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    The Al`kabor Project (EQMac) - PoP 1/5

    I agree. Secrets doesn't do a lot of GM work though; he mostly does technical work that very few people are capable of. However it's less of an issue here because we have mandatory rotations if and when guilds start to become uncivil. (not enforced currently)
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    The Al`kabor Project (EQMac) - PoP 1/5

    Not all of us. I've only played the emu for a week 14 months ago. There's just too much work to do. Several of the devs don't play much or at all, really. A few of us need to eat the dog food though, to find and fix QoL issues.
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    The reason why they can even push a semi-functional Velious is because TAKP staff (Cavedude) created automated tools to mass import data from AK. The tool generated SQL data from showEQ which created most of the NPCs in the game and set their locations. They were then given error riddled...
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    I in fact proposed a merger not long ago. It was flatly rejected and ridiculed. Granted it's not a popular idea on our side of the fence either for numerous reasons, not the least of which are that one server has had Velious equipment available for months. If they really cared about the...
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    The differences aren't 'petty'. I'll let you all try and guess which one of them sent me a hate filled (one of several he sent to Haynar and myself) PM to me which included these lines: The public has no idea of the history between us, because if I outlined it all in a massive post, what...
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    It's not classic. We have a 20% exp bonus on top of the late PoP era group exp bonus, which is a significant increase over the classic group bonus.
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    I most certainly did not. I merely pointed out that you were TOLD a lie. If unknowingly repeating a mistruth officially makes one a 'liar' than every non-mute human being on earth qualifies. Responding to a claim that the difference between p2002 and TAKP is that TAKP is somehow corrupt and...
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    (Slithzor is Wharhogg, aka Boragar) #takp:18.02.2015 16:13:43 <xate> Slithzor tells you, 'yes its very bad' #takp:18.02.2015 16:13:56 <xate> Slithzor tells you, 'they banned 12 of our people' #takp:18.02.2015 16:13:56 <xate> Slithzor tells you, 'and they grouped them into eashan.....but...
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    That's a lie. Armed leaders also wanted a rotation. Destiny wasn't #2 at the time, Starvald was. Starvald beat Armed to kills, which angered Armed who started poopsocking in revenge, hence the desire for rotations. The community as a whole voted for rotations-- it was a public vote. It...
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    The Al`kabor Project (EQMac) - PoP 1/5

    I've thanked them before, but seeing them post again here just made me want to repeat it. Nester's log was INVALUABLE for my database work on TAKP, (it's a very good log) and Fifey letting me use his account for VP really helped tremendously in getting that zone right. Project EQ is...
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    The Al`kabor Project (EQMac) - PoP 1/5

    Well, I'm glad at least some of my work meets with your approval. Not sure why you guys care so much when you don't play here anymore. Even if it were not a rule, Stairs could easily remove it. I made it a rule not just for you, but for us. It will not remain as-is in fact. Lets not...
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    EQ F2P- Returning Players & Current Content

    The launcher seems to have a bug in it. I've been editing eqhost.txt and changing Host=lvseq-live-l01.everquest.com:15900 to Host=lvseq-test-l01.everquest.com:15900 and the reverse. Curse this tiny SSD or I'd just copy the entire folder.
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    The Al`kabor Project (EQMac) - PoP 1/5

    As I said, we disabled some items to prevent raid drops from becoming worthless. People are wearing their planar armor and they'll be wearing their kunark sets and they'll be wearing their ToV armor. Melee are currently using yaks and bloodfires and not the Kithicor weapons. The Kunark...
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    The Al`kabor Project (EQMac) - PoP 1/5

    We do disable some items. Kithicor Dark Elf drops were disabled for example. The crafted armor added in late Luclin were disabled. I'm disabling a few of the revamped Chardok loot as I do those tables. I certainly don't want weapons as good or better than VP ones dropping from Chardok named...
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    The Al`kabor Project (EQMac) - PoP 1/5

    Haynar put in new melee mitigation code months ago. I'm still collecting data for a final revamp, but because it takes multi-hour logs for each data point, it's taking months. (I've generated about 1 gig of logs so far) Harnar's code is actually mitigating too much, but the hit rate of NPCs...
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    The Al`kabor Project (EQMac) - PoP 1/5

    Haynar keeps tinkering with things, so I'm hopeful he'll figure out how to make the client more stable. He recommends using a wired connection (as opposed to wi-fi) and ensuring the connection is uncongested. Apparently even p99 has desyncs in zones with 200+ players in them and wired...
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    The Al`kabor Project (EQMac) - PoP 1/5

    We're aware desyncs can happen, but they tend to be rare and happen most often in large raids as far as we know. The problem we have is that nobody reports them. We can only assume that it's a rare phenomena when people don't bring the issue up. Reports are important to distinguish between...
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    The Al`kabor Project (EQMac) - PoP 1/5

    You'll have to be more specific regarding 'shit that doesn't work'. People are playing and raiding, and there are workarounds to particular issues. I used to 8 box raids on Al'Kabor using the PC client, including two clients on a netbook. Stuff like no target rings and no mouse zoom are...
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    The Al`kabor Project (EQMac) - PoP 1/5

    Policy wise the biggest difference is that TAKP has staff mandated rotations for the major raid targets. (just nag/vox right now, not planes trash) We have a 3 account limit, but that may be relaxed in the future if people make enough noise about it. (don't hate me for saying this Speedz)...
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    New Progression Server confirmed

