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  1. rhinohelix

    The Elder Scrolls Online

    Some of the comments made by posters in this thread are "monumentally stupic". Your guild(s) store can be accessed from any bank in the world. Its nothing close to a real AH but since you can join up to 5 guilds per character, I imagine something will come along that allows this, either by...
  2. rhinohelix

    The Elder Scrolls Online

    I will leave the prognosticating to Ut but I think that everything works great for the 5-day start, sags with the 3-day start, and then a wheel may come off at Retail launch. There are going to be way less Imperial editions and ZOS-store bought copies than pre-orders and then day-of's.
  3. rhinohelix

    The Elder Scrolls Online

    SWG was the same way. "I thought putting the login on a webpage was genius! What do you mean we didn't built a big enough webserver?" Almost no one played the entire first day. I took off the 31st and the 1st. I was ordered to take some time; if it works out I get to play ESO, all the better.
  4. rhinohelix

    The Elder Scrolls Online

    Not that I in any way support the vast majority of the API changes but they have, indeed, on occasion, listened. Look at the changes in the start of the game, with the tutorial optional after the first run-through and then going directly to the alliance's major city, making the starter islands...
  5. rhinohelix

    The Elder Scrolls Online

    I have already expressed how WoW addons became so required that on several attempts to restart playing, I gave out trying to figure which I needed. And they were needed, because the default UI was(is?) so bad; it could be that bad because Blizz outsourced real improvements to the community at...
  6. rhinohelix

    The Elder Scrolls Online

    In this area, I will say that for Champions Online, early access was fun and as great as the beta had been, then there was a retail launch day-0 patch that nerfed the living hell out of everything, completely breaking some archetypes and power sets. Word on the street was that some late-comer (...
  7. rhinohelix

    The Elder Scrolls Online

    Seriously, STFU and GTFO with the SHILL!!!!11!! BS. It was stupid and lame when it was all the rage before, and it still is. The same cast of folks on both sides hasn't really changed that much, other than a few folks who were on the fence pre-ordering and then changing their minds when the...
  8. rhinohelix

    The Elder Scrolls Online

    Meh. If they fix the quest spawning issue, then it will be fine. The API change and XP nerf are somewhat regrettable, if only from a philosophical point of view that overnerfing and trying to force gameplay down set paths as guiding principles suck. If that is how they are going to run the...
  9. rhinohelix

    The Elder Scrolls Online

    Not that I would buy it for TESO but I liked TSW enough that I bought a lifetime sub for it. Such a great game! GW2 and TSW are different reflections of best-in-current gen MMOs. Hearts, as most will probably know, were added very late to GW2 after feedback and concern that WoW players...
  10. rhinohelix

    The Elder Scrolls Online

    It doesn't shock me in the slightest that they didn't have all the hardware online the last beta weekend; its way more overhead to handle a larger farm of infrastructure and software, particularly when all of that data and those databases are going to get blown away and have to be rebuilt...
  11. rhinohelix

    The Elder Scrolls Online

    One thing leads me to hope for some improvement before launch: The issue isn't with a bunch of different quests but rather with the way instances are spawned and quest phases are handled. Its not a bunch of issues to fix but really only one. So we will just have to see what happens at launch...
  12. rhinohelix

    The Elder Scrolls Online

    It's just as effective as anything else, really. Also see: Live chicken/bucket of Popeye's sacrifice. Obviously the megaserver tech has issues with getting overwhelmed when the number of phase requests reach a certain critical level. While one can get through it, it sucks. Hopefully they...
  13. rhinohelix

    The Elder Scrolls Online

    Which is exactly what I use on my Sorc, along with a bow. The game improved for me very much when I stopped waiting for it to give me drops I wanted in particular and made the stuff I wanted for myself. ESO doesn't tail those things to your class, since your class can do anything you want...
  14. rhinohelix

    The Elder Scrolls Online

    This notes part of the paradox this and every game faces. Lots of folks say: "Same themepark" because its too much like previous games. Yet, where they differ from the genre standards established now by WoW, lots of people complain as well: "Why can't my buffs all be in a window in the upper...
  15. rhinohelix

    The Elder Scrolls Online

    The easy answer is for any quest that requires a spawn to re-log; that resets the quest phase where the game becomes confused because 10x10^2343 a-holes are trying to run the same quest. I was able to complete all of Benthik tonight where a dozen of ass-hats were sitting in zone chat bitching...
  16. rhinohelix

    The Elder Scrolls Online

    -You won't have isolated server communities get stagnant; -You won't have to set up/maintain processes to move characters between servers; -You won't have some servers become wastelands while others are hot spots; -You don't have to do mergers which have a bad rep even when done for good...
  17. rhinohelix

    The Elder Scrolls Online

    I am a collectible Guide/Lore book whore but f*ck that price right in the enhanced book spine.
  18. rhinohelix

    The Elder Scrolls Online

    Also from the reddit thread: It's not like they are leaving you to the tender mercies of ProSeiben.
  19. rhinohelix

    Titanfall

    They are closing this loophole on 26 March (at least what Google Translate says the banner at the top means) but there isn't anything illegal or EULA-breaking about this. On the 26th the Mexican version of the Origin store will require payment in dollars, which means rather than giving...
  20. rhinohelix

