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  1. Pyros

    Final Fantasy XIV (Guide in first post)

    Done with lvling. Took longer than needed because of all the cuck boys having a 70 bitch running around killing stuff for them and the exploity motherfuckers class switching. Took about 2h I think for 40-50 which was quite slow, just aoeing mobs in the mor dhona castrum and then the la noscea...
  2. Pyros

    Final Fantasy XIV (Guide in first post)

    Seems the limited spawns won't be too much of an issue seeing as you get thousands of xp for normal lvl 5 trash mobs so you level at a stupid pace. It's only annoying to learn skills on specific mobs but the learning rate doesn't seem so bad. Main concern I have is a lot of the skills are locked...
  3. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah one hour late, with no rhyme or reason. Whatever I'm BLU now.
  4. Pyros

    Final Fantasy XIV (Guide in first post)

    Wish these idiots posted a time for the release instead of just saying today. Apparently not weekly reset, now waiting for last week's maintenance time, and worst case it's gonna be daily reset(which is possible since that's also when the event turns off and they did say they're using event tech...
  5. Pyros

    Final Fantasy XIV (Guide in first post)

    There's generally a large amout of people joining in the month leading to the expansion or so, to catch up, after expansion news/promotion. Game's very lively then, at least it's been like that past expansions. Should also see a good bump in activity when MSQ part 2 releases. It's just the...
  6. Pyros

    Final Fantasy XIV (Guide in first post)

    If full 380, way off, at least when near the 3k end. Although BLM is the one that you need to tinker with the most to get the best output on each fights, you have to know what's coming and how to use your cooldowns for forced movement(holding triple cast 5secs or using swiftcast and what not)...
  7. Pyros

    Final Fantasy XIV (Guide in first post)

    Heals register weird in this game, there's definitely a delay to it so you want to avoid cutting it close. Pretty sure it's cause death is server side but the heal numbers are client side, so once your bar resolves it says "ok you healed that guy for x" but the server then says "ok that guy is...
  8. Pyros

    Final Fantasy XIV (Guide in first post)

    The GCD is slow yeah. This is made a lot better by having a large amount of oGCDs which makes the combat always feel pretty active, generally speaking, plus positionals. Ninjas get a lot of oGCDs to weave inbetween their 2s GCD, so it shouldn't feel too bad. There's some times where you're just...
  9. Pyros

    Final Fantasy XIV (Guide in first post)

    Hmm that's not really little though, For the alchemist, I haven't played 1.0 but I hear it's actually related. It was the best crafting story of SB regardless even without knowing the origins. Generally the crafters have 1-2 very good questlines per expansions so I love doing them(and in SB...
  10. Pyros

    Final Fantasy XIV (Guide in first post)

    Don't know if you've done it but if you're into 1.0 story stuff, you should do the SB Alchemist questline.
  11. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah, although near the end you could go back to your WAR and get some xp into 60+ so you don't run out as easily in SB(iirc had to grind a few dungeons here and there back then, nothing crazy though and as a WAR you'd get fast queues anyway). Good you managed to get through the shittier parts...
  12. Pyros

    Path of Exile

    This is a domain. When you get 100? shards of whatever, you combine them into a map item that opens a map to the domain, and then you clear that big breach shit until you find the boss. If you kill too slow you'll waste it but it doesn't work like standard breaches which close automatically...
  13. Pyros

    Final Fantasy XIV (Guide in first post)

    I really liked the Ultima first phase with the callbacks to many of the previous 24man encounters with the summons stuff and the transition looks cool as fuck. The little labyrinth thing was interesting too. It definitely was one of their better 24man dungeon overall, it's challenging but still...
  14. Pyros

    Final Fantasy XIV (Guide in first post)

    The requirement is having The Hunt unlocked. This is done at your GC for the original ARR hunts, you need Second Lieutenant rank with your GC, then go do Let The Hunt Begin (your GC). Once it's done you should have Let the Clan Hunt Begin in Ishgard, you do that and it should unlock the first...
  15. Pyros

