^ The bigger controversy there is that it's skill based as well which many folks were angry about.
For all the pve vs pvp whiners. 2 kinda idea's I had that probably arn't feasible but could maybe make both camps sorta happy. No pve mode but since they already track how care bear folks are. You could make player skins show as something different if they are particularly low/high rated on aggression. Or more reasonably, because I dont want everyone looking almost the same. Possibly some kinda aura within 25 meters or something. IE their reputation got around and so raiders would know someone specific is known killer. Or even just having player tags within x range so you might recognize someones name that likes to pretend to be friendly and backstab, because short of voice lines, someone using hey dont shoot all seem the same.
2nd wolfpack BP today, so kinda starting my next reset stache of BP's. Unless things change up bigly in any way, my plan is a 2nd reset then done, that gives enough SP to hit secure locker + most of what I want in acrobatics.