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  1. Lithose

    EQ Never

    Yep. Large vs Small raids already have a natural balance to them. Zergs get tons less loot per time in, for the benefit of less difficulty. While smaller guilds face more difficulty, but can acquire loot more quickly. It's essentially just like the "herp a derp" switch in WoW, except you don't...
  2. Lithose

    Funny, Strange, Random Pics

  3. Lithose

    EQ Never

    Yeah, this is what I was talking about earlier in the thread--real combat shows elements of the trinity. People are going to keep "armor" in the front--now armor doesn't have to mean being able to physically take damage, fodder is a type of armor made of people, for example, but in general...
  4. Lithose

    EQ Never

    They said it was going to be like LoL, so this doesn't really surprise me (I assume it doesn't surprise you either.) The big thing they are selling is how putting multiple variables together produces different outcomes, but they are still controlling the slots for the variables. So all...
  5. Lithose

    Final Fantasy XIV (Guide in first post)

    Ugh, as a tank I lose my shit when people can't figure this out. I didn't need any help in EQ figuring out that LoS will allow you to position ranged, I constantly wonder how people can be so dumb.
  6. Lithose

    EQ Never

    Yeah, it's going to be like sorting classes in LoL. "Bruiser" and "tank" will be variations on the beefy DPS theme.
  7. Lithose

    EQ Never

    Doh, haha, my bad. I saw Erron's post with that in it and thought you were replying to him.
  8. Lithose

    EQ Never

    I don't think that's totally what Erron was saying. More like there has to be draughts and infrequency in rewards to create operant conditioning. When WoW streamlined everything, they kind of turned "jack pot treasure" into a pay check. They turned "DING!" into clocking in for your shift. The...
  9. Lithose

    EQ Never

    Yeah, there are certain mechanics, that I think, really need to be explored. Like how EQ's levels and AA's formed a kind of soft cap in terms of personal gain. For 90% of the player base, content wasn't done for the items, but to get that next level. Getting an item was like landing the big...
  10. Lithose

    EQ Never

    As far as EQ HD. Whenever I go over and talk about different things in EQ that worked, I'm never advocating for a return of "just EQ". I, personally, do think EQ:HD would fail. What I'd like to see is someone sit down, like Blizzard did, and really look at what made EQ work, what made it fun...
  11. Lithose

    EQ Never

    Stien of Mogguk? Right, I think. Fuck my mage had that until he was 50.
  12. Lithose

    EQ Never

    Aside from the log/lin thing, the other reason this happened, I think, was the clash between loot only advancement and the accessibility theme in design. You had two big philosophies the WoW developers seemed to be upholding--thatalltime in your game is valuable, so if someone does a dungeon...
  13. Lithose

    EQ Never

    Not "needless", it's operant conditioning. There are "sweet spots" where irregularity can increase euphoria of rewards. And consistency can decrease them. Gambling vs Work, even if they reward the same amount, most people would elect to gamble. Kind of an odd thing, extra credits has a great...
  14. Lithose

    EQ Never

    My bad, I forgot how fast this thread moves--I tend to hit post too early =-/.
  15. Lithose

    EQ Never

    btw, my opinion on "hardcore" vs "casual" (Since the discussion is going that way.) I think a lot of design has been pushed through people who were in unique positions in EQ, and then in WoW. If you look, a lot of the decreases in "difficulty" in WoW, came from time and people required (The...
  16. Lithose

    EQ Never

    Hmm? Did I say causation at all? I said it's odd how people take it as gospel that things are one way, when there is absolutely no evidence of that. In fact, even the smallest of correlative evidence we have, points to the other way. So why does the "hardcore" seem more absurd then the...
  17. Lithose

    EQ Never

    Yet the only periods of rapid growth in the industry came from games built with some of those things in the mix, and rapid shrinkage in the markets came as they were diminished. Odd. I get what you're saying, but I find it ironic that people preach this like gospel, when, in fact, we've seen...
  18. Lithose

    Breaking Bad

    Sorry, can't embedd.Linkhere, top video. Halfway through the dance, Colbert dances into a BB interview, haha.
  19. Lithose

    EQ Never

    I actually always wanted to. I used to design modules and house rules for RP games at the hobby shop around my house, I even started selling kits for a few rule sets (Not for a profit, just to cover costs of printing ect, after some word of mouth made it so I was getting requests)...It was fun...
  20. Lithose

    EQ Never

    Long post, sorry. EQ's difficulty was more of an efficiency model--kind of like D2, except far more group dependent. The efficiency model started to be dropped with WoW (Actually EQ, when raid caps were put in), but WoW vanilla actually kept a lot of the components of it up until the end...
  21. Lithose

    EQ Never

    Honestly, this SOUNDS like all long-swords will have "Super Slice" (Whatever) when wielded by a warrior. But maybe Dwarven Long swords will give Super Slice +5% Critical chance, while Elven Long swords will give it -5% cost, or +10% swipe radius (ect) They mentioned material components in...
  22. Lithose