    Final Fantasy XIV (Guide in first post)

    I feel the endgame suffered a bit this expansion due to having too strong skills. It's just very easy to make macros that 100%HQ. Sure you might need some HQ mats(that you can 100%HQ yourself, reducing the overall costs) but even with fairly cheap melds I can HQ everything, and since I'm a cheap...
  16. Pyros

    Final Fantasy XIV (Guide in first post)

    You need 360 for the new dungeon(only one) so it's not that great for catchup gearing but it's a lot easier to get gear in it than in alphascape since you can need on everything for your class and not have to roll against 7other people(unless you're DPS and another DPS using the same gear...
  17. Pyros

    Final Fantasy XIV (Guide in first post)

    Damn the new dungeon gear is 375, I thought it'd be 365. Makes it pretty easy to gear alts casually without having to run alphascape constantly. Can just sit on 375 and upgrade to 390 later when they uncap the 24man and stuff.
  18. Pyros

    Final Fantasy XIV (Guide in first post)

    You should always use cooldowns, they're free after all and in dungeons especially, trash mobs are more dangerous than bosses generally speaking. Main issue with leveling dungeons is there's a steep increase in defense between levels, not so much between ilvls after that. For example the...
  19. Pyros

    Final Fantasy XIV (Guide in first post)

    Alphascape normal now yeah, works like any other dungeons, you just need on everything you want and RNG decides if you get shit or not. It's only 380 gear mind you, same as crafted, same as Eureka Pyros, lower than unupgraded genesis and new 24man and savage loot. Savage will be uncapped later...
  20. Pyros

    Final Fantasy XIV (Guide in first post)

    It's like wow, each expansion is a reset and within an expansion you can always catch up from scratch in a few weeks. The newest and last major patch of the current expansion releases tomorrow. There will be another patch with more story stuff added in 2months or so, and then nothing much until...
  21. Pyros

    Final Fantasy XIV (Guide in first post)

    Meh it would solve a few issues but not that many. I've redone ARR recently and honestly it's not nearly as bad as I remembered, especially since once you advance the MSQ a bit now you get mount speed, which makes the run from Horizon actually pretty quick(fast than Limsa boat in general due to...
  22. Pyros

    Final Fantasy XIV (Guide in first post)

    I mean it's not Cataclysm happened right away either. Cata was 5-6years after WoW release. Which technically would be this expansion, but yeah. Also did flying in old zones really add much? I haven't played wow in forever but can't really think it'd be that great other than to get your ass to...
  23. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah everything with a blue mark and a + unlocks something. Mostly dungeons, sometimes new content stuff(Gold Saucer or Ventures for example), in a few cases it's kinda garbage(there's 1 in each main cities that unlock a dance). But they're the important sidequests, as opposed to the standard...
  24. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah Mor Dhona used to be the endgame hub at 50 so most quests started there. A lot are just breadcrumb quests to unlock a 50dungeon, since they were adding like 3 every patch and shit. You could grab them all and go to where they say most of them will just complete right there and unlock a...
  25. Pyros

    Final Fantasy XIV (Guide in first post)

    I mean pretty much everything can be ignored if you don't care about content. Things worth unlocking: Legacy of Alag in Mor Dhona to unlock Crystal Tower 24man, unlock the first 2 dungeons to get the alliance daily roulette for xp/poetics. Any 2 dungeons for 50/60 dungeon queue for poetics/bad...
  26. Pyros

    Final Fantasy XIV (Guide in first post)

    So I've been doing retainer ventures for wind crystals because I was kinda low and they were the most expensive. After a couple weeks of it I hit 9999 and wasted a few and remembered "oh yeah these are capped, I should just drop some on my retainer". Open my retainer, I had 7000 there too that I...
  27. Pyros

    Final Fantasy XIV (Guide in first post)

