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  1. Ukerric

    EQ Never

    We didn't need any steenkin' addon for our ole raids, no siree!
  2. Ukerric

    EQ Never

    We might have something new (and unique). The question is, will it be good?
  3. Ukerric

    The Division

    The advantages of the good games being both on PS4 and Xbox One is that you can look at this site and not worry: http://www.xboxonevspsfour.com/
  4. Ukerric

    Warhammer 40k: Eternal Crusade

    ... to PVP-oriented players, you mean? It's probably not much more or less a hard sell than a PVP-based game to PVE players. And there's a lot of them. Consider that 75% of the players in EVE don't step out of Empire. There's 144 PVP servers vs 138 PVE servers in WoW EU. The point we probably...
  5. Ukerric

    Warhammer 40k: Eternal Crusade

    Expanding on this, this how, in general lines, you'd have a MMO40K unfolding. First, academy/training. Essentially, a quick and relatively simple tutorial. From the moment you step out of the academy and get issued your newbie gear, the game is fully open. You can pick one of the regional...
  6. Ukerric

    Warhammer 40k: Eternal Crusade

    Who said this was the only way of having a PVE MMO? Besides, which Space Marine would be wearing junk looted off an Ork? What Denault was suggesting is a MMORPG in which you face numbers of planets and complexes to secure/protect, and, based on achievements, you'd be able to draw from the...
  7. Ukerric

    The Division

    ... in a global persistent world.
  8. Ukerric

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    Oh, there are such. But, out of 9 non-autoattack skills, I think I had one weapon-based skill that was situational and the healing skill was of course situational. But, for the standard skills, you either loaded a situational skill that you never used, or a damage skill that was mashed on every...
  9. Ukerric

    Falling out of love with gaming

    Everything has structure. Even LEGO, who is a toy, not a game (the difference between a game and a toy is that a game has an objective, a toy doesn't), is structured. It's impossible to plug pieces the wrong way or anything. You can't interconnect your railways except using the appropriate...
  10. Ukerric

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    "When it's needed". The whole "mash a button when it comes off cooldown" is not good gameplay. It's ADHD-play: making you twitch like a rodent on cocaine or something, and hoping that generates enough neurotransmitters in your tiny little brain that you think you're happy. In GW2, I think...
  11. Ukerric

    Rift: Planes of Telara

    It was disappointing (gameplay-wise), but not unsuccessful (game-wise). People flocked, subs didn't do the peak-sink that most MMOs of the recent eras did (quick peak followed by a small drop then slow but steady decline). If you try to define successful as "top-3 gross earners" or "top-3 most...
  12. Ukerric

    World of Warcraft: Current Year

    "We'd do server merges, but that has a bad reputation, so let's call them virtual realms instead"
  13. Ukerric

    Destiny

    Sounds like the XBox curse. Halo was a full Mac game (with PC potential), then Microsoft came, and suddenly, Halo was XBox-only.
  14. Ukerric

    The Division

    It probably resets after a timer while no one's around... Background info. A plague is supposed to have swept everywhere using infected banknotes. (of course it's terrorists! We're talking Clancyverse, here) Console-only (with tablet addition). I couldn't see a mention of PC version anywhere.
  15. Ukerric

    Falling out of love with gaming

    In other words, most modern MMOs are entertainment, not gaming.
  16. Ukerric

    World of Warcraft: Current Year

    I was only talking about the games I did play (and kept a bit tabs on them). Otherwise, I'm pretty sure games like Lineage I, II and its ilks have had lots of expansions as well. One old-timer thatdidn'tget 4 expansions is Asheron's Call. I think having new content every month alleviate the...
  17. Ukerric

    World of Warcraft: Current Year

    DAOC (Shrouded Isles; Foundations; Trial of Atlantis; New Frontiers; Catacombs; Darkness Rising; Labyrinth of the Minotaur) EVE (1 per year or even more) Anarchy Online (Notum Wars; Shadowlands; Alien Invasions; Lost Eden; Legacy of Xan) LOTRO (Mines of Moria; Siege of Mirkwood; Rise of...
  18. Ukerric

    World of Warcraft: Current Year

    Where's the Asheron's Call nostalgia???
  19. Ukerric

    EQ Never

    The chief problem of the theme-park rails. Given that you are going to get "tickets" (quests) to rides (objectives) of short duration (so that you vacate the premises and let the next quester come in and get his own), you're never going to stay long in any area. Consequently, you can't take...
  20. Ukerric

