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  1. ronne

    Path of Exile

    Volcanic fissure finally start to look like a real build. Still got some big stuff I need to fix, namely a much better axe and getting a lethal pride. It's also very likely using a large cluster is superior to my current tree but I haven't sat down yet to try and figure it out. Potentially yoke...
  2. ronne

    Dark and Darker

    Lmao time to install some Korean shitcoin miners and see if this is actually online again
  3. ronne

    Path of Exile

    That's the whole point though? Is removing the trees and getting a new one, or merging meh trees, etc. Like the actual forge in maps is only the first third or so of the actual mechanic. I will say tho this league is really, really heavily weighted towards the high end. You really need to be...
  4. ronne

    Path of Exile

    You can scour the passives already at the crucible in a map, the whole 'i bricked my build with crucible' thing is made up by reddit brainlets
  5. ronne

    Path of Exile

    The one thing that is actually kind of cool/possibly not intended here is if you melt a split base to merge the tree on to another base it does not retain the split tag. So you have a 6 divine base then split it in to two 6 divine bases, you then merge both of those trees on a to a...
  6. ronne

    Path of Exile

    If we're generous and give it a 75% chance to keep allocated nodes (it's not that high) you still have to factor in the split beast cost + magic imprints to hedge against failure and plus the time it takes to fill the passive trees to the desired nodes after every merge/split, which is a...
  7. ronne

    Path of Exile

    The weighting for allocated passives does exist yea, but it's not anywhere close to a guarantee and also adds the additional step of 'do 6-10 maps to fill out the passives you want to keep' between each merge/split.
  8. ronne

    Path of Exile

    It doesn't work consistently, you're still gambling that the passive merge will retain the divines/double sell value nodes that you want every time you merge them. This is just gambling on doubling your div cards but with extra steps and smaller investment - people are blowing it way out of...
  9. ronne

    Path of Exile

    I know a bunch of you like autobomber type shit, apparently saqawals is pretty nuts now with crucible weapon trees providing reduced duration
  10. ronne

    Path of Exile

    I fucked about with it in standard some but it's gonna be real hard to accurately tell how many of them are gonna hit on the return bounce. Molten strike they do make an effort to move back to the original strike location, but it's...half hearted sometimes? Like they move in weird ways and...
  11. ronne

    Path of Exile

    If you wanna be ultra lazy about it just reveal the tree on a random good base (siege axe/ezomyte axe/imperial claw/spine bow/thicket bow, etc etc) and throw it in a dump tab for 1 divine and let other people decide if the trees are any good. I've sold 3 weapons for a divine like this with them...
  12. ronne

    Path of Exile

    Frost blades is extremely meta right now, tho is more popular on Trickster, but no reason a Raider wouldn't work. I'm pretty sure molten strike is 100% busted and would also be very good on a raider, or if you wanna be an omega hipster go volcanic fissure and use an axe
  13. ronne

    Path of Exile

    I sold the base uncrafted for 20 divines to some venom gyre nerd We back to axes and fissure for sure now
  14. ronne

    Path of Exile

    I wasn't planning on it but Rog gave me this thing before bed last night and now I feel like I have to Even with just a multimod it's like ~850 ele dps, so I may just do that
  15. ronne

    Path of Exile

    I think I need to do it via remove/add a speed modifier - the risk of filling suffixes with reforge speed or veiled chaos is too high I think Boy is gonna be fuckin expensive tho
  16. ronne

    The Marvels (2023)

  17. ronne

    Path of Exile

    The question is can I afford to finish crafting this or just sell it
  18. ronne

    Path of Exile

    Yea but now it can get 40 flat ES from crucible and have ~close to ~850 ES. Just a casual like 350 crit multi from seething fury, nothing to see here.
  19. ronne

    Path of Exile

    This seems reasonable for SST
  20. ronne

    Path of Exile

    Yea I don't think it works either. I watched maybe half of it and it didn't seem like it was doing anything besides visual returns. Should be easy enough to test for sure though with herald of agony though? If you attack once and get more than 2 stacks etc
  21. ronne

