Search results

  1. B

    EQ Never

    What do you do for a living Draegan? editted because the quote was irrelevant.
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    EQ Never

    Even if you take away the numerical leveling system there will still be "levels". There will always be players that are higher level. Whether it be numerically or through some other complex system. It is the same either way, kinda like the tank/heal/control trinity. No matter how you make it...
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    EQ Never

    Its funny that everything in life can be simplified down to the mating habits of humanity. I love it.
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    EQ Never

    I think of it this way. Think about a 10 person poker RL poker game with you and 5-6 of your friends, then 4-5 people that you dont know, but maybe your friends do. There is alot of socializing at a poker table, mainly between hands that you are playing. While the people who are in the hand are...
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    EQ Never

    Maybe there needs to be more accurate definitions of some words that we throw around. Saying "gamer" to different people in the gaming community may mean different things. I like that you used the word hobby. You are correct. MMO's are my hobby. Hell I started playing EQ in 1999, i was 14. MMOs...
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    EQ Never

    Actually that analogy is great too. Id probably marry the girl that made me wait 4 years... ifIlasted that long. Would you rather marry the dirty whore who gave it to you day one?
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    EQ Never

    Wait what, just because your strength is not DPS, it doesn't mean you aren't having fun while kiling shit. Please don't tell me you are one of those DPS chart monsters? There should be way more to combat than just damaging a monster. Look at the EQ shaman/enchanter, Their priorities were to...
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    EQ Never

    On the surface you are correct. A game exactly like eq1 is gone and should never be repeated. But the aspects that made it great need to be expanded upon. There is a market of players looking for feel rewarded for effort. That is all.
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    EQ Never

    Whaaaaaat? Dude when you get 10-12 awful hand in a row, you are not engaged in playing poker. Lol. This is why online professionals play 10-15+ tables at a time. Now THEY are playing poker.
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    EQ Never

    You are absolutely right. I do not consider playing an MMO for 6 months to be a committed player. That is probably because of my EQ mentality, and that's fine. I want a MMO that keeps me engaged for years, not months. I think there are alot of players looking for the same. Playing a MMO for 6...
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    EQ Never

    Um. In poker you do not play every hand you are dealt, and you don't win every hand you play. I think it was a terrific analogy.
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    EQ Never

    Why not? You practically said it yourself. Just because YOU don't like it, doesn't mean there is not a market for it. Edited because i borked by quote.
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    EQ Never

    You would have probably hated EQ if you kept playing then. I can see now that you are probably the type who enjoys to game hop and play 3-6 months at a time before you get bored. I am not saying this as a negative thing. Just a different type of player. The issue at hand is that this game is...
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    EQ Never

    Soft targeting is great in single player games. The problem with soft targeting in MMOs is latency. I don't think there is any "good" way to fix that. Second: You said it yourself, It's a natural reaction. All of life, especially gaming, plays to the reward system in ones brain. It isn't...
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    EQ Never

    I did not play EQ for 400+ days played because the game was designed to make me do it. I did it because the game was so fun that I wanted to do it. I am not alone in this. The fact that EQ was wildly successful proves that. After EQ I eventually moved on to WOW. I leveled to 60 as soon as the...
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    EQ Never

    I don't understand why people are so angry at the healer/tank/control trinity. I have yet to figure out how to have a fantasy mmo without it. you can make it more complex, you can make it more simple, it will still be there. I have no problem with people trying to figure out a different way to...
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    EQ Never

    So EQ was made wildly successful by hardcore players. To reward that, games should cater to casuals and alienate the hardore? Awesome. I'm curious because I am too lazy to look at all 2200 of your posts. Did you play EQ? Were you successful? What did you play? When did you quit? What made...
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    EQ Never

    It'll come. Eventually. Maybe EQN, maybe not. But from what I know, EQN has great potential. August 2nd wru.
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    EQ Never

    You could also say a big issue is that MMOs are overextending themselves by trying to cater to every potential audience, or just the biggest audience. Which is great as a business model, but alienates significant segments of the gaming population.
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    EQ Never

