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  1. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    Welp, first two hours were basically a wash. Servers broke as per usual but 337k player spike within the first hours.
  2. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    I'm curious how much the sweats will get done in 7 hours. Worst case you just rip guns off other people haha.. decent nerfs to artillery, tank, and fob. https://store.steampowered.com/news/app/1867240?emclan=103582791475494490&emgid=701027323413004455
  3. gauze

    War Dogs PvPvP 100 Person Tactical Shooter

    "value of community hosted servers" "the virgins who buy from cheat devs get a kick out of being acknowledged" "unskilled plebs" "go fuck yourselves"
  4. gauze

    HLL: VIETNAM

    just saw this the other day, and remembered this moment to come back to post for.
  5. gauze

    Street Fighter (2026)

    I've been excited for him in the role, but I am holding out for an Ichi the Killer moment where he just becomes swol.. probably related to him obtaining or using Psycho Power; atleast I assume he doesn't have it at the moment or the actual reveal will be wild. Only thing that leads me to that...
  6. gauze

    Street Fighter (2026)

    11:11 is the best takeaway, but the tldr; capcom is heavily involved with it
  7. gauze

    General Gaming News and Discussion

    I've been under the impression that a Elden Ring-ish title is coming, if not Elden Ring 2.. While no official announcements, iirc they've expanded their employees and I am pretty convinced that Nightreign and Duskblood are essentially "beta" test of features that will be rolled into their next...
  8. gauze

    Street Fighter (2026)

    I'm sure it looks corny/campy to some, but am happy so far..
  9. gauze

    General Gaming News and Discussion

    There are a handful of people I run into who reminisce that sorta Halo golden era as peak FPS'ing, followed by CoD(we're all in our 30s).. but I think it has a lot of do with the bar of entry. I got a PC when I was young because some guy at circuit city talked my mom into getting it.. but i'd...
  10. gauze

    Masters of the Universe (2026)

    From what I understood, is that the whole on-boarding human portion of the first act is just ass.. it's a clear "hey kids!" moment.. and then once it gets to Eternia bits; it gets closer to the fun. Somewhere I heard someone say the words along the lines of early 2000s comic movies where they...
  11. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Guess Archer and Druid are also the other two. I was really hoping Fighter was gonna be one.
  12. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Ain't much to do r/n until they release the first 4 class reworks and/or ttk changes :c Only thing this open playtest got going, is the population of the game is higher than a 200~ average but spread across a couple servers.
  13. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    To the point I mentioned, without a hard definition of the full game; I can't commit to either point being wrong or right. I can admit i'm vanguard'ing my feelings and hope, and understand the concerns; but again.. it's a scope I would rather see approached in 2026. I don't want the world to...
  14. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    This is probably as close as I can to get to agreeing. I've been under the guise of 30mins to 1hr.. and as high as 4hrs.. but a 12hr I could get behind of being an okay idea. It's not something I want, personally.. but I get the concern/argument/desire. As far as rose tint on useable items...
  15. gauze

    HLL: VIETNAM

    Haha I was doing napkin math to try explain why my friend needed to hold the line instead of pushing into it because we were on the eastern? flank of the frontline and that I could only assist so much due to having to make sure we have a squad beacon a couple meters back, while maintaining a...
  16. gauze

