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  1. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    What is going to kill you at level 1 is pulling a level 3 yellow con vs a level 2 yellow con. Early on, a 5 to 6 will con the same and one you will win and one you will lose.
  2. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Enchanter pets were handled pretty clunky. More often than not, the pet breaks, starts attacking you and the pet window never goes away. There is also no log message about your spell falling off, so your audio triggers don't fire. If you guard your pet, it constantly is attempting to engage any...
  3. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    It's only after Gates, and what normally happens is you'll keep pulling while the healer just doesn't do anything and meds to full ooc.
  4. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Depends how far back you go. Off the cuff you have basic shit like target of target, seeing debuffs on the target. You then also have 'new' things like xtar and aggro meters on by default. Mounts, poisons, potions out of era. All the 'new' PoR shithole zones like ugly freeport. The krono...
  5. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    ENC/DRU, looting CLR gear on DRU account. Swap it to CLR a few expansions down the line once you need CH to keep pets up.
  6. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    If there was actual competition it might be funny to play, just to grief. As it stands, DZs with char lockouts will provide so much more loot than OW, there is no real reason for OW competition. Yell, for example, is able to be unlocked by anyone in the group. You can buff any character in the...
  7. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I think we should join forces with the other 95% of players that are all 55 year old women who draft their posts in microsoft word.
  8. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    The only 'heat level' that will be relevant is the heat level of their servers as they all melt into slag trying to run this shit on EQ code.
  9. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Nobody who matters will be playing at that point.
  10. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Lessening the contribution of ebolt / HT in Classic/Kunark would do enough to ease most people's complaints with KSing. Someone actually doing the damage without a class having 'I win' button at least gives a group a chance against a pair of necros and feels more fair. For breaking the...
  11. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I'd buy into the conspiracy that they want to resource action the entire CS staff and so are trying to codify policy into the engine, but DPS racing was never actually a petitionable thing so I don't know wtf they are trying to fix.
  12. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Not only that, rather than benefiting casuals, it just adds more odd engine/server specific arcana that they have to know about in order to compete. The knowledge gap grows. If the unlock happens on the server tick, regular people who have no idea what a server tick is are going to see it as...
  13. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    According to devs, there are two 'features' that are not working on Test atm: 1) When a mob spawns it is immune to interaction for a certain amount of time. I think this is to counter MQ2 targeting and clicky spam. As it stands right now, a group of random people standing around can dps race...
  14. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I wonder if there is additional debugger shit on the test server like there was on aradune during launch. I'm not sure if that can also be remotely enabled in the client. I was on test a bit tonight and didn't really notice it (2080ti), but I was also riding around on a snow bunny so who the...
  15. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Hey, that was my conspiracy about them ruining Star Wars. Think of the sheer amount of autistic mental capital that was freed up by killing off Star Wars!
  16. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Meeko not understand DPS race. Meeko not say "How the mechanic actually works: Any time you cast a DoT on a mob, you get ONE free tick that is counted towards the kill credit that does not display as dmg on your screen. This works for ALL dots. So if you were to cast ebolt and it lands on a mob...
  17. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    My brother in Christ, where did I say anything about how dots work in dps races? I'm just pointing out that the developers in charge of solving the 'dps race' issue don't even know the parameters of their problem. He is responding to a different person.
  18. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Really one week. The patch is 5/17.
  19. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Also, if you're wondering what you're dealing with wrt to DBG's implementation of 'anti-ksing' measures... Meeko didn't know about how ebolt counted towards a dps race in the first place. :oops:
  20. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Spent some time on test tonight and it's implemented worse than I thought. FTE encounters are actually pretty fragile and the mobs seemingly pop out to FFA randomly. This is because social/yell for help aggro only locks them to the encounter as if you feigned, so like 15 seconds. When mobs drop...
  21. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    How do we know it's not bigor!? :lumie:
  22. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Binding accounts makes sense on this server for the legacy bonus, but also in the sense that hitting people and giving them a 'vacation' takes out their entire box group. :oops:
  23. xmod2

    EQ: Classless.

