Search results

  1. D

    Archeage

    Trion is selling their Red Door program, they aren't supporting the game like they do with Rift or Defiance.
  2. D

    EQ Never

    Well that's the issue. It's why I would probably enjoy open world dungeons these days.
  3. D

    EQ Never

    Then why was the main concern of Blizzards for MOP to get people back out in the world again, hence the dailies? People ran around the open world with LFD when they were leveling, but at cap they were either doing dailies or still sitting in town. At least in my experience in WOTLK.
  4. D

    Archeage

    Here's the press release I got:
  5. D

    EQ Never

    Yes, it's time for the level grind to be masked again. Masking NPC grinding for hours with checklists, of fedex and kill quests that netted you bonus xp and a reward was a great step forward, but then they went overboard and now people are sick of laundry lists of trivial shit to do. I still...
  6. D

    EQ Never

    If it's released this year then he needs to explain how he's scrapped designs twice in 4 years and still has a nearly finished project. It would be interesting to hear how having a built in engine and infrastructure thanks to Planetside2 has helped in their early dev time.
  7. D

    Rift: Planes of Telara

    When SL launched the newbie area was the same it's always been.
  8. D

    EQ Never

    Right. Devs are not asking the right questions and there are a lot of devs out there that are flat out bad. There are a lot of talented people that are amazing at creating content, creating events and scripts with the proper code and procedures but a lot of them are not capable of the overall...
  9. D

    EQ Never

    You win for Best Analogy of 2013. hahahaha Grouping has always been a bone of contention. Even in EQ if you didn't have a set group you were either waiting your turn, you were the wrong class, or you were sitting around with your dick in your hand because you didn't have a healer or a tank...
  10. D

    EQ Never

    I love how the old school class of EQ lovers are now incorporating Vanilla WOW into their "good ole days" message. It's interesting how the mythos grows to incorporate other things. To your points though, we're exercising our brains as to how to create different elements of MMORPGS. You're...
  11. D

    EQ Never

    And that sir, is what I've been saying. I have never been against difficulty or challenge. You just need to create enough tools for players to get together without having them to work at getting together. See: WAR, RIFT and GW2. Then you can pepper the game with uber challenge for the guilds...
  12. D

    EQ Never

    Lithose you verbose motherfucker. You'll have to wait until tomorrow for me to have to read your latest novel. Suffice to say you talk in grandiose terms and ideas and I'm trying to actually drag them into reality and how gamer chew the shit out of content and abuse the fuck out of it. You...
  13. D

    EQ Never

    Social elements are game elements. And we're all armchair developers here so instead of espousing on game philosophy and how everyone should get a long and make a game where everyone loves each other, let's actually discuss theory on actual gameplay and the design of a game that reaches the...
  14. D

    EQ Never

    I love horizontal progression designs, as long as they don't come with xp grinds, I'm good with them. I prefer they come with some kind of achievement score or something. I'd much rather bash my head over a dungeon speed trial than killing 10000 npcs. As for ease of play, you misunderstand...
  15. D

    EQ Never

    Archeage, assuming their engine works, should have the best graphics on the market.
  16. D

    EQ Never

    That's pretty much what I've been saying for a few days now. I'm glad we agree. I just hate the idea of AAs though if it's a standard run out levels, here's another bar to fill up type of system.
  17. D

    Guild Wars 2

    I haven't really looked at Mesmers in a long time, so there might be some better builds but from what I remember there are a few builds you can play around with: You have shatter builds that rely on power and crit. You have condition/power builds that rely on pistol bleeds and phantasms...
  18. D

    EQ Never

    Graphics and good games go hand in hand though.Mostof the time if you have a game that is worth playing, put out by a good studio with a AAA budget you're going to have some decent graphics. Most of the time when the graphics are shit the game is shit. There are exceptions for indie titles etc...
  19. D

    EQ Never

    This statement just rings all sorts of false to me. Is this supported by anything other than anecdotal evidence? That seems like an awful large assumption. I mean there are tons of people in WOW that are social as fuck. I mean look at Blizzcon. Those people love this shit out of their...
  20. D

    Rift: Planes of Telara

    I played hardcore through Hammerknell and I agree. Some of the raid designers, from what I've heard, never raided before. Some of the design was downright shit and probably killed the game for a lot of people. Fuck 10 minute fights where one mistake made you have to do the easy first 8...
  21. D

