Search results

  1. R

    The Elder Scrolls Online

    All of the four basic archetypes can do well in solo PVE. It's what you want to do in PVP or group PVE that factors into what kind of build you want to use.
  2. R

    The Elder Scrolls Online

    ZOS officially confirmed Sage is gone and Lambert replaced him. Lambert worked on Oblivion which IMO had a significantly better RPG system than Skyrim. I always thought it was lame how Skyrim dumbed down the RPG stat system into just Magicka and Stamina instead of using Oblivion's RPG system...
  3. R

    The Elder Scrolls Online

    If LinkedIn is accurate, Rich Lambert has replaced him. Maybe now we will get nameplates.
  4. R

    The Elder Scrolls Online

    So what you are saying is that Utnayan should be playing Farmville?
  5. R

    The Elder Scrolls Online

    Background first. I'm an old pen and paper RPGer from the 1970s. Started with basic D&D when it first came out. From high school thru college, always had a group of friends to game with with Warhammer being my favorite RPG system. We all graduate, go our different ways, and the pen and...
  6. R

    The Elder Scrolls Online

    I'm perfectly fine with discussing the game itself. It's what I've been doing for the past year. I can discuss the good with the bad. You can't actually have any kind of worthwhile discussion unless all sides of the debate are covered. The problem with TESO is no one is allowed to actually...
  7. R

    The Elder Scrolls Online

    Based on the number of people swooping in to attack me, boring is not the term I would use. Some people here are just scared of having their opinions/beliefs challenged. I don't let it bother me if I offend them. Report me again if you need to.
  8. R

    The Elder Scrolls Online

    I apologize for forgetting that the official Rerolled rule is no one is allowed to deviate from the majority/consensus opinion. Let's just always agree with what Utnayan believes/wants.
  9. R

    The Elder Scrolls Online

    I'll respond in more depth later on when I can get on my PC but let me highlight one fundamental misconception that plagues you. You believe your opinion reflects the majority of MMORPG gamers out there. I think the market indicates otherwise. If you were correct, there would be numerous...
  10. R

    The Elder Scrolls Online

    If you want to convince yourself that is the case so you can pretend I am dumb then go for it. You said TES single player games and EQ1 felt like living worlds to you. You are certainly entitled to your opinion but dont expect to have a real discussion on the topic with someone who thinks...
  11. R

    The Elder Scrolls Online

    You mentioned something above I wanted to address separately. When UO was released, I contemplated buying it since I had played some of the Ultima games. When I heard it was open world PVP where gankers and griefers could steal all your stuff, I decided against it. As you pointed out, EQ1...
  12. R

    The Elder Scrolls Online

    No idea then. Phasing works fine on the PC
  13. R

    The Elder Scrolls Online

    I ignored it since your point about EQ1 feeling like a live world was idiotic and made zero sense but I knew it would be a waste of time explaining to you why. I wasn't going to tell you that you came across as stupid but since you want to resort to personal attacks, now you know why I ignored...
  14. R

    The Elder Scrolls Online

    The same can be said for TESO. One conclusion you can draw from the popularity of FF14 on these forums is that when push comes to shove, the Rerolled community prefers WoW clone theme parks over sandbox MMOs.
  15. R

    The Elder Scrolls Online

    Can you clarify what you mean in the first paragraph? Sounds like all you wanted out of TESO was ability to group up with a couple of people and do quests and group dungeons and that you weren't concerned that much with endgame PVE raiding.
  16. R

    The Elder Scrolls Online

    Its weird seeing so many posters here bash TESO yet have a massive hardon about FF14 when FF14 has one of the most slow-paced, boring combat gameplay systems of any MMO I've ever played. FF14 is a WoW-clone theme park MMO with the same crappy kill X number of bear and collect Y number of bear...
  17. R

    The Elder Scrolls Online

    Console or PC? Phasing on PC got totally revamped about a year ago so that groups are always synched to the group leaders phase. Console should be functioning the same way.
  18. R

    The Elder Scrolls Online

    Those who make the claim that TESO failed to capture the "magic" of what made the TES single player games great never explain exactly what "magic" they are referring to. As mentioned earlier, any new MMO that isn't an EQ1-like sandbox MMO is going to get shit on by a lot of people here even if...
  19. R

    The Elder Scrolls Online

    The issues with phasing that caused those grouping problems you mentioned were all fixed a long time ago.
  20. R

