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  1. Ukerric

    EQ Never

    It wasn't dynamic content, it was episodic content. The world didn't change in response to player actions, but every month the devs would change stuff. It was as simple as having snow cover crawl down from mountains (and mattekars coming with it) during winter, as surprising as having an entire...
  2. Ukerric

    World of Warcraft: Current Year

    It depends on your timeframe. Over the long run, running LFR is useless. I had an alt that did a few LFR, with some gear, and who currently has none of that LFR gear anymore. Instead, he sports full garrison stuff, plus one apexis helm. You get regular 645 epics from gear tokens, which sits...
  3. Ukerric

    EQN:Landmark Beta Starts March 26th!

    Nice to see that SOE^WDaybreak still can't make an animation or movement looks ok. The movement on that video looks Luclin-model levels of bad.
  4. Ukerric

    World of Warcraft: Current Year

    Stop there. Mythic is about 1% of the people (not raiders, overall people). The fact that Mythic is bad/out of reach/whatever really impacts, like, 100k players total. That would add a whopping 3% to that sub loss assuming every Mythic player stopped playing. (plus, of course, that's Q1. In...
  5. Ukerric

    World of Warcraft: Current Year

    Given how volatile the price of the token seem to be, I doubt there's a huge number of gold tokens exchanged. I mean, we're relatively hardcore around here, and I know I got like 200k gold, which isn't very high compared to some... but I'm probably the second or third richest of my guild. And...
  6. Ukerric

    Star Citizen Online - The search for more money

    Note that those stores perpetuate the average margins, despite the fact that they no longer have inventories and much in the way of staff to pay. As demonstrated by the recent brouhaha from the Skyrim paid mods on Steam, where the modders discovered that they'd get 25%, Steam 25% and Bethesda...
  7. Ukerric

    Crowfall

    It's also the easiest and less risky part of the design.
  8. Ukerric

    World of Warcraft: Current Year

    They're control freaks. What else did you expect, a player-made market?
  9. Ukerric

    World of Warcraft: Current Year

    Wasted 4 orders. I was keeping it safe, only converting GR into orders when I was going to hit 10k.
  10. Ukerric

    World of Warcraft: Current Year

    Same here, my harvester druid just built an inscription and alchemy buildings to churn out cards and non-bound catalysts. I could stop the cards though, the market for the trinkets is completely dead, although the catalysts are still useful, if only to make savage bloods on my alchemist.
  11. Ukerric

    SOE Becomes Daybreak / Russian shutdown

    I first thought that some gaming site I had to register for had managed to bypass its "no spam plz" setting. But no, it was straight from Daybreak. Now, to find how to change those settings on the new outfit...
  12. Ukerric

    World of Warcraft: Current Year

    Without flying, it's going to be a bit better for the competition for nodes, but the zones are going to be heavily camped. Ditto any skinnable beast. Depending on the fishing system (everywhere? only as rares in fishing nodes?) it might be the best way for a few days when 6.2 launches. We'll see.
  13. Ukerric

    World of Warcraft: Current Year

    I guess harvesting professions are finallygood for somethingin WoD. Wouldn't be surprised if it required maxed prof either, or that the chance would depend on your skill level. Happy not having rebuilt that Barn yet either.
  14. Ukerric

    Star Citizen Online - The search for more money

    Well,thisseems to sell well enough...
  15. Ukerric

    World of Warcraft: Current Year

    You quickly have enough mats to do all your enchants. Unless you level extra fast, by the time you get 100 and start to think about enchanting the 4 items that can still hold enchants, you'll have enough stuff for it. As people said, it's good to make it when you upgrade your garrison to level 2...
  16. Ukerric

    World of Warcraft: Current Year

    People are desperately trying to sell them in bulk in trade channel these days. WarcraftDevs on Twitter: So, no. Basically, 6.2 doesn't use any stockpiled stuff (extra rolls, bloods, followers). It's not like 6.1 where you could raise your followers to 675 to trigger raid missions...
  17. Ukerric

    World of Warcraft: Current Year

    You need your char to have the profession, however. At this point in the expansion, crafts are basically dead. People have their 680 pieces already, and enough BoP materials stockpiled for two if not three 680->715 upgrades (leaving the Fel Blood as the limiting factor). There's a small market...
  18. Ukerric

    World of Warcraft: Current Year

    9 characters, it takes me 17mn total. The wonders of Master Plan pre-set with what I'm looking for (like "xp" to get the GR/gold missions top). The instant one character needs to walk out (like the day after new followers become available) to the closest building (which is the Inn), I take a...
  19. Ukerric

    World of Warcraft: Current Year

    It depends if they want to avoid people upgrading their weapons to 705 and armor to 715 5mn after patch, or not. You need 60 blood to fully upgrade a rank 4 weapon/armor. At similar drop rates with a follower, we're looking at about 150 traps to process in your barn. You need not only to trap...
  20. Ukerric

