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  1. Arden

    Divinity: Original Sin 2

    Probably going to pull the trigger on buying early access to this on Steam... Has anyone else done that? Is it decent/playable enough to be worth buying early?
  2. Arden

    Better Call Saul

    Nope. I don't think we are missing out on anything-- that's part of the problem. The filler doesn't come from the events and the scenes themselves, but how those events and scenes are being presented. Anyone with sense can see the show is excellently crafted, but it drags. It doesn't drag...
  3. Arden

    Twin Peaks

    Others have said it but I'll concur. Watch the old series first. I wasn't sure before I saw the new premier, but after watching it, I'm going to go back through and watch all the old stuff again before watching any more of the new.
  4. Arden

    Better Call Saul

    Every episode moves the story along a "few pegs." They are taking a novel approach to filler content. Instead of having a two or so throwaway filler episodes in a normal season (as is typical), they have spaced the filler content out over the entire season so that every episode is like 15-20%...
  5. Arden

    Twin Peaks

    Watched Fire Walk with Me many years ago before I saw the series. It's a weird movie. I would have gotten up and left my friend's place 15 minutes in if I hadn't been too drunk to drive at the time. But halfway through the movie it really started to grab me. By the end I (and everyone else...
  6. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Only thing I liked about Vah Shir was the sound they made when you killed them in pvp.
  7. Arden

    Fargo

    Yeah used to listen to it when I was a kid. Actually think it scared me when I was very young. Definitely brought back some memories hearing it again. Thought it was a great episode. Liking this season a lot. Very different than the other two seasons, but still very Cohen Brothers.
  8. Arden

    Divinity: Original Sin 2

    GM mode is the feature I'm most excited about but it's also the hardest for a studio to implement. It's really hard to give the players a solid toolset that isn't insanely complicated and that enables you to make the kind of game you want for your players. The original NWN did it better than...
  9. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Several dungeons in EQ like that
  10. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I spent a sick amount of time killing the Millers in Qeynos Hills. Took a lot of my chars from low 20's to low 30's there. I was on SZ and QH was out of the way enough I could usually level in peace. Got a few GBSs while I was at it. Early days on the pvp servers GBSs were money
  11. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Tbh pvp is by far the best way to resolve all kinds of shitty things players do. Doesn't help the vast majority that don't want to play on a pvp server, of course. I played on pvp servers for 95% of my EQ career and it was funny listening to people on pve servers complain about raid calendars...
  12. Arden

    Archer

    So is this season a flop or what? Was looking forward to it but then when this board panned it I held off...
  13. Arden

    Fargo

    Pretty much where I sit. Going to hold off judging the relevance until the season unfolds more. There were some unusual things about the episode, but i wasn't bored at any point- that's the main metric I'm going to use to judge it for now. Was awesome seeing Leland Palmer. Dude looks almost...
  14. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I don't want to beat this horse but so much, but yes: There are a lot of things that can be automated and built into the system to GREATLY reduce the amount of resources needed to minimize bad RMT stuff. But you at least need to consider those things as you are building the game.... they don't...
  15. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yep. I'm sure you're right. Should have quoted it ;)
  16. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yeah, I mean I think most game devs would agree with you. On an alphabetical list of priorities, "Q" is about right as far as where stopping RMT/exploits/etc stands. Sigil made it a priority and (at one point) had significant resources, and even that wasn't enough. In other words, you can't...
  17. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    lol I'm sure you're just shitposting/trolling, but on the off chance you aren't, what about that is bragging?
  18. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    If you have an open-market in-game commerce system (as I definitely favor), you can't stop RMT. I think that's ok. The worst part of RMT (imo) isn't the out of game money changing hands, it's the effect it has in game a la spammers and farmers who are hogging game assets for the sole purpose...
  19. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I can tell you with full certainty that the crew I worked with at Sigil was fully dedicated to stopping RMT because everyone believed RMT was not a good thing for the game. I can't speak to other studios.
  20. Arden