    The Elder Scrolls Online

    Translated: Utnayan is pissed he can't login and play TESO tonight.
  21. R

    The Elder Scrolls Online

    Your argument is completely different than most of the haters here. Since you actually played the game, you know the group dungeons are high quality, challenging and entertaining. Your beef is with the ZOS business decision to not deploy new content until after console release. That is a...
  22. R

    The Elder Scrolls Online

    Are you trying to cause Utnayan and Vitality to have a conniption fit? The group dungeons are one of the best features of the game. Very immersive and entertaining. One of the nice things about them is that the veteran versions have a completely new set of bosses with new mechanics.
  23. R

    The Elder Scrolls Online

    You lost me on that one.
  24. R

    The Elder Scrolls Online

    May as well shut down the entire board then since in every thread people whine and complain that <insert MMO here> isn't designed like EQ1. That conversation has been repeating itself over and over for several years now.
  25. R

    The Elder Scrolls Online

    If the game fucking blows then why in the world would you waste your time playing it? Are you actually having fun but know if you admit that an army of haters would descend upon you?
  26. R

    The Elder Scrolls Online

    It's awful in your opinion. As someone who actually reads all the quest texts, watches all the cutscenes, and reads all the lorebooks, phasing done correctly helps to add immersion to any game where it's used. If I had to bet you a six pack of beer, I bet the hardcore TES fans who believe the...
  27. R

    SWTOR

    I resubbed to the game after about an 18 month hiatus. Last time I played was during Rise of the Hutt Cartel. If you haven't bought Shadow of Revan expansion yet ($20 if you buy direct from Bioware), Amazon has a nice bundle package that gives you the expansion, two months of a sub, plus some...
  28. R

    The Elder Scrolls Online

    Here is where you lost me. Phasing technology AFAIK was first introduced by WoW as a storytelling mechanic to give the individual player a sense that their PVE interactions were meaningful and had an impact on the game world. "Fake" and "meaningless" are not two terms I would even associate...
  29. R

    The Elder Scrolls Online

    You are correct that is an error on my part. I should have used TES or ES to refer to the single player games. I went back and corrected the acronym in the posts where I made the error.
  30. R

    The Elder Scrolls Online

    I operate under the assumption that a group of players trying to tackle challenging PVE content only invite other players who can help contribute. I do admit your example of getting protected by higher level players without actually contributing anything yourself was possible in EQ1. You...
  31. R

    The Elder Scrolls Online

    I played EQ1 starting on Day 1 for 6 years. Thanks for a reminder of what made that game memorable. Were you expecting TESO to try and replicate the EQ1 gameplay experience? PS Kedwyn is referring to the "magic" of TES single player games, not EQ1. Edit: fixed an acronym
  32. R

    The Elder Scrolls Online

    If you know what this "magic" is that Kedwyn is referring to that you want to pretend I don't understand then feel free to explain what you think it is. You will also have to explain what you mean by "fake interaction". There are numerous quests in TESO that change the environment via phasing...
  33. R

    The Elder Scrolls Online

    Well if you want to invoke reading comprehension, what we are actually talking about is whatever the "magic" is that the TES single player games had that Kedwyn thinks TESO failed to copy. You are quibbling over the semantics of what the definition of "gating" is to avoid admitting I had a...
  34. R

    The Elder Scrolls Online

    Which ones? Are they commercially successful?
  35. R

    The Elder Scrolls Online

    Are you afraid to answer the question about auto scaling? EQ1 was de facto gated. You could not progress to higher level zones without gaining levels. I find it humorous that you and a few others can't seem to acknowledge that.
  36. R

    The Elder Scrolls Online

    Do all the mobs in those games autoscale the difficulty to your current level? If the answer is Yes you have a point. Otherwise, it would appear mine is going over your head.
  37. R

    The Elder Scrolls Online

    However you know I am correct as well.
  38. R

    The Elder Scrolls Online

    In EQ1, a level 10 was expected to adventure in zones designed for level 10. If they went to a dungeon like Lower Guk, they would get insta-gibbed by the level 40+ mobs there. In ESO games, a level 10 could go anywhere they wanted to whenever they wanted to because every mob they fought would...
  39. R

    The Elder Scrolls Online

    EQ1 certainly gated content by levels and you couldn't go anywhere you wanted to whenever you wanted to like you could in TES games. Pretty stupid comparing EQ1 to TES games in that regard. Still waiting for you to point out whatever you think the "magic" of TES single player games was. For...
  40. R

    The Elder Scrolls Online

    What I recall were some people expecting TESO to be an open world sandbox game where you could go anywhere in the game world whenever you wanted to regardless of what level you were. While that can work for a single player game that auto scaled every encounter to your current level, that is a...