    Made it to the first reincarnation. It's pretty comfy and there is a good amount to play around with / try out. Looking forward to the 'lesser reincarnation' that allows you to swap out the base race/class, only because after the first reincarnation you get kind of locked in. Of course, that's...
  24. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I am really not sure WHAT they are trying to fix. There are just so many problems that the cure is many times worse than the disease. Take AE PL. If they are worried about stopping powerleveling, then they have to make it as painful to the powerlevelers as possible. Most paid PL is done when...
  25. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    This is similar to how EQ does their 'rare' hunting and world bosses. There it just ends up with big zerg piles hitting the bosses and it becomes another meaningless slog unfortunately. I suppose since EQ doesn't scale the loot table to the number of people engaged with the mob, it could have...
  26. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    If your goal is to just relive the exact same meta every single TLP, maybe the alternate ruleset TLPs aren't for you. I don't know that "Yttrium has to rewrite some gina triggers" is a compelling argument.
  27. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Vic's suggestion from discord. I feel like a lot of the incompatibility with FTE and 'classic' eq comes down to aggro management and just mob availability. Mobs are currently too valuable and to the griefing/punishment is too great. We're not talking wow where you are all just picking livestock...
  28. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I'm pretty sure in EQ2 it poofs the mob, but it looks like in EQ it'll just unlock it to be 'normal'. I believe in EQ2 if you target yourself or nobody, it breaks all encounters you are in. If this is the case, then they have done nothing to change PLing, so eat a big pile of shit there mids...
  29. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    The best (worst) part is that this brings WoW style splits to EQ. Imagine when there are actual completive guilds on a server (lol not this one) where you are expected to do alt splits of each DZ and funnel all your drops to your main. Why run PoT once when you can run it 6 times on the same...
  30. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    I'm sure it'll be successful in reducing the number of CSR tickets, if only that CSR tickets are related to the total population.
  31. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    The only reason to play on this server is to experience the FTE train wreck. The bonuses are so minor in eras that people actually play the game as to not even exist. Even day one, accidentally tagging a mob in the noobie field that some melee is running towards. Now it's yours no matter what...
  32. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    There is a reason everyone I know that is planning to play on this server is doing so on fresh accounts. :) I think you have a bit of selection bias here. The EQ discord and forums were blowing up with near universal 'wtf' when the announcement went up. This has nothing to do with raiders vs...
  33. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Alright, I'll come clean. I've been logging into every General channel on every TLP since Phinny with 300 boxes. This was done solely to generate content on the FOH boards and was subsidized by an anonymous benefactor who is an ex professional athlete.
  34. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    This is why we need to hear the nuance of the ruleset sooner than later. I'd like to poll most casuals and ask them what happened more often / what was a more salient memory. Being DPS raced, having mobs stolen, worrying about PLers? Or was it running to the EC tunnel with too big a pull and...
  35. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    That's the point, it doesn't have to be a necro anymore. It can be a warrior and his cleric box and they can take 45 minutes auto attacking the king down in front of you while you watch.
  36. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    "Cheaters" can target and engage the mob before it renders on your client. The only difference now is you have 0% chance against a cheater. At least in the past they would be required to keep enough necros to out race you. Now they can just tap it and take as long as they want to kill it while...
  37. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Vaniki was really fun for a while, esp as an enchanter. Crawling around through Ferubi where everything was deep red gave that 'old school' dungeon crawl vibe before everything became 'solved' and lost that feeling of danger. Our guild died from a perfect storm of WotLK + ill timed ban waves +...
  38. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    Maybe it was a clerical error and they accidentally swapped the April fools server with the real one in the producer's letter.
  39. xmod2

    EQ TLP - Oakwynd (Evolving Ruleset Progression Server)

    They want it like 2016 WoW, since even WoW gave up on mob tagging and uses shared credit now. If you tag the mob at all you get credit/loot. Let them add that feature if they want to prevent DPS racing. Another feature they could steal would be the ability to link accounts so that the XP bonus...