth to the game.
I did and I know. What I'm saying is, how did the adjustment of those rares change anything? If they didn't normalize that stuff, they would have just created new epics with the same attack speed as the blues, but more damage.
Yeah, I sort of agree... just don't know how much useful advice you'll get in that bracket. Even in very high you'd get yelled at for going aghanim's razor (before it became the proper build) or going 1/1/3/1 on kunkka.