Will it still be completely fucked where WT1-4 have higher max stats because they can allocate less to armor from the total stats cap? Will WT6 items fix this absolutely retarded design decision?
We shall see.
For killing machines, they have inconsistent response times to “injuries”.
At the beginning of the movie he’s slow to recover from being shot or hit, but by the end he’s nearly instantaneous.
He should have murdered everyone at the start handily.
Yeah, I need an overhaul to happen and then to continue playing my fresh character so I am not inundated by all the changes on an already progressed character.
Melee early on along with support weapons is how you deal with light mechs usually. They generate a lot of evasion and are hard to hit with your craptacular pilots.
This also feeds into the uncapping that HBS did for the evasion ticks which makes lights super powerful late game with maxed out...
People put special liquids with shit suspended in them for that look.
It breaks down within 3 months and the whole system turns to shit. It’s for youtubers and tech shows, not actual daily use.
By most metrics, it has failed. What is your endstate for true failure?
I’m enjoying it being a never ending train wreck that is continually thrust into the limelight every month as a new mode of failure is uncovered for all to gawk at in amazement.
I just always bought the ammo but never the guns themselves. Heavy Metal brought out the busted UAC/2++. Need to find some -ton Gauss though if BXCE has them since the heavy metal mech modules kind of ruined the base game for me.