    Getting your ilvl up is going to be the most important to get in a static at this point since most people have been playing for a while so they have large amounts of i390 and 400(from running savage) stuff. Learning parties this late might be kinda shit too not too sure. The new EX primal weapon...
  28. Pyros

    Final Fantasy XIV (Guide in first post)

    I have barely any melds on my gathering shit. I have like Gathering V, GP III and Gathering II or Perception V instead of gathering, on accessories, and the tools are just Perception/Gathing V and GP IV or something like that. And left side is yellow scrip gear. Basically I used Aryala to...
  29. Pyros

    Final Fantasy XIV (Guide in first post)

    I mean it depends on your server obviously, as I said my server has a shit market so everything's expensive. Alchemics are 80-90k, Kingscraft went up to 28k last week, so yeah. Just have to convert the value in yellow scrips of each item based on your server to see what's better to buy though...
  30. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah no I'm not gonna waste deliveries on gathering when I can do crafting ones and sell gyr abanian alchemics/kingscraft demimateria with the yellow scrips and make like 500k for 2mins of crafting, while stockpiling crafting xp tickets and souls of the crafters and what not for the next...
  31. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah if you just need levels Namazu are great since they work on everything. The quests aren't even that bad for gathering as far as I could tell when I tested quick. I did a mining one to check it out and it was just mining like 3 items right next to the Namazu for it, bit longer than crafting...
  32. Pyros

    Final Fantasy XIV (Guide in first post)

    That's the HW shit iirc? The ones I needed were Silkworm to fish in The Lochs and then some Stonefly larvas and/or suspending minnows to fish somewhere else. The minnows are lure so they're ok in my book, 50red scrips but you can generally fish for hours with them before they break(and with my...
  33. Pyros

    Final Fantasy XIV (Guide in first post)

    Na EU Omega, I'll be moving once they give free transfers but still sticking to EU cause of ping, USW is too far. Fishing is fun for the most part but the scrip bait stuff is really retarded. I don't want to have to farm just to fish, the whole point of fishing is to just relax and throw the...
  34. Pyros

    Final Fantasy XIV (Guide in first post)

    So finished all my crafting catching up and shit a little while ago, even my gatherers are geared(not fully, I checked the numbers and figured I didn't need 3star HQ shit so went yellow scrips+crafted mix, much cheaper and I can get just as many NQs anyway). Today decide to go fishing, figure...
  35. Pyros

    Final Fantasy XIV (Guide in first post)

    Yeah if you don't mind the slapstick japanese humor, the questline has some great shit. It also helped them a lot with making different facial expressions from doing the over exagerated ones in this, after they did Hildibrand, the MSQ had them every now and then too(for example Raubahn roaring)...
  36. Pyros

    Final Fantasy XIV (Guide in first post)

    And if you can't meld crit or str, generally direct hit, although if you look into it very carefully there's some direct hit tresholds and then you want det, at least judging from the BiS monk melds. Also skillspeed can be useful until specific breakpoints, for PLD that'd be so you can fit all...
  37. Pyros

    Final Fantasy XIV (Guide in first post)

    If you mean poetics, you can buy i120 Ironworks gear in Mor Dhona to help with the HW leveling. It'll only be useful to buy the similar Shire gear in Idylshire in HW to get through SB, but you'll keep getting more if you do roulettes and shit. Depends on what gear you actually have right now...
  38. Pyros

    Final Fantasy XIV (Guide in first post)

    If you know a crafter you can cut the costs A LOT. Base materials are pretty cheap for the crafted gear. Largest part is the gyr abanian alchemic since they can only be bought with yellow crafter scrips, but on my server with shitty supplies it's still "only" 70k, and the total rest of the mats...
  39. Pyros

    Final Fantasy XIV (Guide in first post)

    Because they're apples and oranges, tanking 4man dungeons in DPS stance isn't going to help you tank savage in DPS stance. There's no relevant skills that translate from one to the other. For PLD and for WAR, tanking in DPS stance isn't some arcane system that you have to get used to. For PLD...