Search results

  1. ronne

    Path of Exile

    SSF is so, so close right now. Fusings are the last thing keeping me from doing it, and that sounds like it's changing with PoE2 anyway? But at the same time the way they merged all uniques in to one mega drop pool feels like a step backwards for having SSF be viable for the general audience of...
  2. ronne

    Path of Exile

    I have no idea what the orb triggers even all are heh. I suppose having freeze immunity on like a granite or something would be nice if it autotriggers on getting frozen? Not sure there's a way to automate my quicksilver that would feel good though, and I want as much uptime as I can get on my...
  3. ronne

    Path of Exile

    I run my same flask macro I always have. There's less charges, but once you're doing like red maps the density is such that it's barely noticeable anymore. Flasks are like 90% uptime instead of 100%, and are weaker in general, but the gameplay is the same for me. I ain't strategically pressing...
  4. ronne

    Path of Exile

    I've had more than a dozen logbooks drop from maps. Are people just not prioritizing the the nodes with +50% logbook drop rate? They should be your first bomb every time if they are available, followed by bombing as many runic skulls as you can. The rewards from the mechanic in maps are...
  5. ronne

    Path of Exile

    Arcane surge lost all cast speed, meaning the heiro surge nodes are a complete fucking joke and are never to be taken again.
  6. ronne

    Path of Exile

    Hrm I thought for years they had a flat 20% reduced taken, but now that I dig around I can't find any mention of that anywhere. Wishful thinking maybe? But yea I don't think my totems ever die due to the self-damage. I treat them way more like mines than totems if that makes sense? You run...
  7. ronne

    Path of Exile

    I don't think you particularly even need any chaos res on them. The base totem stats and reduced damage they take is doing just fine currently with no additional chaos res. You re-cast them so often during general mapping that I don't think I've ever had one die from it's self damage before I...
  8. ronne

    Path of Exile

    Yea I never imagined it would work that way but it does heh. You can see it easily if you self cast it, and the shutgun overlap is *nuts* (depending on the size of your target). I can still get 3 more projectiles with a rain of splinters and a helm enchant for fucking 8 primary proj which should...
  9. ronne

    Path of Exile

    Forbidden rite totems starting to come in to their own finally. Spent ~15c so far on a soul mantle and a wand and couple kikazaru rings, but otherwise just SSF. Only on a 5L but the damage looks like it's there for sure. Took me a bit to realize how extra projectiles interact with it as I...
  10. ronne

    Path of Exile

    He will throw a ton of prefix/suffix harvest-style rerolls at you, so things like tri-res boots, or a ring, can suddenly become extremely good with a couple hits of 'reroll prefixes 10 times keeping the best outcome' type stuff. There's also quite a bit of just upgrading modifier tiers, so...
  11. ronne

    Path of Exile

    I thought for sure they'd cave immediately on the billion different currencies dropping and having to be picked up. Reminds me so much of metamorph that it seemed obvious it'd get the same treatment, but I guess we just have to shovel a dozen different macguffins in to the stash every map?
  12. ronne

    Path of Exile

    Harvest is the worst thing they ever put in this game, precisely because this is what it has done to people. PoE existed for half a decade before harvest and was great. But now that they've opened that pandora's box of infinity free item perfection crafting nonsense everyone has turned in to a...
  13. ronne

    Path of Exile

    Jesus there's some real smoothbrain action going on in this thread. Rog is insane and if you can't see that immediately after going through a handful of items with him you have no idea how crafting in this game actually works.
  14. ronne

    Path of Exile

    Campaign hasn't felt any different at all. I'm just about up to a10 kitava and aside from some act bosses being a bit tankier it's the same game really? I suppose you kinda get less flask charges? But really need to be in maps to gauge how different it actually it is since campaign flasks have...
  15. ronne

    Path of Exile

    Mechanic was hilarious white hot death in mud flats when it spawned 25 zombie rhoas that all charge you at once. Complete cake walk since then though, maybe the tougher mobs come later on in maps? The haggle guy is cute but is literally just ritual 2.5, which isn't really bad, it's just amusing...
  16. ronne

    Path of Exile

    Holy fuck the mechanic mods are nuts. Mobs are cold immune, mobs cull at 20% life, mobs always crit. Fucking loooooooooooool good luck hardcore fags.
  17. ronne

    Path of Exile

    I'm at 308 in the queue and my GPU ain't done shit since I joined. People are bad at computers and blame shit when they have no idea what they are talking about.
  18. ronne

    Path of Exile

    It'll still be perfectly fine with heavy investment, but the floor got lowered significantly and it's likely gonna feel really, really bad with mana pools smaller than 10k.
  19. ronne

