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  1. Tuco

    IT/Software career thread: Invert binary trees for dollars.

    Right, but after you delete that node, won't its neighbors have a reference to it? needing something like
  2. Tuco

    A Song of Ice and Fire (Released Spoilers)

    I think you're assuming that there's one ending GRRM has in mind and that he won't change his mind. Authors generally lack the reverence for canon material that fans have and I could definitely see GRRM watch the last episode of GoT, mull it over in his head for 5 years and then completely...
  3. Tuco

    IT/Software career thread: Invert binary trees for dollars.

    I think that implementation would multi delete. When you add the neighbor to the list you'll have to remove that neighbor's reference to tempNode.
  4. Tuco

    IT/Software career thread: Invert binary trees for dollars.

    Fun recursive vs iterative CS question: I'm building a hex tree where each node has the address of its six neighbors if they exist ex: I start out with one node and as I need to expand the space it occupies I keep adding nodes (and have to assign the new nodes to its neighbors if they...
  5. Tuco

    Crowfall

    I kind of like the alloy system since it provides the same sub-component system we all know about but extends it to have visual possibilities. Imagine you're rolling up to a resource area and ten dudes crest over a hill toward you with murderous intent. One of them is wearing all Polished...
  6. Tuco

    Crowfall

    I think the solution to that is to have tiers of resource-goodness. Most games naturally have that through natural application of resources, but it's important for it to be very deliberate and obvious. I'll use fish in AA as an example here because I think it's the best pvp resource gathering...
  7. Tuco

    Crowfall

    I actually feel like the opposite is the bigger problem. If there are too many it's too costly for PKs to find resource gatherers, much less kill them, and then it's just PvE without much PvP.
  8. Tuco

    Crowfall

    Yeah but I didn't see any information on how the players acquire the ore in the first place. If it's just a static mine with infinite amounts of ore that the players mine themselves using a progress bar they'll have missed their mark, IMO.
  9. Tuco

    Crowfall

    I think the biggest question I haven't seen really answered is what the typical gameplay is for a small group of people looking to exploit Irondick Mine and make a profit off it. The same question for fishing in AA would be: A few players take a fishing boat out to sea. They find a fishing...
  10. Tuco

    Crowfall

    I'm with Draegan on this. You're asking the baker why his cardboard presentation cake looks stale when he's debating what flavor of cake to use. Even if you changed your question to animation locking I think they've talked ad nauseum about it and the right answer is, "We'll try both and see...
  11. Tuco

    Crowfall

    This is actually a pretty good Q&A because the answers are much more solid than previous ones. It makes me feel like they've hardened their design a bit more instead of just blurting out bullshit they think the audience wants to hear.
  12. Tuco

    Crowfall

    What delay are you talking about?
  13. Tuco

    Mount & Blade - A Clash of Kings 2.0 Releasing March 28th!

    A Clash of Kings 2.0 being released this Saturday. http://forums.taleworlds.com/index.p...,194610.0.html
  14. Tuco

    Crowfall

    I have an idea for the podcast: dont ask EK questions. There is way too much bullshit about the EK and its like asking what professional ball players are going to do in the off season.
  15. Tuco

    Crowfall

    Did you just design a bit tittied rat?
  16. Tuco

    Crowfall

    Oh and I think the Rune thing is lame, but I'd want to wait till I see the options before passing final judgement. I remember a similar system in daggerfall: Daggerfall:ClassMaker - UESPWiki It's fun in singleplayer games that aren't meant to be balanced, but I feel like if it's at all...
  17. Tuco

    Crowfall

    I just assume that all useful skills will be soft-capped after the first campaign so it's not terribly meaningful. I also agree with Draegan that all non-centaurs should be able to mount. I'd just want to see a discipline/rune that increases mount speed.
  18. Tuco

    Crowfall

    I wouldn't mind seeing non-combat disciplines for stealth, runspeed, scouting and 'mount usage' or something. So you could have an class that takes mount usage and scouting (stealth detection, radar, far sight etc) and would be the SR-71 of scouts. Nobody could catch them and they could see...
  19. Tuco

    Crowfall

    I also hope that pet summoning (elementals, demonic) is in one or two disciplines along with charming.
  20. Tuco

