Thats for blizzard's marketing team to figure out!
regardless, Fun != forcing people into rolls they don't enjoy
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I'm not completely over the game by any means, but it's almost impossible to play and have fun without at least 4 man queueing, preferably 5 man considering i of the 4...
daily quests just need to be more generalized and not force people into shitty roles. more play x games, win x games, etc.. less play a warrior in hero league when you're trash at warrior type dailies lol
STARCRAFT DAILY AND SUPPORT? WELP BETTER PICK TASSADAR IN THIS TEAM COMP THAT DOESNT...
I have no idea what[email protected]/* <![CDATA[ */!function(t,e,r,n,c,a,p){try{t=document.currentScript||function(){for(t=document.getElementsByTagName('script'),e=t.length;e--;)if(t[e].getAttribute('data-cfhash'))return...
placement matches are a complete pile of horse shit, they should have done that in phases and not reset the entire population lol
pretty much 100% required to premake a queue to not get placed with handicap children
kael was my highest win rate too but i only played him when i needed to lol kinda glad i'm not forced into that roll anymore. I'd rather play jaina/zeratul 9 times out of 10.
BOUGHT THE GOBLIN MOUNT, MY DICK IS READY BOYS
it's not about difficulty it's just fun sunbroing with your friends on coop specific characters. I've beat the games with SL1 characters with the exception for bloodborne since that game is boring as hell, i haven't even finished it.
Hell, make it scale up way more if you.. 'premake' a group...
I've been replaying through DS1 again with friends, the one thing i want from DS3 is a reliable way to play consistently with friends hnnngghhhhh. Some times it takes us like 15 minutes of dropping signs to fucking find each other, it's mad annoying.
Also, forgot how easy DS1 is lol
QM match making is fubar anyway so it doesn't really change much. It's still going to be 3 warrior vs 1 half support and 4 assassins, 9 times out of 10 anyway.
Queueing as Abathur for QM is awful, i will 100% agree. I don't like his playstyle at all though so i'll do like 1 or 2 more games to get lvl 5 then never play him again lol
his non ult healing seems underwhelming and can't compete with the three 'main' healers currently though, much like tyrande. Alternatively he does a lot of damage for a support lol
plus you need to time it on somebody as they die since its more of a 'divine intervention' via EverQuest than it...
I know he isn't the best, there wasn't a jaina to clone heh
It was a QM to try the character out with shitty characters on a haunted mines map
Kael changes look pretty fun, can pretty much throw out bombs constantly
Yep, i started picking zeratul as often as i can in HL now. He really is a game changer against those mage comps (or any comp really) with a well placed VP and wormhole blinking in to soften them up
Monk Info:
At level 1, Kharazim can choose his own trait from the 3 below:
Transcendence- Heals Kharazim through melee combat every third strike
Iron Fist- Boosts his attack damage
Insight- Allows Kharazim to restore his mana
Q Ability:Radiant Dash Quickly teleportjump to allies or...