    Funny. I did this exact thing in vanilla wow. I grinded up to 60 on my warrior...mostly solo, realized that was the gayest thing ever and quit. I did not feel any sense of progress or gratification by hitting 60 in wow. I don't understand how someone can feel as if they advanced or progressed...
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    EQ Never

    These "tedious" aspects of EQ, such as waiting for hours for some shitty fucking no drop item to spawn on the ground. That was not much you could do except talk to friends in game/read forums/do whatever. However what it did require is a break from killing shit, camping a dungeon for that piece...
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    EQ Never

    I am not sure how you define average joe. But as someone who works 40 hours a week I could probably put another 40 or so hours into the game per week if necessary. 3-4 hours on days that i worked, and 8-12 on days that I dont. I would consider that to be average joe. Only because I consider...
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    EQ Never

    Sure, tedium is not needed, but you should also not replace tedium with something that makes it super easy. I never thought of farming keys as tedium. Even when sitting in some random Kunark zone waiting for a bag to spawn on the ground. I used that time productively. The only way its a tedium...
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    EQ Never

    Dude you truly have the a 3rd grade reading comprehension. Someone else said you wanted a wow version of EQ, but thanks for playing. I actually liked your previous post about how long it should take to hit max level. But how does one achieve that in a game? We know how EQ1 achieved it. But there...
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    EQ Never

    Thanks for proving me right.
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    EQ Never

    Oddly enough, I dont think a re-skinned EQ classic would be greatly successful. It would definitely be profitable, but not industry-changingly successful. EQNwillchange the industry. August 2nd will be madness. To flipchode: I would clarify some things about my post because superficially you...
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    EQ Never

    This is an EverQuest Game. In order to be successful in EQ, you had to farm keys, camp mobs, get flagged for zones... all while competing with others for the same objectives. It's still what made EQ unique among the 100s of MMOs that have flooded the market. For the guildies that I still...
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    EQ Never

    Not really that easy. If the game is designed to give players and advantage to play in third, they will do it. Dungeons with low ceiling and small tunnels facilitates people playing in first person. I too miss the first person feel. It seems to make you more connected to the zone/terrain. I hear...
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    EQ Never

    You sound so sure...source?
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    EQ Never

    and sense heading.
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    EQ Never

    I was running through lower guk last night and was amazed that I still instinctively knew were all the mobs spawned. Furthermore, dungeon layouts were fucking awesome in EQ, you could...and would... get so fucking lost if you either didn't know where you were going or took a wrong turn.
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    EQ Never

    You're right, my dumb does hurt when reading your posts. But on topic: Class specific roles and buffs are a huge plus. SOW/Clarity were so fucking huge. Even as a warrior I respected the power than an enchanter and/or bard brought to the group. HP/AC buffs were awesome and helped...
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    EQ Never

    Wait what? blah blah blah this is awful. followed by this shit if fun message me? My brain hurts. Edit. BTW, just train the bots.
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    EQ Never

    You look pretty butthurt sir.
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    EQ Never

    Wait. People want an innate voice chat in the game? You should definitely get to know someone by the content of their text before hearing their voice (first impressions are huge). There is nothing wrong with having it in the game for those weirdo's who want to use it, but there should be an...
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    EQ Never

    Are you fucking stupid? Legitimate discussion is easily achievable while insulting the living shit out of the other person. Just don't get sand in that rancid vagina of yours. If people would not get offended so fucking easily they could fucking legitimately contribute without getting so fucking...
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    EQ Never

    esplain.
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    EQ Never

    This is what EQ is all about. It's similar to a forum. A community that interacts and progresses. Some people hate each other. Some people just define hate. It's fucking awesome. Finding people who you can interact with and be friends... work together and kill shit, thats what EQ was all about...
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    EQ Never

    GAYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYYY YYYYYYYYYYYYYYYYYYYYYYYYYY
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    EQ Never

    Guilds and people were more interconnected in EQ. It made for a stronger community. People were not only required to group together to level, but guilds were required to interact in raiding situations. People in guilds knew each other for what the other guilds had or did not have. Guild...