Search results

  1. G

    The Elder Scrolls Online

    My only argument against this is you can just explore and find people offering nearby quests. The stories and quests in TESO are miles better than what was in GW2. Quest areas likewise are not individually instanced so you have a lot of the group event feel going on The PVE in just a dozen...
  2. G

    The Elder Scrolls Online

    Spot on. This is my biggest concern too. The game is entertaining and I feel worth at least a few months of play, if <big if>, the game isn't as buggy as it seems to be in beta. The game feels finished in the first 4 areas in the two starting playthroughs I've done this weekend. It just doesn't...
  3. G

    The Elder Scrolls Online

    Personal tastes, I guess. This plays very ES like, but with a lot of traditional MMO functionality layered. I'm not forcing myself to play, as I like the design and classes. The only thing I'm not really a fan of is the combat, which is kind of meh. That's where I really miss Rift and WOW...
  4. G

    The Elder Scrolls Online

    Fair enough. The PVE is standard fare, and I'm a proponent of complete open sandbox, but I've enjoyed it since it plays well for what it is when it isn't bugging out. I'm not sure what you are looking for from the TESO guys here, since their goal isn't design, but fixing stuff. They seem...
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    The Elder Scrolls Online

    Yeah, that kinda defeats the purpose, doesn't it? I went out to dinner and came back to a 57 minute queue... To be completely honest, no, I don't think it'll be stable the first week. I think the game will sell well, but with all their new tech there will be a bunch of hiccups. Right now even...
  6. G

    The Elder Scrolls Online

    What Oasis in the desert? It sounds like you hate the game, which is cool. I like the game because it has an Elder Scrolls feel, the crafting, the quests, guilds, gear, and skill systems. So far I'm enjoying exploring the world and the fact there really aren't quest hubs, but one just keeps...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    A fool and his money are soon parted. Why do people feel 'responsible' for a commercial product that they'll get zero financial benefit in supporting? Hey, I loved EQ and I'll throw 50 bucks kinda sorta makes sense. OMGZ I need to help Brad does not. Why in the world do people feel the need to...
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    The Elder Scrolls Online

    I have to disagree with all of these points. Collision Detection would be a terrible idea based on the PVP configuration. Also, this is a zone based game, with many, many players in every area. No Ogre's blocking Lower Guk, please. Bad design back then.. It remains bad design today. I'm...
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    The Elder Scrolls Online

    Apples and oranges. Sony is milking people for alpha money currently for Landmark. Zenimax online is trying to keep the wraps for their game on for the majority of their playerbase, and as was mentioned this weekend appears to just be to stuff as many people as possible on a server to test...
  10. G

    The Elder Scrolls Online

    Each armor has it's own strengths and weaknesses, though... Still missing your point.. Mine was simply you can be a tank mage by speccing into heavy.. I can also go more pure mage with light armor, and the armor actually gives different advantages when specced into... Magicka/Sta/health caps...
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    The Elder Scrolls Online

    Not sure what you mean here... The fact any armor and weapons are available to any classes was my point.. Am I missing something here?
  12. G

    The Elder Scrolls Online

    How did FF11 do on consoles? I'm actually tempted to wait and nab this on PS4 <whenever I buy one>. I can see it playing just as well there since the build really is slanted a bit towards the console world, just like Skyrim was, just without mods, the main reason people buy Elder Scrolls games...
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    The Elder Scrolls Online

    I disagree. I think the content is nice, the PVP has great potential, and I'm personally having a really good time playing it. It plays very much like an Elder Scrolls game. The quest dungeons are not instanced which means you are always playing with other people. The chests, crafting, and...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    That's pretty much what us naysayers have been saying. Less generic high level design or maps, and more concrete timelines, information, and alpha planning. This project needs a Scott Hartsman running it. Garriott and Jacobs are more Hartsman-like, which is why I personally will give them the...
  15. G

    The Elder Scrolls Online

    I agree. Although I had to reloadui twice to get the mage one to work which was irritating. The quests are by and large good. I wish I could do more PVP, as that really sounds intriguing. Overall the quests are good, but nothing groundbreaking. It's nice you can run and just kill or pick up...
  16. G

    Project 1999 - Making Norrath Great Again

    Prices are weird. I expect them to get much better once Velious is released.
  17. G

    The Elder Scrolls Online

    Well, my gear has all come from an Orc vendor selling 'Random Magic item' or 'Random Magic Weapon' which adds a cool, addictive gambling dynamic in as you try to get good things. So you don't have to craft to get good things, or play the AH, as the vendors have mystery bags one can buy with...
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    The Elder Scrolls Online

    I used glovePIE with Neverwinter and it worked brilliantly. I bet it wouldn't take much to make it work with this, as the interface is minimal. This thread has some pretty good information Play Neverwinter with your 360 controller now!! I'd test it, but unlike yesterday, my load...
  19. G

