007 Last Light

meStevo

I think your wife's a bigfoot gus.
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Guess I'll start a thread, I'm sure I'll play it a little more before gaming ADD hits and suddenly it's been a month since I fired it up.

I put in about 90 minutes last night (through 'basic training'), it's pretty impressive and well put together so far. Nice looking and well designed set pieces.

For better or worse, it's a big enough game that there will be news posted here about as good/bad for a while I expect so might as well have a thread instead of dumping it in General.

 
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Cybsled

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It definitely feels similar to Hitman gameplay wise, but they really did nail the Bond movie theme. I’ve seen some complaints like it being cheesy at times or over the top action pieces that are sometimes QTE, which tells me 1) they never watched a Bond movie or 2) They only watched Casino Royale with Craig

Game feels like a playable Bond movie much in the same way Indiana Jones felt like a playable lost film after Crusaders. Game is a Bond origin story (this Bond anyways), but they do get what makes Bond Bond I thought. Q was awesome also. As far as movie themed or adjacent games go, it was pretty entertaining

One thing that was clever is they do a training montage sequence at one point, but it’s the game tutorial at the same time
 
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Blitz

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The basic training sequence and montage were really well done. Holding out hope this game is something akin to Uncharted & Hitman with a minimal amount of "modern audience" gayness.
 

spronk

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is it like hitman where its intended you replay a level dozens of times to figure out all the kill styles, secrets, costumes, etc or is it more like uncharted/tomb raider
 

Caliane

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is it like hitman where its intended you replay a level dozens of times to figure out all the kill styles, secrets, costumes, etc or is it more like uncharted/tomb raider


completely on rails.

And yes,. all his bosses are ethnic women, along with 90% of the engineers of Q division.



Mauler is also streaming it if you want to see it in action.
 
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Cybsled

Naxxramas 1.0 Raider
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is it like hitman where its intended you replay a level dozens of times to figure out all the kill styles, secrets, costumes, etc or is it more like uncharted/tomb raider

More like Uncharted/Tomb Raider. It does give you some flexibility in terms of stealth vs. going John Wick - you can be more action style, although some areas are a bit harder because you'll be facing like 5 goons at the same time instead of maybe 1-2 because you distracted / eliminated some before hand. There are some cool things you can do though, like do a fakeout surrender and then take the person out when they get close or grapple a guy and toss them towards another person to stun them, letting you attack a third guy. You can do stuff like slide across a table to kick a guy then grab their gun while they're winded or bash their heads against walls to stun them, things like that. Game doesn't have a traditional health system - it's more about how often you're hit in a short period of time or what you're hit by that determines if you get killed or not. So if you get in fights, taking actions that temporarily stop enemies from directly hitting you can help you regen a bit during the fight.

The top clip Calaine posted of that google eye fuck is just a rage bait example - it's just supposed to be a cinematic scene similar to a James Bond movie, thus the minimal controls. The game also uses scenes like that to act as cinematic loading screens while it loads up the next environment/level in the background - if you pay attention, you'll usually notice where you end up after the scene ends is a completely different environment than where you started.
 
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