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  1. Caliane

    Most memorable comic book moments

    You really don"t though. Its incredibly short sighted. The tie-in sales boost that is. sure it sells comics today. But like I mentioned. MASSIVE barrier for entry. Comic management rallied themselves into major niche. They really could learn alot from many of the buzz words we like to through...
  2. Caliane

    Most memorable comic book moments

    This is one of the biggest concerns amongst creators. Too much continuity. Continuity is great for isolated contained storylines and characters. Look at the mangas being discussed in the other threads. Even the seemingly endless ones, like Naruto have a beginning, middle and will have an end...
  3. Caliane

    Most memorable comic book moments

    haha.
  4. Caliane

    Green Monster Games - Curt Schilling

    It is in his nature.
  5. Caliane

    Green Monster Games - Curt Schilling

    Guys, don"t get Kurt riled up on politics. haha
  6. Caliane

    Green Monster Games - Curt Schilling

    Nah. The idea is to merge and incorporated almost browers based gameplay into the game experience. Checking your character status literally in firefox. Assigning tasks in your web browser. So when you log in the game for real at 6:00 or whatever, you have real bonuses for having "played"...
  7. Caliane

    Green Monster Games - Curt Schilling

    Yeah, EvE"s offline was a great idea, but attached to the wrong things. Attaching it to trade skills, and gathering would be perfect. Literally farming gold while offline.
  8. Caliane

    Green Monster Games - Curt Schilling

    No wonder you need more money to finish if you spent 100m on your house.
  9. Caliane

    Green Monster Games - Curt Schilling

    its like Im taking crazy pills. How absurdly unprofessional would it be to comment at all on the reason for Close leaving? Do you people have no tact, and no understanding how to deal with customers, investors, or any business relations at all? what do you expect him to say? And yeah, in...
  10. Caliane

    Green Monster Games - Curt Schilling

    Well with that, you touch on the other question thats been brought up. What is a role playing game? traditionally the point of a role playing game, was the player creates and plays the role of their own character. This is where its difficult to design games around this, as a pnp game has that...
  11. Caliane

    Green Monster Games - Curt Schilling

    Never underestimate the power of the rose tinted glasses. Haha. There is some things that have been lost in modern gaming, and you can find many examples of some great ideas in the past. But all around, most updates have been soundly upgrades. Like someone mentioned Ultima:Underworld, and...
  12. Caliane

    Green Monster Games - Curt Schilling

    haha. Maybe it was Ogre battle, or some other hex based game.
  13. Caliane

    Green Monster Games - Curt Schilling

    he said it was in 3d, so it was later? 90"s? It wasn"t just Chessmaster was it? Later versions had different UI"s.
  14. Caliane

    Green Monster Games - Curt Schilling

    not to be confused with Gato. Gato (computer game) - Wikipedia, the free encyclopedia
  15. Caliane

    Green Monster Games - Curt Schilling

    haha. Back then any number of games would often get quick copies made of them. There were a good chunk of knock off Battlechess games. Hard to tell which he was talking about. The oldest game I can remember playing on the PC was an Adventure knockoff. I think it was called Castle. But I can...
  16. Caliane

    Green Monster Games - Curt Schilling

    This thread is now about how Uniracers totally deserves a sequel?
  17. Caliane

    Green Monster Games - Curt Schilling

    I have to disagree. While it doesn"t have to be completely gear progression, there does need to be progression of some kind. what is the point of the pvp in an rpg, if there is no progress? If I wanted THAT, I would go play those free games, like Dota, rts"s, fps, etc. There does need to be that...
  18. Caliane

    Green Monster Games - Curt Schilling

    Huge difference actually. Force and production mostly. A cannon doesn"t need to be super accurate to be effective. But a handheld rifle does. Then there is the question of manufacturing them. Again, easier to make 1 large cannon, then many functioning rifles. Theres a reason cannons were used...
  19. Caliane

    Green Monster Games - Curt Schilling

    I understand what you are saying, but I think you may be overlooking some things. Many classical "high fantasy" aspects are based on fantastic technology. Gnomes and Dwarves especially. I can understand, no guns. Its almost like a steampunk with medieval area tech for high fantasy though...
  20. Caliane

    Green Monster Games - Curt Schilling

    I think you missed what I said. Games like conan/WAR are intended to be AAA mmos with high costs and a high bar. Both failed to hit that expected level of quality/gameplay/etc. (WAR was oh so close) The competition for these AAA titles is very heavy. Neither conan or WAR are particularly bad...
  21. Caliane

    Green Monster Games - Curt Schilling

    Very true. I think its very important to point out competition is going WAY up as well though. Mistakes, and weaker games in the past put up decent numbers. EQ with all its faults, lineage1 and 2, even UO and DaoC had some major issues really. Recently games like WAR and Conan were both...
  22. Caliane

    Green Monster Games - Curt Schilling

    I am the Bat.
  23. Caliane

    Green Monster Games - Curt Schilling

    Name calling, name dropping and secret identities. haha. Professionalism at its finest. Since you appear to be 12, yes. You are too young to be him.
  24. Caliane

