The anti barrier rounds are so good. Pop knights/hobs etc.. through their barriers is $$. Are there any mechanics the other rounds work against (overload?)
Its not even that. It seems like there's some wonky AA, LOD or something just..not right. Textures/edges etc.. don't look sharp. Probably some shader or something being used jacking it up.
Just me or are the graphics in the beta SUPER fucking fuzzy? Looks so garbage ;( I noticed by default it set resolution scaling to 50% (wtf is that shit) but even back at 100% 1440p it just looks..horrible.
This. Tries WAAAAAAAAAAAAAAAAY too hard in BL3. Was more aimed at "the bad guy" females. Clay, Hammerlock, Willie Jacobs were awesome. Also that BAMF Chad or whatever his name was..DANGER.
Edit also the uh..Teddy Bear.
Rofl that would be awesome. Been running on empty since friday. Maybe 2-4hrs of sleep due to "ok just one more upgrade, let me test out this one new build, ok one more monster". Item prolonger sounds like a win i'll switch it out when I get home.
Oh that could be it, get all the accessories mixed up in names. Was disappointed to learn that the gems you end up getting to put on mantles are only in effect while its in use =( ended up just putting Vit on them.
Was watching some LS vids on youtube and one of the guy never uses the new R2+X move. Really REALLY helps you flow combat. I use the charged R2+X into R2 for big damage without having to do helmsplitter. And the R2+X into triangle really keeps the damage flowing and gives you sword power regen...
Velkhana and tobi one for when i hit up a monster strong to ice. Not sure what else changed but I was getting one shot by the dive after roar (due to how quick it is) and when I went back last night it wasnt one shotting anymore so dunno wtf is up there. Also vigor wasp revive from palico is $$...
Farmed up some elemental gear for long sword and figured I'd give ol nerg one more run. Tired as hell and one shot it, looks like gear made the difference.