    Under the Dome-CBS

    The whole lesbian couple is so contrived and annoying it's really agitating. They were the worst parents, really ever, and you can tell that everything about their character screams that they should begreatparents. However, they have to constantly fuck up, despite obviously being well educated...
  23. Lithose

    Final Fantasy XIV (Guide in first post)

    Are normal groups 8 man? Or is 8 man special?
  24. Lithose

    The Expendables 3 (2014)

    Get this man a directors chair.
  25. Lithose

    Breaking Bad

    Yeah, I agree with this. The above is mainly about "the start"--the nice thing about this show is things quickly blur. I wouldn't be confident enough to go one way or the other with Gus by the end, I think "the plan" did change a great deal once Jesse cleaned up and was actually valuable. As...
  26. Lithose

    Breaking Bad

    Walt's pride is really massive, but off hand, I don't think he's ever sniffed out a conspiracy that wasn't true. Remember in Season 4? When Jesse was turning on Walt? Does anyone remember why? It's because Walt insulted Jesse by making him feel like he couldn't possibly be that important and...
  27. Lithose

    EQ Never

    You could have a system in place that only allows 2-3 pieces of gear to be "soul bound" (This does not mean they are bound, it would be a temporary thing)--which are the only pieces you don't lose on death AND the only way you can wear "magic" items (A magic item that's not "soul bound" to you...
  28. Lithose

    EQ Never

    UO worked a lot like how Erron just described EvE. Mostly people used GM Smith items, they were pretty powerful, about equivalent to "mid tier" dropped items (Remember though, the whole PvE system was efficiency based, not difficulty--so it was more like D2--so getting a "high" tier item could...
  29. Lithose

    Justice for Zimmerman

    I'm glad someone in the crowd called that twat on her hypocrisy. She clearly insults him, and begins the personal attacks--but when he responds in kind it's "oh dear...look at this violence, I'm just a victim." At least the crowd turned on her and saw right through it.
  30. Lithose

    Justice for Zimmerman

    lol, this fucking lady. "I CAN speak for all women, because women are on my wide!" Unfounded assertion, nebulous desires, red herrings, moving goal posts--I've never seen an argument so quickly destroyed and then become vague to attempt to win. "I think you should be protesting for equal...
  31. Lithose

    EQ Never

    Essentially Brad is good when his main job is bringing to life his ideas. He's terrible at managing the actual realities of a project. The stories of the debauchery and lack of management in the VG offices were pretty epic.
  32. Lithose

    EQ Never

    You realize the context of the post string you jumped into, we discussed how inhorizontal games classes are liketools, right? So....I was ACTUALLY correct in my description of what a class was (One minute, I'll quote you where I say classes are like tools in horizontal games). Which is why my...
  33. Lithose

    The Expendables 3 (2014)

    Ahh, I only remember this I must have gotten up for the final scene, I only remember them all being in the plane at the end.
  34. Lithose

    The Expendables 3 (2014)

    Will Van-dam still be dead? Or is he going to be in it with nothing said like Ivan Drago? Cause, I was fine with Ivan's miraculous resurrection. Sucks about Willis, though he's been acting like a psycho in his Red 2 interviews. I thought it was a publicity stunt, but maybe he really has lost it.
  35. Lithose

    EQ Never

    Well, UO wasn't really that horizontal. You were limited to 7 skills. So you built a template, and it was pretty narrow--but you had the freedom to build anything you wanted. So I could be a Halberd using Mage that could also Bind Wounds--but that class was "sticky" for me, I couldn't just hit a...
  36. Lithose

    EQ Never

    Yeah, I get a strong D3 vibe from this game. It feels a lot like the "original" inception of D3, where rune affixes were actually gear out in the world. So modding your abilities to do special things wasn't just inherent to the class, but had to do with gems you found. If D3 would have...
  37. Lithose

    EQ Never

    I've bought a lot of Pokemon cards for my sons :P the card game works like that, as far as I know, where having extra cards can change how you combo certain abilities. It would be like Magic, if magic emphasized just creatures more. The reason I keep saying Pokemon, is because getting skills, is...
  38. Lithose

    EQ Never

    Again, Pokemon. You can work on making your little anime lizard into a big dragon or you can go collect more types of Pokemon--I mean classes. But there is also an additional layer of gearing for further augment the classes. So it's kind of like a persistent league of legends game, IF league...
  39. Lithose

    EQ Never

    The difference is this board ACTUALLY went through things like cloth caps, alchemy and tons of other things where the developer simply lied--until they shut down their own boards to prevent the need for any explanations (Donals BP, lulz). We're not talking about failing to deliver on...
  40. Lithose

    EQ Never

    Why do people believe SoE now? I'msocurious about this. Guys, this was the company that brought the figure of speech "pissing on your back and calling it rain" to the MMO audience. I mean, seriously. What do you guys think is more likely...They don't have shit beyond what they showed.Orthat they...