    Green Monster Games - Curt Schilling

    lol wut? at the derail. haha. Back to the constructive discussion. I"d agree. I"m not really sure what the best answer is. Zero faction FFA doesn"t really solve the population imbalances, as players just make them population imbalance themselves, on purpose. They can change sides much better...
  25. Caliane

    Green Monster Games - Curt Schilling

    I already echoed the Eve sentiments. I couldn"t play the thing for more then 3 days. however, I would agree/argue their are many good things in Eve that can be learned from. take those good points, infuse more engaging gameplay, infuse interesting early game. And your starting to have something...
  26. Caliane

    Green Monster Games - Curt Schilling

    Boring as shit would be the phrase I would use. I gave it a try a few weeks ago, and made it about 3 days before saying. ffs this is boring. End game might be great. But I wouldn"t know, cause I have no intention of afking in a dock, jumpgate auto pilot for 4 months to find out. The entire...
  27. Caliane

    Green Monster Games - Curt Schilling

    You know the 4 elements are so cliche and boring too. Only broken up with 6 when they add light and shadow. Should make a new system with something different. Earth, wind, fire, baseball and spoon.
  28. Caliane

    Green Monster Games - Curt Schilling

    Threat in general is one of the worst mmo concepts I have ever seen. Sure its cheap and easy AI. But its horribly unintuitive, creates lame variance from pvp and pve, and is boring. Like you said, watching aggro, etc. Doing too much damage is bad? really? Lineage 2 for example literally did have...
  29. Caliane

    Green Monster Games - Curt Schilling

    Seriously, thats just good design. You don"t WANT your world to be completely open and formless with random hills, etc. Rivers, mtns, etc separating zones is a natural barrier, that tells you what is on the other side is different. The blocking out lets you create diverse areas right next to...
  30. Caliane

    Green Monster Games - Curt Schilling

    Yes and no. I"ve spent a good amount of time playing a healer. And, I would say, I do enjoy healing at times. But, I dont enjoy when we have 8 people wanted to do an instance/dungeon/group, and we can"t because we don"t have the exact right class combination required. Its not like TF2 where...
  31. Caliane

    Green Monster Games - Curt Schilling

    Expansions should take the Zelda/Metroid method. You zone into the new areas and all your gear magically disappears, and you have to spend the whole expansion regathering it.
  32. Caliane

    Green Monster Games - Curt Schilling

    Yes, your saying killing trash to unlock a key to the boss. Sunken temple (keys, idols), scholomance(viewing room key, basement lever), stratheholm (Zigs), BRD(gate). Essentially no different from what is done now. The trash is a time sink. The only difference is its not a straight line in your...
  33. Caliane

    Green Monster Games - Curt Schilling

    thats a great idea really. Not paying attention to other genres boggles my mind a bit. BGs/Scenarios are litterly ripped right from FPS arena games, yet they really didn"t run with the idea or appearently pay attention past the first step. I know you"ve said, and I certainly have. Why in gods...
  34. Caliane

    Green Monster Games - Curt Schilling

    So you don"t just want to mindlessly kill trash on the way to the boss, you want to mindlessly kill trash to points A,B,and C, to unlock the gate, so you can mindlessly kill trash on they way to the boss. I think you totally missed the point...
  35. Caliane

    Green Monster Games - Curt Schilling

    One thing that bugged me in later WoW raid design was the one mistake and your raid wipes design that became prevalent. Due to overtuning(Gruul), or hard code like Thaddius charges. Raiding is way more fun when you can still win limping your way to the finish line.
  36. Caliane

    Green Monster Games - Curt Schilling

    Yeah, you want to encourage players to party/group, etc, but not force them. Its the same problem with the trinity class design. You don"t want 5 people standing around doing nothing, because they HAVE to have that one class, or 6th person in order to do a quest, whatever. You want people to...
  37. Caliane

    Green Monster Games - Curt Schilling

    Yeap, absolutely. Your mention sounds good. It might get a little stale, as its still just killing boring trash, then killing the real boss for loot. But does suggest over time, as you get leveled/geared for the fight, you not longer have to care and can just rush to the boss. Earlier I...
  38. Caliane

    Green Monster Games - Curt Schilling

    Very true. Triage quest is pretty awesome. They keep removing many of the quests as new content comes out, for old things. I don"t think this is related to the concept not being popular, I think its just as time goes on they are streamlining things for alts. Btw, 2 of the best class specific...
  39. Caliane

    Green Monster Games - Curt Schilling

    you know what I loved? Zul garub. Coins and Bijous and reputation. Gave me a reason to kill trash, gave me a reason to kill bosses I didn"t need loot from specifically. Potions, flasks, enchants to trade in from them. Rep based loot from attending the zone frequently. People bitch about rep...
  40. Caliane

    Green Monster Games - Curt Schilling

    Apparently, you never had to farm for the Quel sarrar book in wow. Random quest drops are bad bad news. They stopped doing them for a reason. The goldshire ones were fun. no doubt. And even the event ones like the letters, etc. But if anything like that will be in the game, it needs to be...