    EQ Never

    I have no idea what you're talking about. What "new" are you referring to? I've always said that trying something new, as long as there is quality production value, is worth the price of a box to me. So far no one has come up with a new type of game or gaming style. Everyone is rehashing EQ...
  22. D

    Home Improvement

    Some projects I worked on last summer. Took me mostly 2 weeks or so. Removed 25 year old carpet, dewallpapered the walls, sanded the floors, refinished them etc. The coloring looks off because the floors are still drying. Took 3 days to dry due to it being July and humidity being like a...
  23. D

    Guild Wars 2

    I'm leveling up my necro now and I'll be trying a Power Tough/Vit build that rocks survivability. Essentially a Power build with wells and dagger/focus. In PVE it's not too shabby, and it might work undergeared in WvW. There could be some healing variants to play around with. Search for...
  24. D

    Defiance

    I've said this in another thread, but I don't think Scott has ever headed a game from inception to launch as the lead. Rift he came in early, but the game engine was there as well as the tech and (I think) he's the one that changed the direction from Heroes of Telara to Rift: Planes of Telara...
  25. D

    EQ Never

    Don't be surprised when the site 404s the next time you come back to this thread.
  26. D

    EQ Never

    Debating over art is something I can't do. It's too subjective. All I can say is that the only MMO that turned me off due to it's graphics was EQ2 and VG. I thought both looked pretty bad; too shiny and plasticy. Also: Vanguard's font was downright awful. The game with the best...
  27. D

    Guild Wars 2

    I ended up doing that last night. Got my necro up to 72 with cooking and jc. Fucking jc takes forever. Figured I could run the story quests to get the last 8 levels.
  28. D

    EQ Never

    Depends on what you mean by success (a huge success would be, for me, 2-3 million boxes sold with a 40-60% retention rate in the first 6 months then steady growth over time); most people think Rift is a failure. What I am saying is that if you want to reach critical mass market success you will...
  29. D

    The Elder Scrolls Online

    Really? I think the art styles are completely different. At least with the environments.
  30. D

    The Elder Scrolls Online

    Hmm maybe I don't know what you mean by beauty. Everyone's idea of that is different, but to me the screens look like a modern day fantasy MMO. Decent textures and animations. It's not super oh my god awesome, but it's not ugly. It appears generic really. I have to see more in action. But...
  31. D

    EQ Never

    Dude, I'm not belittling you, I'm agreeing with you for fuck sake. When I played SojournMUD as a teenager it was my whole nerd world. I did nothing but play that game like every single day for fucking years. Jesus christ. Don't get so damn defensive. The rest of your post is just a...
  32. D

    Defiance

    lol
  33. D

    The Elder Scrolls Online

    How can you call it uninspired when all we know is that it's going to be an action oriented MMO with restricted hotbar skill combat, with 3 factions. It got the SWTOR comparison because they mentioned Hero Engine when they went public. I think they will sell a shit load of boxes as long as...
  34. D

    Rift: Planes of Telara

    If I'm not mistaken, Scott has never been the head of a project from Day 1 before. If I had to guess, I would imagine that what he would want to do next. Unless he's got a boner for EQ and just wants to be involved with it.
  35. D

    EQ Never

    You're making too many assumptions. I'm not advocating for anything in any of these posts, just asking people to stop being ambiguous. As a caveat, I have not played WOW for more than a few hours since WOTLK. My highest level toon is still 80. Strategy is something that should be in every...
  36. D

    EQ Never

    Perhaps you can, it's not impossible. But the attachment people have to their character comes mostly with their first time playing in a virtual world. Once the shiny wears off on that notion, you begin to have less of an attachment to your characters in other games. Here is a good exercise...
  37. D

    EQ Never

    Happened in Rift last year. Google for the Gaiscioch community and all the crazy cool shit they do in game. They used to put together in game stories and roleplay events as well.
  38. D

    EQ Never

    First point: I'm not disagreeing with you that it could be done with some sort of brilliant game design. If you can some how create a game people are attached to and also create a larger sense of "world" then you're going to have a hit. Super. My whole point is that how do you build that...
  39. D

    EQ Never

    I'm not doing anything again. If everyone wants to pine for the good ole days and talk about their feelings that's great. I'll step away because I don't need to relive the days of the internet in 1999. What I'm attempting to is to discuss how to create a game, if it's possible, that creates a...
  40. D

    EQ Never

    Lithose that post was very long, and I'll reply to it tomorrow when I have more energy. Too much philosophical stuff in there. Suffice it to say, there is no substitution to being able to see, hear and touch another human that you can input into a game. There is also a line as to how far...