    HLL: VIETNAM

    I was originally gonna write what sucked the fun out of the playtest was the performance issues, watch Drewski played and saw while it performed better; it still had issues prior.. realizing it was just a thing, and figure it was gonna go the way of HLL. So the delay is welcomed.. Managed to...
  17. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Poorly trimmed to highlight a more focused point... While I can agree that two separate conversations are happening, they collide. It's a sorta emergent gameplay scenario, thus why saying it trivializes instead of break.. but I think there are just other solutions that could achieve same goal...
  18. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    The most painful part, after about 30+.. finding groups takes way too long, not really a massive incentive to push 60.. I don't have any skin on how long it takes to get 60 but I can comfortably say there aren't a ton of groups running the higher you get.. i'm sure if you get the tank/heals...
  19. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Personally, the concept of a general recall ability trivializes aspects of the game. While I absolutely understand Quaid's concerns and agree they are valid.. it's not what I would want in my game.. nor am I going to spout that he's wrong or it would be a bad mechanic; keep fighting your fight...
  20. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    It just sounds like FFXI Renkai's but on a singular character. You do a series of spells/abilities to get a bonus outcome, tis an ps2 mmo mechanic from 2002 as far as I know. I could be wrong, but reading it.. I got the idea that you choose to do raw damage or buff/debuff. I wouldn't be...
  21. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Personally I don't see an issue with disenchanting(its found in harvesting nodes too), but find the problem to be that there is no real money sink at the moment.. so people who've been playing longer have accumulated weath purely from grinding, getting gold really isn't but a couple hours...
  22. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Says hes been around in the old days, but seems to forget the pain that is leaping lizzy and other NMs.. Not that it didn't exist before it, it was the first time I learned about RMT. I played FFXI Horizons roughly a year? or so ago at this point.. and Leaping Lizzy still had 5+ people at the...
  23. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    So while your points are your points, and it's sorta my experience.. I assumed the arrow changes were reflective of other people than it was the individual. As far as I understand, while you could let pet mobs give xp; currently they do not.. but prior to the change, the corpse would remain in...
  24. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    I have a feeling that it won't be nearly as dramatic.. I could be absolutely wrong, but I think the base of most, if not all the abilities are in the game already and it'll just be remixed to some degree for theme whether it's changing the percent damage, proc, or damage type.. or how something...
  25. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    I think the homage is closer to Elric of Melnibone/Witcher than it is anything else. While i'm sure some deviations are required for gamification, Elric being an edgelord with a curse sword stealing souls to empower himself remixed into a class who steals abilities from previous encounters...
  26. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Weirdly, the SK shift has made me excited to want to try whatever they do with SK.. a mixture of BLU and some Elric vibes is pretty win in my book. SK and SPB are that for me in the statement. ARC is what I wanted and depending on how they can figure out charm, ENC may still be my main.
  27. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    I think it's possible but maybe more technological and/or philosophical than copypaste. A sorta crucial part of the '99 experience is a mixture of not figured out and new, which was critical during the time.. but the ceiling of general skill has been raised, the ability of passed knowledge has...
  28. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Deity, but also I'd like to see them put some emphasis on stats.. like breakpoints, maybe getting bonus per 10/15/20; esp from what might seem to be a lot of stat gear on its way. Enchanters have an interesting thing going on, with charm effectiveness being tied to charisma.. but having the...
  29. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    add in backstabbing mesd mobs and you already fit in to what majority of parties look like anyways. 1 out of every 10 rogues feels like they do the things with the stuffs, I feel like its more common to see someone assume attack position but not actually position to attack.
  30. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    It's a quick screenshot from a stream and they don't have vods, so I can't go back and grab a better one; but this is probably one of the coolest things. GM came in and just pop em all into skele form. I've been a huge fan of these low poly games that have been coming out of the woodwork...
  31. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Shawn talked about this a little bit ago, like 2 streams ago.. but I think the lowpoly is staying. They'll eventually allow for lowering the view distance for the lower end pc's; supposedly. Personally, I love it.. I just feel the sorta emptiness is what I find bad? but once all the houses...
  32. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    So I had this conversation earlier and now finding the roadmap here.. whether it is proof or if matters changed.. but I believe the modules are in EA. Shawn had a stream this morning, somewhere in the stream he stated "Trolls will be coming in Module 1" and by the roadmap; EA will be getting a...
  33. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    Was joking around with theories on Nick being let go, someone bringing up legal pr talk on damage control.. But when Nick streamed a couple days ago, I thought it was odd that I kept hearing "thanks for the sub" while nothing immediately wrong; mmos in the last decade have built the worse rep...
  34. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    I didn't play EQ, so if its a normal expectation iuno.. I also haven't touched cleric or druid. Druid probably seems the most fun in the regard of solo farming and healing.. After charm adjustsments, not sure and clerics idk, i'll be more interested when they can melee. As far as Shaman, I...
  35. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    I thought it was interesting, but tldr Nick is absolutely aware of the poopsockers and sorta addresses it, maybe not in the most satisfactory way but that it's within the thoughts.. i'll edit and throw the vod up when the stream is over. edit; doesn't really say much, earthquakes are the sorta...
  36. gauze

    Arc Raiders

    I know.. I guess i'm moving the bar here but it's more that it's drawing a conversation I didn't expect to have; it's specifically headshot consistency. Esp 20-30m+ I can hit the 80~100 dmg or so headshot, two tapping much more consistently with the ferro.. with the Anvil it's mostly close...
  37. gauze

    Arc Raiders

    Don't you sayin nothin bad about my ferro, absolutely goated gun.. it has so much stopping power.. hit someone with it, and they're scrambling what to do next.. I do want to like the Anvil, but i've waxed more people consistently with a Ferro/Berletta or Ferro/Toro than any other combo in the...
  38. gauze

    Monsters and Memories (Project_N) - Old School Indie MMO

    In the note of changes from beta, I think was unlisted but might stoke the fire on either side of the arguments.. you can find discussions in enchanter prof channel and I think somewhere else in discord with dev response.. It was something I came to the natural conclusion of and "abused" for a...
  39. gauze

    Arc Raiders

    I'll give it to Arc that they make this process really.. approachable? Green shields are easily craftable through Rooster autoloot, along with Looting? Augment. But also they're incredibly cheap, about 2k for a greenshield and 2k for a green augment. While i know that doesn't fit your problem...