    World of Warcraft: Current Year

    I still doubt the barn is going to be the only source of felblood. Pretty much forcing everyone to have that one building is not a good thing, and Blizzard knows it. I expect having stuff like an alchemy transmute that takes 50 catalyst+savage blood into felblood, and/or 100 spirit to buy a...
  21. Ukerric

    World of Warcraft: Current Year

    Master Plan's "Interesting Missions" tab is extremely helpful: take any follower that's listed as redundant, and reroll or replace.
  22. Ukerric

    World of Warcraft: Current Year

    An additional bit is that the Timeless Isle-like stuff is on the PTR: there's tokens yielding ilvl 650 gear for every slot plus internal quest trackers for a lot of treasure "chests" and mobs. So we're basically in a setup similar to the end of MoP.
  23. Ukerric

    World of Warcraft: Current Year

    The problem isn't 6.2. It's "how long to 7.0". Because if Blizzard insists on announcing its expansion at Blizzcon for its usual oct-nov 2016 release, you're not going to see a 2 million sub dip between early and late expansion, you're going to see a 4-5 million dip this time.
  24. Ukerric

    World of Warcraft: Current Year

    An interesting... form of speech in the PTR: That hints at 6.2 being the last real content patch. We've got all but Gul'dan accounted for in this tier (props to MMO Champ noticing a raid wing named after Grommash, so we probably kill his torturer, and have him promptly die on us, asking us to...
  25. Ukerric

    World of Warcraft: Current Year

    Do quickly the Gorgrond quest lines to get a level 2 medium plan which lets you upgrade it.
  26. Ukerric

    World of Warcraft: Current Year

    Yes, but that's not really during levelling. The treasure missions require level 100 and unlocking (if that's your first Inn) thru a series of heroic dungeons (I don't think there's enough non heroic dungeon quests to get the required 10). And if you're leveling regularly, then you're going to...
  27. Ukerric

    World of Warcraft: Current Year

    The salvage yard crates do not yield tokens until it's level 2, so you need to upgrade it asap. You need level 100 followers to gear them, though. When you're starting from scratch, it takes about 9-10 days (at a morning/evening mission sending rythm) to get your initial batch of followers to...
  28. Ukerric

    World of Warcraft: Current Year

    Not really. This is a max level setup: you can't have level 3 Inn or Salvage Yard until your garrison is level 3, which means you're level 100, and having lots of treasure missions means lots of counter combos, i.e. better with a level 3 Barracks for 25 followers. If you're levelling, it...
  29. Ukerric

    World of Warcraft: Current Year

    It's really not difficult. There's two-three main sources of money: - Follower missions. Since you qualify for any missions, regardless of level, that reward gold, I have 2 to 3 gold missions waiting for me on average, whenever I log a character. To those missions you can add an additional...
  30. Ukerric

    World of Warcraft: Current Year

    The token marketplace is region-wide, not server-wide. The price dropped on "every" server. I think the market is currently very illiquid. Not enough transactions to do stuff. That's why they readjusted the calculation period to 1h.
  31. Ukerric

    Crowfall

    Yea, it feels like a video for the kickstarter that somehow didn't make it into the kickstarter.
  32. Ukerric

    Crowfall

    Because that castle is what will make you win, and take home a new relic. The problem is one they've seen before. If it doesn't reset, after a couple months, you have a winner. And the loser has only one thing: the cancel account button (because, face it, most servers have by now their reigning...
  33. Ukerric

    Guild Wars 2

    Yea, connected, did the barest minimum for getting the daily achieve, then disconnected. Then again, most days, I do that as well.
  34. Ukerric

    World of Warcraft: Current Year

    Ask Mr Robot's stats are a good way to gauge the difficulty progression for Heroics. I tend to use average raid ilvl at 4 wipes: Hansgar & Franzok: 669 Darmac: 670 Gruul: 672 Oregorger: 675.8 Flamebender: 676.3 Thogar: 676.9 Kromog: 679.2 Iron Maidens: 683.8 Blast Furnace: 686.9...
  35. Ukerric

    Crowfall

    Yea, the only real question is if there will be some kind of global search system, or a local for the current EK only. Oh, and whether you get glowing lines on the ground leading to the vendor you found. Like good old times in the Bazaar.
  36. Ukerric

    Crowfall

    I think that's clearly the intent.
  37. Ukerric

    Crowfall

    Added fun: Being able to craft coins out of ANY metal. With lossy conversion, like: 1 ingot of Whateverium makes 90 Whateverium coins, and you can melt 100 Whateverium coins to make an ingot. Multiple currencies, with the additional change between currencies being player mediated ("I don't...
  38. Ukerric

    Crowfall

    Developper-created currencies always suffer from a massive problem: they model their currencies from real-world money, then find out that real money does not work well in a small-scale economic simulations. Too simplistic, and stuff doesn't work, too realistic, and the best way to get rich would...
  39. Ukerric

    Crowfall

    And, it's over (for KS, at least)