    I just happen to have a Jan 2000 log of a mage pet. That's in-line withPet Guide - Project 1999 Wiki. The major difference I can see on Live is that all pets summon at the max level. A 49 mage summon pet max hits for 56 today. (EQLive2015 Pet Statistics Lvl1-65 - Google Sheets) Also, as far...
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    New Progression Server confirmed

    12 minute respawn timers in VP make me sad
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    TAKP is a bit understaffed; Cavedude was the only one doing gameplay code until I started chipping in. I wasn't even looking into code issues until somewhat more recently. Cavedude has work projects that take him away from TAKP for long periods of time. I signed up to be a database guy but...
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    You missunderstood me. I did not mean that these fixes aren't issues that need addressing, just that they aren't worth getting worked up on message boards over. You could easily just tell us 'mend should stop failing at 100 instead of 200' which would be almost as valuable as committing that 1...
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    ZEMs were taken directly from packet data. If any ZEM is wrong, feel free to list the precise zones and values. ZEM values are really a long known thing that shouldn't be disputed, really. Some zones were flagged as hot zones mistakenly because some of the database was imported from PEQ...
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    New Progression Server confirmed

    It's pretty laughable. I recently got involved making commits to an EQEmu fork. (TAKP) The last thing I did actually was to make NPCs only proc on hits instead of also misses. There are tons of gameplay errors like that in the code. Reviewing the code actually made me appreciate the work...
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    New Progression Server confirmed

    Most p99 users haven't been playing for 4 years. I was one of the first 60s there, and I quit 4 months after Kunark launched. I came back for brief periods and re-quit. P99 gets a continuous stream of new players who finally give in and try out what they had long thought couldn't be a good...
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    New Progression Server confirmed

    So I'm in the middle of working on hateplane for TAKP emu, and I noticed magelo had some data on the old hateplane NPCs which were added in 2011. I'm guessing the Vulak server had the old hate NPCs put in hateplaneb for the earlier expacs. Does anybody who played on Vulak have any hateplane...
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    Project 2002 - The Age of Al'Kabor - release date 3/21/15

    If you guys are going to start actively doing research, parsing, and data analysis, then may I suggest some level of collaboration? I don't really care who runs what servers as much as I care about preserving the game and making the emus (all of them) an accurate recreation. I'm only going...
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    New Progression Server confirmed

    Incidentally I'm doing extensive pet parsing on Live currently. It's important for me to know how pets have changed over the years to make the best use of the data. How exactly are Live pets different from classic? Comparing the pet HP data in this thread:EQClassic.org View topic - Pet...
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    EQ F2P- Returning Players & Current Content

    Sometimes skills will simply refuse to go up on test dummies for me. I can go out into the PvP area and attack a merc and they will go up there, but not on dummies. No idea what causes it to stop. Incidentally weapon skills are also raising so slowly I have to leave my character on...
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    EQ F2P- Returning Players & Current Content

    Two questions for the long-time Test players: Why does attacking a test dummy NPC in the arena stop giving skillups after awhile? And how do you perma-leave General chat? Listening to that channel for 2 minutes makes me want to kill myself and typing /leave all every single login is...
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    The Al`kabor Project (EQMac) - PoP 1/5

    The problem guilds have is they get a distorted view of reality because you all spread rumors amongst yourselves while seeing things from a single perspective. In the efreeti room I replied with a joke because stairs and wharhogg were telling your guild everything I was saying in dev chat...
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    The Al`kabor Project (EQMac) - PoP 1/5

    Speedz denies moving any loot around. I'm not involved with GM decisions, and frankly I find out more about what's going on from players than I do other staff a lot of the time, but you are conveniently omitting relevant information. Really, you guys account share far too easily. I don't...
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    The Al`kabor Project (EQMac) - PoP 1/5

    I really don't like the 'keep bans private' policy either. But here you're free to say whatever you wish, so feel free to explain why this server isn't worth playing on. Everybody who gets banned always plays the corrupt card. Explain why this time is different.
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    The Al`kabor Project (EQMac) - PoP 1/5

    eqlog_Torven_loginse.txt 170676 [Sun Feb 01 12:12:17 2015] There are 165 players in EverQuest. eqlog_Torven_loginse.txt 170857 [Sun Feb 01 19:47:43 2015] There are 124 players in EverQuest. eqlog_Torven_loginse.txt 171139 [Sun Feb 01 20:57:41 2015] There are 130 players in EverQuest...
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    SOE Becomes Daybreak / Russian shutdown

    Then why are you ignoring my PMs?At least tell me to fuck off. We killed dragons together. I am genuinely glad to see you and your game have so much resilience. And not just because I mine it for data all day.
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    ***STEP BY STEP to connect to the Al'Kabor server***

    Abacab's client includes many unnecessary files. The size of only the required files totals around 2.1 gigabytes. Using the file list found in this post:http://www.takproject.net/forums/vie....php?f=26&t=77I created a batch file that copies only what is required to play on TAKP. Create a...
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    The Al`kabor Project (EQMac) - PoP 1/5

    You need to get a frame rate limiter. If you have an Nvidia card, you can use Nvidia Inspector. Otherwise I recommend MSI afterburner (works with non-MSI cards). Dxtory also works. If you don't use a frame rate limiter, your client will render the game at ridiculously high frame rates, like...
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    The Al`kabor Project (EQMac) - PoP 1/5

    When this server gets VP, you can thank Fifey for it being anywhere near accurate. I got some good data using his paladin. And while I'm here, if anybody has any old log files from AK or PC EQ circa 1999-2003, I'd love copies. See...