    Path of Exile

    I'm gonna try blessed hammer on a raider I think? Use a claw for some nice sustain? Worst case is it's pretty similar to the lightning strike tree so I can just fall back to that if it sucks.
  20. ronne

    Escape from Tarkov

  21. ronne

    Path of Exile

    They claimed about as difficult as flask quality, so shouldn't be a huge deal
  22. ronne

    Path of Exile

    I didn't mind the initial implementation of the conqueror system. The problem currently though is conqueror progression is almost entirely at odds with maven progression for passives. Run a lot of different maps for completion and watchstone unlocks, but also run 80 fucking maps in the same...
  23. ronne

    Path of Exile

    Dark pact totems already did omega damage, so with the new one scaling slightly better and having actual projectiles with the potential for two hits against bosses then damage is gonna be through the roof. Just gotta deal with being a totem build heh.
  24. ronne

    Path of Exile

    Naw GGG is the one with no spine here. If they actually have a vision for the game that requires these changes than stick to your fucking guns, take your lumps on your player numbers for a league or whatever, and do what they think is necessary for the long term health of the game. This fucking...
  25. ronne

    Path of Exile

    Lightning strike raider from last league updated. No flasks active/no totem/no vaal haste nonsense. Would need to re-jigger the tree a tiny bit to fix up the extra 50% ailment avoidance, but otherwise the character looks completely fine:
  26. ronne

    Path of Exile

    Forbidden rite is nuts isn't it? It doesn't say you can't spell totem it and totems easily get like 15-20k life? Behead is actually probably good as well? Low life being 50% means it's pretty relevant most of the time, and generic 49% more is close to or is the best damage support left in the game?
  27. ronne

    Path of Exile

    Yep that's what I've been simulating with, just level 1 gems across the board. It's pretty fucking brutal for a lot of my like mid-league fuckaround builds. Stuff that was "fine" before at like 1-2m DPS is now just down in the trashcan tier at like 300-500k. Even lightning strike for as strong...
  28. ronne

    Path of Exile

    Frost blades sucks is why. Trying to keep trinity uptime on it is miserable cause the range on cold damage is so small, while lightning strike is just a free roll with the huge lightning variance. You can try and do the hydrosphere nonsense with frost blades, but that's way more fiddly than VLS...
  29. ronne

    Path of Exile

    Boy the more I simulate some of these numbers in PoB the worse this actually gets. People are gonna struggle so badly to even clear red maps with this. Gems almost universally are now their fucking level 1 versions prior to this patch lol. Imagine trying to clear T16 maps after flipping all 6 of...
  30. ronne

    Path of Exile

    The Reddit malding is off the fuckin charts on this one. Best patch ever just for that. Dicking around a bit in PoB and I think ignite as a mechanic is just dead? Damage on everything except burning arrow before this was barely limping over the acceptable line with a nice cluster setup, and...
  31. ronne

    Path of Exile

    They were backwards before in name vs what they did. Trinity nerfed a bit, big hit to weapon elemental damage, but big base number gains on lightning strike. Raider should be a very viable start, and still have easy access to ailment immunity.
  32. ronne

    Path of Exile

    Catalyst change is actually the biggest nerf to my league lol. I used catalysts and chaos spam to craft almost all my jewelry, big fuckin F there.
  33. ronne

    Path of Exile

    SST looks OP as fuck. Archmage in complete shambles. Slams still gonna be the "best" for HC and SSF.
  34. ronne

    Path of Exile

    30% more base damage and damage effectiveness on bladestorm? Time to play that trash skill again I guess.
  35. ronne

    Path of Exile

    Everyone mega nerfed in to oblivion, aurabots unchanged. So uh, who wants to party for league launch lol.
  36. ronne

    Path of Exile

    Lol get fucked slams. I wonder if the seismic cry nerf is even enough to knock earthquake/earth shatter off the top for HC.
  37. ronne

    Path of Exile

    20-40% reduction in player damage is gonna be a fucking nightmare for all the casuals and bads. Sirus is already hard as fuck for the general populace, and if they suddenly just do a ton less damage they are gonna rage so hard.
  38. ronne

    Escape from Tarkov

    I'm at like 2.x something scav karma and haven't noticed any significant differences really. My scavs probably have better gear on average? But it's nothing insane or anything. Level 38 now and basically out of reasonable quests to do for XP. I ain't doing Kappa again, especially with them...
  39. ronne

    Escape from Tarkov

    Scav karma is awesome and anyone that disagrees is a huge hater of fun. Scavs actually having incentive to cooperate and hunt remaining PMCs is leagues better than every scav run just being a shitty deathmatch with other scavs, or just farming braindead AI for their pocket loot. Scavs are...
  40. ronne

    MTG thread

    Front runner for the worst land since uh, Legends?