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    Green Monster Games - Curt Schilling

    In many ways the natural progression of say kiddie looking low-level wolves to the more menacing NR worgs is fine. I DO think all player races need to be bumped up to the TBC race quality, but I don"t think that"s something Blizzardcan"tdo, just something they haven"t yet (or ever will)...
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    Green Monster Games - Curt Schilling

    I"d like to report this board for future breaking of the NDA for early access to your beta. Thank you.
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    Green Monster Games - Curt Schilling

    Yea I know a lot of defense contractors who are paying minimum wage these days... oh wait.
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    Green Monster Games - Curt Schilling

    Does this mean less than 98% of bosses will be insane or corrupted?
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    Green Monster Games - Curt Schilling

    I think I should point out that stacking buff items to equip/activate equipment you shouldn"t be able to isn"t "fun" or "innovative". It was god damn retarded in AC and is just as stupid a concept in AO or any game since then. The dumb Focusing Stone was the start of 18 piece of gear startup...
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    Green Monster Games - Curt Schilling

    AC had plenty of "viable" skill specs, but there wasn"t anything exceedingly challenging in that game either. You could actually get along just fine as a gimp triple-def spec melee fighter without even item magic if you spent the time to find the gear required to make it work or always had a...
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    Green Monster Games - Curt Schilling

    I said it wouldn"t work in today"s MMOs. I imagine a more fluid combat system with large battles and people having to react to situations which aren"t scripted, like your "tank" losing his shield arm because he didn"t block an attack or someone getting lit on fire by flaming debris falling from...
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    Green Monster Games - Curt Schilling

    I always thought healing could be made a bit more interesting if healers had to respond to specific circumstances and injuries instead of just managing whack-a-mole mods while trying to avoid AoEs. For instance, a shaman could use a "Flame Spirit" to cause fire damage or cauterize bleed effects...
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    Green Monster Games - Curt Schilling

    Matty robes weren"t especially good, they were just favorites because they were the easiest thing to bane back when the hardest-hitting thing in game was the tuskers. But let"s see... aa/a/a/ba/u/a/u 40 AL?
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    Green Monster Games - Curt Schilling

    Here"s the thing: you can create interesting and interactive story regardless of mechanics. In WotLK, there are very deep quest lines whose mechanics are very shallow and they"re worth it for the lore alone if you"re a fan. The question is how do you make content that engages the player in such...
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    Green Monster Games - Curt Schilling

    Except that the 38S MMO is undoubtedly sci-fi, trying to break the mold of terrible fantasy games with generitolkien influence. Actually, no, who am I kidding. I do hope they have a good bard, though.
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    Green Monster Games - Curt Schilling

    When LotRO trial came out, I rolled up a character and entered the game. I hit the space bar and immediately Alt-F4ed after throwing up a little in my mouth from the jump animation. WoW is the only mainstream game I can think of with quality, responsive and well-linked animations, though...
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    Green Monster Games - Curt Schilling

    I think that this statement is the sentiment of a lot of the old-guard MMO players (myself included) that aren"t interested in the mainstreaming of the genre at the cost of all the things that used to be fun like mystery and exploration. Spoiler sites, databases and everything else started a...