    Crowfall

    I'd also like to see what you mean by done correctly. My thought is they should avoid a lot of the challenges and frustrations with pets and just cheat. Add a basic pathing algorithm and then make pets be able to teleport when they get stuck. Make pets completely immune to AE damage. Make it...
  21. Tuco

    Crowfall

    What's wrong with combat pets?
  22. Tuco

    Crowfall

    Are you saying that CF will be better than ESO and ArcheAge? If you're wrong fuck this gay world.
  23. Tuco

    Crowfall

    You seem really intent on sabotoging my efforts for someone who will probably quit before I start competing.
  24. Tuco

    Crowfall

    Oh and lol @ SEO: irondick mine - Google Search
  25. Tuco

    Crowfall

    Ironically nobody gave two shits that we got the first world-wide Emperor in ESO because it was a worthless victory. I think this community is way too focused on what happens outside the campaigns. The devs need to be focused on creating a game where playing the campaigns is fun and engaging...
  26. Tuco

    Crowfall

    I like leaderboards but I'm always very apprehensive about them. I think they're focusing on leaderboards for guilds and some kind of multi-campaign tournament rather than player leaderboards here, but let me whine about player-level leaderboards for a bit. I like sandbox PvP games because...
  27. Tuco

    Crowfall

    No. I usually tell people not to buy into these things. But I think the marketing intent of the # of backers and the low entry price is geared toward social marketing.
  28. Tuco

    Virtual Reality

    Andreessen Horowitz just gave 20million to fund some kind of simulation engine I don't understand that may or may not have VR Blog - Improbable
  29. Tuco

    Crowfall

    I feel like the # backer is more compelling for people to tell their friends about it than the $ amount backed. It's easier for me to say to my friend, "Hey back this game for $5, if a few hundred more back it I get something sweet" than to say, "Hey back this game for $100.". And they...
  30. Tuco

    Dragon Age: Inquisition (Plot Details in Spoilers!)

    The problem with the 'just skip the side quests' is: 1. There's so much of it. It's not just the table-provisioning quests. Everything from the crystal shard things to the big campaign map side quests to all kinds of other meaningless bullshit clutter your quest log, your map and your time. 2...
  31. Tuco

    Crowfall

    The VR thing is an effort to capitalize on all the pre-release hype the VR market has. They may as well add a special tier that gives you a ship in Star Citizen. Thinking about the 12 faction thing again, didn't Tera or some other game have some kind of faction leadership position that was...
  32. Tuco

    Crowfall

    Not a big fan of the art, it looks too cartoony for me. I like better. Also do they have any more details on the 12 faction war? I wonder if they have ideas on how to give each faction its own ruleset and flavor. With 12 sides I wonder how they'll make it so a large alliance doesn't...
  33. Tuco

    Star Citizen Online - The search for more money

    Wait till release.
  34. Tuco

    Dragon Age: Inquisition (Plot Details in Spoilers!)

    Same. I want to play a version of this game with all the filler quests removed. And the itemization totally redone to be less MMO like and more.... Baldur's Gate 2 like.
  35. Tuco

    Marriage and the Power of Divorce

    checking in. I'
  36. Tuco

    Virtual Reality

    One big difference between Valve and OVR is it seems like OVR is targetting the seated experience moreso than Valve. Maybe this will change once they show what their new input scheme is (wouldn't surprise me if it uses Lighthouse tech). Personally I only really care about seated experience VR...
  37. Tuco

    Crowfall

    Almost all the pre-alpha guild stuff is nonsense in ways that is impossible to decipher for people like the OP of that thread. The guild forum is full of new guilds, active old guilds, has beens and never-weres. The new guilds are obvious. It's very difficult for the OP to separate the other...
  38. Tuco

    Crowfall

    popsicle I feel like you don't know enough about the game to even begin to effectively consider the major challenges are facing it. I do think, however, that there should be zero PvE in the EK. I don't even know what they plan to have crafters 'craft' in the EK other than turning...
  39. Tuco

    Crowfall

    I think recruitment will be entirely driven on how well they manage to enable a small, tight-knit group of people to generate wealth ingame and engage in small group PvP. If the entire thing devolves into zerg vs zerg with a high cost of losing in PvP you'll probably just see people rushing...
  40. Tuco

    Crowfall

    I feel like EKs are designed for the people who log into the game then sit in town all night spamming faction chat with bullshit.