    Path of Exile

    This guy claims the returning projectiles shotgun, but I'm unconvinced by his video that they actually do
  22. ronne

    Path of Exile

    I'm probably gonna give fissure a try as I still haven't played it so it'll be "new", despite being nearly identical to molten strike. I wonder if it'll be enough additional damage to actually just play jugg, or if you'll need to go raider or trickster or something
  23. ronne

    Path of Exile

    I just saw this some guy testing this when I woke up, works for Ngamahu's procs too I'm already rerolling
  24. ronne

    Path of Exile

    I already leave every map with a full inventory of rare shit so picking up a base each map to shove in there and see a tree doesn't bother me too much. It does concern for me for actual endgame though - am I gonna have to spam bases until I see a tree I want and then just craft my item then...
  25. ronne

    Path of Exile

    Starting reap chieftan I think. Prepared for a solid 5 hours of pain as I can't level up my gems cause I have 22int
  26. ronne

    Path of Exile

    Changed tree pathing for more damage earlier, swapped to storm rain ballista totems for bosses, stopped trying to use a phys bow and just using generic ele rolls. It's probably a regular trinity build until red maps when you can get heatshiver online? I need to spend some time in pob tomorrow...
  27. ronne

    Path of Exile

    Getting dangerously close to starting raider ice shot. Done a couple like lab2 runs and it feels pretty fucking good, and is only gonna get better with free projectiles from the tree and the vaal gem etc.
  28. ronne

    Path of Exile

    You can raw dog frostblades all the way to red maps without too much issue - just make a hybrid ele claw for trinity and go nuts. I have no idea where all the weird doom and gloom about heatshiver is coming from other than the general malaise of the PoE reddit being full of butthurt 24/7.
  29. ronne

    Diablo 4 / IV / IIII / Fore / Cope / Seethe

    PoE has +10 stats per node, checkmate D4 fags
  30. ronne

    Path of Exile

    Good riddance, that node was so powerful and encouraged such a cancerous gameplay loop
  31. ronne

    MTG thread

    Come fight me in Shandalar nerd
  32. ronne

    Spring 2023 Anime Thread

    Vinland Saga starts out pretty slow but is actually getting good again by like episode 8-9. Is there some actual reason why everyone named Thor-something is like a god amongst men or did they just kinda do that by accident.
  33. ronne

    Dungeons & Dragons (2022)

    How the fuck does Michelle Rodriguez keep getting work
  34. ronne

    Path of Exile

    Well I'm doing some practice runs and holy shit does ice shot suck in act 1. It's like less damage than frost blades with none of the clear lol
  35. ronne

    Path of Exile

    Huh yea I had to actually go test it cause I thought for sure all the splits went back to the mob, but I guess I just never noticed in all the projectile spam chaos. Looks like throw is still gonna need slower proj for big damage and thus is gonna feel like dogshit trying to clear. C'mon vaal...
  36. ronne

    Path of Exile

    The lower hit timing on throw should let you get a bunch of extra random hits off the returning mark projectiles. Throw decelerates as it returns to origin point, and when the origin point is the boss itself you get maximum time of lowest proj speed of them. Obviously every hit based proj is...
  37. ronne

    Path of Exile

    There's no chance the catarina changes aren't something like moving diadem to ilvl 83 only or other similar destruction of its drop rate
  38. ronne

    Path of Exile

    Yea them calling out diadem changes really makes me inclined to think there won't be any other various rarity adjustments, but guess we'll find out. RE: ice shot, I was looking at this too but I'm kinda dubious. It has ~50% less base scaling than frost blades which makes me think it'll be hard...
  39. ronne

    Dark and Darker

    No fun games allowed, only battle pass delivery systems
  40. ronne

    Path of Exile

    Be pretty lame if there's a rarity shift to T1 or something with 0 mention of it, but guess we'll see