Q was 100% the reason to watch this season. It’s a shame he was underutilized. The scenes between him and Picard were great and didn’t miss a beat from the TNG days
The healer self heal is fine because a decent amount of healers lack decent self-healing option. Without a 2nd tank, healers have to devote more time to healing the squad or putting themselves in danger to keep the tank up
Even if they aren’t the same exact kids as Wandavision, it’s close enough for Wanda. The show basically explains how fucked up Wanda is - she literally creates a reality to cope with her loss and at the end, she is shown delving into the Darkholdt to gain what she lost.
While the show might not...
It was decent for a finale. I do appreciate they actually gave a stronger acknowledgment to Khan and the 90s. Other stuff
Anyways, I’m sure the transwrap things will tie into the S1 threat and the final season will focus on the galaxy teaming up to stop it
Did the documentary touch on the subject that most of the proven mail fraud ended up getting tied to Republican voters, or did they just chalk that up to "it was really a democrat pretending to be a republican and voting republican to discredit the republicans!" style of logic?
EVE had the advantage of basically being Capitalism: The MMO to buffer the PVP aspect, which helped attract a different type of PVPer (it basically attracted the Hedge Fund Manager instead of the backalley brawlers) . If they did not have as complex a market and trade system and it was just...
No doubt, but it sort of fails because it doesn’t come across as very real or genuine. The FF live letters can sometimes suffer for the “live” part, like when YoshiP goes off on a 20 minute tangent explaining why teleport costs are going up 100 Gil because some people in chat got salty. But...
Shadowbane is also a perfect example as well and what I consider to be the textbook example of how not to make a PvP game. AoC even has the Shadowbane like mechanic to being able to declare on low level cities, which all but ensures that whoever hits hard and hit first basically wins the game...
Any system that lets a player or group of players severely impact the play experience of the majority is always going to fail
A lot of the proposed AoC design sounds like things that Sharif hated about AA: safe zones, pirate faction, and bots. And I can understand that, but I think he is...
On the flip side, it probably helped convince them to have ShB written primarily by one person, the person who wrote both the Doma stuff and the Omega stuff in SB (probably the two best parts)
Even if you didn’t pvp, pvp influenced pve
1) travel costs were heavily discounted if your faction owned territories or forts that gave travel cost reductions. If your faction owned shit, you would literally have to spend 25% or more of your max Azoth to travel anywhere
2) town owners...
Talking Dead was kind of interesting when it was brand new: hype “talk shows” were a novelty at that point. The “in memorandum “ clip they used to add was also sort of amusing. But that got tiring and now every show tries to do the same shit
Beyond the core rewards and trying to challenge yourself on harder content, probably not much. But they are also fairly simplistic- I suppose it remains to be seen how complex or content rich the PVE side of OW2 ends up being.
Yup, plus she can more forward and if you hit an enemy with it, they get knocked back. Her ult has some great teamplay synergy as well, since it pulls everyone in and makes it easier to clump players for an AOE ability, like Hanzo's ult
Yup. Some of the main takeaways from NW
1) One very strong and very toxic guild can essentially kill the population of an entire server - and they don’t care. That is a “win state” to them, because they will either server hop to chase the PvP dragon or quit when they get bored, but the damage...
Yes, the PVP will be available to OW1 and OW2 users, although I think the graphical updates only come with OW2.
The PVE stuff they released in the past lets you spec into special talents that make your ability do bonker things and supposedly it will be more in the vein of the anniversary events...
I’m still convinced that a plot point will be the corporation discovering the tree can essentially do consciousness transfers into a new body, which could effectively allow for immortality and be worth a fuckton to the corporate leaders.
Being able to transfer yourself into a younger or more...
There was other sources, but the tree had a super deposit and was basically a motherlode. That combined with “lol fuck the aliens” made it an easy choice for the corporation
Avatar was entertaining for what it was , had good audience appeal, and was more akin to an amusement park ride if you got the 3D experience
But the IP vanished in the minds of most of the world after
The comparison between TF2 and LA was the biggest gotcha. Most games followed predictable day/night cycles in terms of population peaks and valleys with approximately the same variance. He even included games popular in Europe, like DOTA and CS.
TF2 and LA had much less variance, which helps...
That would only work for a low budget indie title that only cares about just being heard of and doesn't care if they are a one-hit wonder (ie, even bad publicity is publicity). The whole Blizzard thing is too fresh in people's minds, he would be toxic waste to most marketing right now to slap...