    The Elder Scrolls Online

    I was reading the feedback in that a lot of the bugs and sticking are related to their server technology and what they're doing on the back end. First person and the fresher graphics and far, far better level 10+ areas really are pushing me into Blackwulf territory. I also like the class...
  20. G

    The Elder Scrolls Online

    You really need to get to level 10 for the game to start to open up. The first 5 levels are on rails, but once I got to Daggerfall I pretty much could run and nab quests or kill stuff, or craft. It's fairly open. Theoretically you could grind critters, but at 50 or so exp each it's fairly slow...
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    The Elder Scrolls Online

    My understanding is Cox already has a bandwidth cap. I'd check and see your usage and when they'll start charging you for overages. Even small ISPs have moved towards bandwidth caps. It's the future, since as Kreugen noted they don't want you streaming from Netflix or Amazon...
  22. G

    The Elder Scrolls Online

    Well, to be fair the game has gotten a lot better. Daggerfall is as far as I've made it and every area is progressively better. The starting area isn't that bad, but it is very basic. I'm digging it, and I hated it before. I came in with pretty low expectations and the game surprized me so...
  23. G

    The Elder Scrolls Online

    Better get used to it. Every ISP in the US will be on metered bandwidth within the next 3 years.
  24. G

    The Elder Scrolls Online

    Weird, I have yet to see a single bug in my first 8 levels and a bunch of quests. I also dig the UI. It's setup very well, and reminds me of a hybrid of Rift and Skyrim. The only thing I am seeing is really long load times. Like, multiple minutes sometimes.Generally I just alt tab out, but...
  25. G

    The Elder Scrolls Online

    I get the same problem. I don't think it's a memory leak, I believe it's a server side issue.
  26. G

    The Elder Scrolls Online

    Runes of Magic was pretty close, also. This one has issues, but even so the interface is good, the combat is much improved, and it's easy to play. They did keep a lot of the Skyrim feel which will appeal to people, and it's easy mode similar to WOW at the early levels. Nothing really super...
  27. G

    The Elder Scrolls Online

    You can hate the design, graphics, or combat, but this is just silly. Combat abilities are very straightforward. It's easy even at a low level to see what's working and what's not. I can tell how much damage my abilities or what is affecting what in 45 secs. Do you really need exact numbers...
  28. G

    The Elder Scrolls Online

    It's an MMO. How many months did you play WOW or EQ doing the same thing? Anyways, the main quest guides you. The side ones so far for me require a bit of discovery. The game is much improved from the last time I played. The game isn't nearly as bad as the Trolls in this thread make it out...
  29. G

    The Elder Scrolls Online

    Actually, first person works really well so far. The game is better than it was last year. My only gripe is every 5 or 10 minutes I get a big lag spike.
  30. G

    The Elder Scrolls Online

    Hey, Dumbledore lives!
  31. G

    The Elder Scrolls Online

    I almost made it in.. Stuck on the logging in screen...
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    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    Crafting was decent in UO because it had a purpose and also there was danger. The best game for crafting by far was SWG. It's system and setup was amazing. Crafting is ok in most fantasy MMOs, but really just another time sink that isn't distinct like it was in SWG. I think if they take...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The entire game, no. However, a good plan would be to get an alpha client with 10 levels and access via Green Light as has been mentioned before. Look at how much cash DayZ and Rust are making on Steam. I think DayZ pulled in 12M the first week it was there, and continues to be at or near the...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Damn, I miss BSG. See, if Brad had taken this idea and done that MMO he would have funded! /thread hijack over
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Reading up on Spanner hurts my brain. If I'm reading correctly, that's not Google's primary database, it's a project they have using some very smart people focusing on cross datacenter replication for google features. Bigtable if I understand correctly is their logical volume management. These...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I know the vast majority of their data is hosted via MYSQL. I know they use memcache, also. If you do some research, Facebook actually went the opposite direction. They started with non relational and moved to relational finding it was a better solution for their setup. Since most MMOs...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Facebook actually has a page for their own MySQL DB setup, you know: https://www.facebook.com/MySQLatFacebook
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Google and Facebook have proprietary technology written in conjunction with MYSQL. Neither use what you are describing above. Amazon uses Oracle. Blizzard uses Oracle. Amazon scales far, far more than any other gaming company, and is cutting edge. Both upgrade frequently and have killer tech...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Any calls to retrieve data require I/O, memory, or cache regardless of what format you use. You still have to pay the piper whether it's called from code, flat file, or traditional RDBMS. If you have thousands of users with millions of objects and you don't have a good transactional means of...
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    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I have to disagree here. If you are discussing a small server with few transactions, then yes you can have a programmer handling this. If you are discussing a large MMO with huge amounts of I/O and a need for cache tuning and with calls to packages then your database and most likely your MMO...