    Stephen King's The Dark Tower

    Looks like a movie very loosely based on the book series.
  21. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'd agree with both points.
  22. Arden

    The Expanse

    My impression from the books is that Belters were on average taller and thinner (with larger heads) than earthers, but not weird giant people. I think that Belter in the premier was kind of an exaggeration
  23. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yeah I know. Running a game like this is all about prioritizing and resource allocation. You know that, of course. I'm sure everybody in this thread does. But the reason I mention it is because you are always short on time, money, and manpower. So you really have to make it a priority if you...
  24. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    You can't stop it entirely, but you can mitigate it. But like I said, you have to build in tools from the ground up. A big part of successfully mitigating RMT is requiring that every account be linked to a real world item like a credit card. Free trial accounts that don't require...
  25. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I'd love to know VR's plan for RMT. Their intended mechanics are going to make this game a feast for gold spammers/farmers and RMTers. I'm sure with all the other stuff that's going on it'd be easy to leave this issue until it became a problem-- but that would be a big mistake. There are a...
  26. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Seems there is a definite "in combat" and "out of combat" distinction. Lots of abilities (certain rezzes, spell memorization) seem limited depending on if you are in combat or not...
  27. Arden

    Better Call Saul

    Still a great show. Still too slow-paced.
  28. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Oh I don't doubt you're right. My long ass post was what I wanted to see, not what I expected to see. I'd have to make the game myself, probably, to get what I'm looking for. I'm not even saying I won't still try Pantheon even if they stick with the scaling stuff. I might, who knows. It's...
  29. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    If you consider the original EQ trilogy poor game design then the discussion can stop here. Myself and a ton of others on this board consider TOT to be a flawed but fantastic form of game design. Are there things that I would change about TOT? Probably, but on the whole they nailed something...
  30. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Everyone has their own take, right? I mean, it's unlikely any two people would completely agree on every single aspect of any game. What I want is a world that is as open, free, and sandboxy as possible. Will people do "bad" and "undesirable" things when you give them that much freedom? Sure...
  31. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Yeah I agree. I made that same point in an earlier post. Limitation through character skill is the best way to deal with level disparities. A level 20 shouldn't be able to do the same thing with a powerful weapon that a level 50 can do. But that limitation should come from skill level. The...
  32. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Reply Right, but the damage caps based on character level functioned markedly different from the way scaled items worked. No one really complained about level damage caps, but the majority of people detested scaled items. Some people don't mind scaled items. Some people also don't mind...
  33. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Doesn't surprise me. What does surprise me is that they even considered that BS.
  34. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    None of that stuff is scaling, but if your point is that even in the original trilogy had some examples of restriction by level you are correct. There were absolutely some level requirements in ToT. Scaling should just be thrown out entirely, and level restrictions should be as minimal as...
  35. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Frankly what they intended is irrelevant. The result is what matters, and they should learn from that. Destroys the spirit of the game? So you think the spirit of EQ was better represented after the implementation of all of those restrictions than it was during the original trilogy when most...
  36. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Things like Trivial Loot Code, item scaling, buff scaling (or blocking) and the like were exactly the kind of mechanics that signaled the end to the "golden age" of EQ. They were all unimaginative and heavy handed tactics by game devs that ultimately said to players "We want you to play the...
  37. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Also, apparently they are planning on level scaling buffs and items-- so powerleveling and twinking are essentially out, which is pretty disappointing.
  38. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    I picked up on that too, as did a few other people I know watching this game. If Pantheon plans to limit what you can do while "in combat," I definitely hope they reconsider. Not being able to swap out memmed spells seems like a pretty bullshit restrictive mechanic. To my knowledge no one...
  39. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    There's absolutely a market for a slow-paced and challenging mmo. No question. It's probably not a multi-million player market, but this game isn't set up to require multiple millions of subscribers to succeed.
  40. Arden

    Pan'Theon: Rise' of th'e Fal'Len - #1 Thread in MMO

    Everything you mentioned was either featured or described in the stream