    EQ Never

    I'm not sure it would increase much their subs. At worst, curbing PvP might make the game more boring and cause a drop in their subs due to 0.0 boredom. What CCP needs to is to revampcompletelythe way low-sec works. At the moment, low-sec does not present much compelling gameplay to give...
  21. Ukerric

    World of Warcraft: Current Year

    Won't work. The idea of flex-dungeons require a pre-made group, which is not going to work with pick-up (the large majority of dungeon groups). Otherwise, I can see LFR, flex, heroic 25 (since, again, the large majority of heroic-raiding guilds are in 25M format). I don't think you can have a...
  22. Ukerric

    EQ Never

    You're mixing sandbox with blank canvas. The two elements that make a sandbox are: - The players are the drivers/generators of the content and dynamics of the game - Each player can experience the game in a different manner and pursue different and achievable objectives. That's why a...
  23. Ukerric

    World of Warcraft: Current Year

    And get yelled at when you stop for taking pictures, have "awesome raiders" try to tell you that they don't need to tank swap, etc, etc. (at least they didn't yell at you for rolling need on everything to feed off your guildies anymore)
  24. Ukerric

    World of Warcraft: Current Year

    It is NOT intended for raiding guilds. It's intended for the social guilds who face the weekly problem of whom to bench among their friends (as opposed to warm bodies in the guild that no one actually cares about).
  25. Ukerric

    World of Warcraft: Current Year

    Yep. We'd have killed to have this feature last year. These days, getting just 10 members is not a problem; we get peopleaskingto be sidelined "if not needed". Yup. I don't see them getting an expansion out before Q2 2014, and they're probably going to end delayed anyway. I remember the...
  26. Ukerric

    Falling out of love with gaming

    Simple system here: Each zone has a Stonehenge magic/druidic/whatever ring. You can attune to any ring you can travel to... but you can memorize only up to Level/10+1 ring signatures. You're level 50? You know 6 rings only. You can drop one to take a new, but you need to pick 6. However...
  27. Ukerric

    EQ Never

    Well, it's simple. If you're going to throw away all your efforts in how the game is played, you can still keep all the arts assets you've made since you're keeping the same world/IP as the home of your game.
  28. Ukerric

    Falling out of love with gaming

    The concept of "DPS rotation" has done more to destroy community than anything else. Even with voice, you still have to concentrate (it doesn't help that you're supposed to move away from fire, toward stuff, avoid being in the red circle on your range add-on... at the same time you maintain...
  29. Ukerric

    How to addict consumers to a real next-generation MMO

    It is extremely difficult. Take the most common example of being special, i.e. equipment. I recently did a quick look. From 1 to 60, outside of raids, how many different robes are available to, say, an alliance priest. Today. The answer is 138. At that point, you can be unique. The problem...
  30. Ukerric

    How to addict consumers to a real next-generation MMO

    Not just classes. Class skills. One of my many armchair designs since I left Nevrax involve what I call the "Book of tricks". Basically, turn all classes, skills and whatnot into a gigantic collectible (but not trading) card game. I start by stealing from TSW: You have a bar of 10 action...
  31. Ukerric

    EVE Online

    I wonder how this is going to affect the next expansion, Odyssey, which is supposed to go live tomorrow...
  32. Ukerric

    EVE Online

    Had disconnect problems this morning. *** EDIT *** And again... http://community.eveonline.com/news/...june-2nd-2013/
  33. Ukerric

    EQ Never

    That's the only possibility. The odds that, in a pickup group, nobody knows the dungeon are extremely low, unless you are at the bleeding edge of the game (or during beta testing, and even then). In EQ, I think the only dungeon where I found myself with a couple friends, and none of us knew...
  34. Ukerric

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    You also had "optional" sections, i.e. sections of the map that were closed or available at random.
  35. Ukerric

    Venturebeat: Blizzard delays unannounced MMO until 2016, resets whole project

    They don't need that. Enough people are lusting after Blizzcon even knowing nothing about what they announce that the tickets would sell out in 25s instead of 15s.
  36. Ukerric

    Falling out of love with gaming

    One year every year; one year at a time...
  37. Ukerric

    Wildstar Launch Thread - Server: Stormtalon | Faction: Dominion

    That damage absorption shield looks sick.
  38. Ukerric

    The Elder Scrolls Online

    No, you are. There's no end-game, you play a single-player RPG except it's online and you can group with other players who are the Prophetised One as well (lotsa Prophetised Ones around? Is there a convention or something?), and you get thrown in with a batch of different players of your side...