    The Elder Scrolls Online

    Just going to leave this here so I can find it later. Mad props to Zooce on the Bethsoft forums: Edit: originally quoted post but that is too much italics for me. 1. You can travel between wayshrines for free, you only pay to travel to one if you're not at another 2. You can feed horses...
  21. rhinohelix

    The Elder Scrolls Online

    How did Vitality go from potential Ut beard to ESL drunk-poster in like two pages?
  22. rhinohelix

    The Elder Scrolls Online

    They just released a video re: crafting where they talk about that very thing of crafting the best items. It really does give lie to the whole bit; that very much sounds like someone preemptively shitting on a change ZO has said they are going to make the API to combat what was already...
  23. rhinohelix

    The Elder Scrolls Online

    Was it here I read that thing about someone writing an auto-cast interrupt macro based on the API basically giving too much information? That kind of stuff I would indeed like to see squashed. As long as it doesn't allow for that big of an impact and just provides player/team information, I am...
  24. rhinohelix

    Titanfall

    I got mine viva mexico, $50.50 for the deluxe, thanks for the tip.
  25. rhinohelix

    The Elder Scrolls Online

    In the crafting video, they talk about set armors. They are player-crafted, and can only be made at special locations throughout your alliances zones.
  26. rhinohelix

    Funny, Strange, Random Pics

    If only there was a rule about posting pictures in the funny, strange, random picture thread. You aren't wrong, though.
  27. rhinohelix

    The Elder Scrolls Online

    Time for someone to unlimber the Hero Engine argument, then! While I didn't hate SWTOR, I can tell you one thing ESO has over it in spades: The designers of SWTOR went out of their way to add in long waits/run times/numerous trips back and forth on multiple occasions just to slow down player...
  28. rhinohelix

    The Elder Scrolls Online

    Did you work a long time on this? Because my shitpost is just as valuable and was almost no effort. i.e. Stop.
  29. rhinohelix

    The Elder Scrolls Online

    This is over and above what was also fixed in .18, correct?
  30. rhinohelix

    The Elder Scrolls Online

    Can you guys just get to the dick-sucking in PMs? This level of shitting up the thread with just you two talking to each is beyond even our low standards.
  31. rhinohelix

    The Elder Scrolls Online

    The more I see of the crafting system, the more I think the limited itemization is by design. They really do seem to be pushing crafting, either self or others, as the go-to path for equipping your character. I can't recall but are there going to be local auction houses, or are guild stores...
  32. rhinohelix

    The Elder Scrolls Online

    Except there are people who have actually played it. I know the "magic patch" thing is always a rumor but in this case there isn't magic to it; its just a patch that most people will get to play in two weeks.
  33. rhinohelix

    The Elder Scrolls Online

    I disagree; maybe if that kind of grinding/min-max/time-efficiency thing really matters to you, sure. It does belie the point, though: Is the issue that grinding is more efficient that questing, or that everything is forced to be quest-oriented? I have seen both arguments over the last 10...
  34. rhinohelix

    The Elder Scrolls Online

    I agree with you about all the above but I also like the questing in ESO. /Shrug. The three starter zones all tell pretty good tales: While exploring the legends of the island, Bleakrock is invaded by the Daggerfall Covenant; In Stros M'Kai, you have to help a pirate captain assemble a crew...
  35. rhinohelix

    The Elder Scrolls Online

    For me, I got exactly what I wanted out of this beta: I finally figured out the lockpicking game such that I could open all the chests I could find; I crafted a ton of stuff and feel like I have a good handle going into live; I played up the dragonknight to 10 and revisited templar as well...
  36. rhinohelix

    The Elder Scrolls Online

    While I certainly respect that everyone is entitled to their opinion, sweet mother there are some puffy labias here. It really does seem that some people are just burnt out with the standard mmo formula. And while that Firor quote reads terribly, I took it more to mean that they were more...
  37. rhinohelix

    The Elder Scrolls Online

    Most of those fixes are not in this beta, as psykel says just up thread. EDIT: Much better start than last week. Everything loads and runs well. Logged back in to find my Pact Nord at level 8 in Stonefalls. Let me tell you: Don't think the game is too easy; just run ahead of the content...
  38. rhinohelix

    Crazy Neighbor. Coward Landlord.

    Or across 59 in the Museum District. The Heights is too far from Miller. That would completely explain why ham is Triple-A screwed looking for somewhere else: Prices are brutal that close to Downtown/Rice/Montrose/West U. and don't get much better until you get way past 610 in any direction.
  39. rhinohelix

    The Elder Scrolls Online

    Point is, someone who isn't Rescorla who is also in the Closed Beta with the updated patches could go test this out right now, and come back here and tell us. We don't have to rely on him/her. For me, the idea of lag is when I let go of the mouse button charging the attack, do the model's...
  40. rhinohelix

    The Elder Scrolls Online

    While there are bread crumb quests which follow the major story lines for each zone/area/region, nothing is preventing you from running around and finding things to do on your own apart from these. They presents themselves as quests, to be sure, but they are not bread crumbed at all, and these...