Ironclad is probably the least intuitive of the group. My best runs are usually centered around Rupture for str gen or block and 0 cost body slams. He also has the weakest starting deck.
It'll be called the 6th element which will be trans/queerness and they save the world when they wheel the trans bipoc cripple into the center of the elements as a planet of super straight white men zooms towards them.
The writers are going through a bit of writers block already it seems. Too bad they don't have much source material or existing lore to draw inspiration from...
See my earlier post about Bijou who's a purple rock responding to a picture of an amethyst shaped lock a cock. Coincidentally, Mori is staring in a concert titled Uncut Rock
Interesting, Suisei just launched her own agency to take over individual projects but still working with cover on group projects. I think the Suisei character was her IP before she joined cover so probably another reason this is possible.
Another thing I just learned is the 4th regular fight in act 1 is when the encounter difficulty jumps, so keep that in mind in selecting your pathing. If your deck is weak, delay the 4th encounter as much as possible.
Yeah its basically STS 1 with higher production quality like better animations/sound. Mechanics/cards like 90% the same but the characters/cards aren't 100% identical to STS 1
Can't go for elites unless the RNG gods bless you with a good early hand, at least in act 1. Early merchant lets you purge a strike and possibly get some key cards early. Ascension 10 double act 3 boss down while taking 0 damage from both
1. Hit as many shops as you can to remove your starter cards, focus on strikes first
2. Keep your deck lean, I skip more cards then I take usually
3. But build around what you're given as well
4. Trial and error figuring out which cards/rewards are good and which are mediocre
I'll check these out after I've done grinding through all the difficulties to see if theres anything interesting I missed or to explain "Why in the world would anyone pick this card"
Easiest and most consistent necro build is getting cards that generate Souls, then cards that benefit from using souls. I think another issue people might have is they start a run with a build in mind, and try to force it to work. But if RNG gives you mostly doom cards, then certainly a soul/pet...