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  1. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Blee-dat! I'm so sick of so-called pvp in every game these days. It's no more pvp than calling your local Taebo class a world class kickboxing tourney. I wish more developers would realize good pvp is heavily dependent on good pve. It gives people something to fight over more than...
  2. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    But, but, but, being able to play card/board games in a tavern is as important to immersion as being able to open every door you see! And sitting!
  3. popsicledeath

    The Walking Dead

    An extra that the viewer, and the main crew, meet for the first time when it comes time for an emotional, moralistic discussion and someone of no consequence to anything but a plot device needs to die. Make it a pregnant child with leukemia and nobody will care how bad the writing is!
  4. popsicledeath

    The Walking Dead

    They never do anything intelligent because the show is shit writing. Well, it's good for what it is: a mainstream zomb-opera. If they were going for realistic, most of us in this thread would probably love the show (for non-ironic reasons), but all the chicks with "I <3 Zombies" bumper...
  5. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    The uglies were ugly, but it was an acceptable tradoff if you ask me. Vanguard is one of the only games that has progressively gotten worse/uglier characters models/creation during beta, and then remarkably after launch as well. There's a reason some of the best screenshots for the game that...
  6. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    First person. That one mechanic alone was huge. People bitch about not being able to see the ass of their mangina fantasy, but seriously, the reason people want third-person is because it's easier. Not better. Easier. I played an ugly ass Ogre around the time the feasible scroll-back...
  7. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Whaaaa? EQ2 is making plenty of money (singular). I don't think there's any money in trying to 'remake' EQ, which is what I argue against. Nor a sequel, at this point, because WoW WAS the successful EQ sequel. It's just that WoW improved and perfected the instanced aspects of EQ, and did...
  8. popsicledeath

    The Walking Dead

    The pig connection is probably venereal. I mean, even the dike has a man, so it's probable some buggery is going on.
  9. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Just because I think "EQ loyalists" can be retarded lunatics in their inability to think outside of strictly black-and-white terms doesn't mean I don't think a game more in the vision of early, open-world EQ is not only possible, but could be awesome and even profitable. Both sides of the...
  10. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    My guess is my support of GW2 as a game caused assumptions that it's the type of game I'd personally want to make or hope to be developed. It's not, necessarily. It was still fun, with a beautiful world, pretty good personal story, and I really enjoyed learning to play the classes. I thought...
  11. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I like mentoring down. And I like Vanguards brotherhood system where you can allot some of your exp to friends (or alts, don't really care though some complained). Exp should be a byproduct of playing the game, not a cockblock for people wanting to play together. I'd love to see open...
  12. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Getting weird cross-talk on replies. But anyhow, ignore.
  13. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I was a fan of GW2 method on paper, but in practice it gives me a constant sense of deja vu, and not in a good way. Everywhere I go feels like everywhere I'd already been. But the content is now relevant and mobs dangerous! But in reality you're still just strong enough that they really aren't...
  14. popsicledeath

    EQ Never

    Is a student unwilling to learn because a teacher gave him the answer key along with his test and the student accepted the most efficient way to accomplish a goal? It reminds me of parents who claim kids these days don't want to work for anything, and meanwhile give their kids everything they...
  15. popsicledeath

    EQ Never

    But the difference I found in EQ was that the world/mechanics were relatively open so you could find new way to challenge yourself or your group. You could move deeper in a dungeon. A simple, but meaningful concept that seems lost in modern mmorpg's. It's not that EQ was challenging, but...
  16. popsicledeath

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Leveling curves always seem faster later, because they are. Information isn't as easy to get and powerful gear isn't as common and people are trying different things and actually exploring. Sure, there were a select few who had enough information to make a power-leveling plan, but aside from a...