Ashes of Creation

Sloan

Golden Squire
97
79
Big

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Leibowitz

Trakanon Raider
171
133
i was in the recent PTR test featuring naval combat. early in the test the server reset
frequently, but it settled down as time progressed., i got and launched my boat and went exploring. i found be what looked like a deserted island. it was not deserted! overall it was an interesting test and i enjoyed it.
 
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turbo

Molten Core Raider
1,262
117
Lol nice! Beastly weapon thats forsure. Did someone say they are nerfing gear power? Any links to direct feedback aligning with that?
 

Palum

what Suineg set it to
29,215
48,948
This is just ground citizen at this point. If there was a scope creep genre in twitch both of these games would be in it.
 
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Sloan

Golden Squire
97
79
Lol nice! Beastly weapon thats forsure. Did someone say they are nerfing gear power? Any links to direct feedback aligning with that?
On the PTR they completely removed enchants, however not sure how they are going to do it on the alpha servers. Most likely nerf item power level again and/or reduce enchanting power
 

Leibowitz

Trakanon Raider
171
133
i just took a look at its original kickstarter page. Naval content was ALWAYS planned.
 
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Daidraco

Avatar of War Slayer
10,700
11,360
i just took a look at its original kickstarter page. Naval content was ALWAYS planned.
Yea. I remember him saying they were going to have naval combat back then because he was talking about how much he liked it in AA. They teased that caravan to raft thing a while back, so I guess theyre just feeling like its ready for release.
 

Cybsled

Naxxramas 1.0 Raider
17,443
13,955
Naval Combat was one of the best things (IMO) in AA, so not surprising he wanted to add it to what was effectively his own version of AA.

Some of my favorite memories of that game were the Kraken event where you had like the entire server on boats in a giant FFA. I forgot his name, but this one guy was totally invested in the ocean combat and I was one the regular cannoneers on his boat.

I used to also love taking the small ships, accelerating towards the water tornadoes, and then calculating the trajectory needed to land on top of a galleon. If you knew what you were doing, you could basically 1 shot most galleons with a well placed impact since collision damage was a factor of speed and since you got launched into the air with a small boat really high, you came down on the ships faster than you could ever travel on the water (thx gravity)
 

Sloan

Golden Squire
97
79
Naval Combat was one of the best things (IMO) in AA, so not surprising he wanted to add it to what was effectively his own version of AA.

Some of my favorite memories of that game were the Kraken event where you had like the entire server on boats in a giant FFA. I forgot his name, but this one guy was totally invested in the ocean combat and I was one the regular cannoneers on his boat.

I used to also love taking the small ships, accelerating towards the water tornadoes, and then calculating the trajectory needed to land on top of a galleon. If you knew what you were doing, you could basically 1 shot most galleons with a well placed impact since collision damage was a factor of speed and since you got launched into the air with a small boat really high, you came down on the ships faster than you could ever travel on the water (thx gravity)
We sailed around and hit a few islands to find the named mobs and mini dungeons. The tropics is massive - bigger than the riverlands. Not as content dense obv because its a dozen or so mid to large size islands with one very large landmass to the north, however the islands are packed with mobs and 1-2 unique named camps on each.

We actually ran into Steven on a boat, tried to chase him down and his fucking boat flew away to shouts of "HE HAS THE HIGH GROUND"

Couple pvp skirmishes with other groups doing the same thing as the tropics is full pvp currently.
 
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Xexx

Vyemm Raider
7,832
1,863
Anyone have thoughts on daggers vs 2hd for rogue? Using a 2hd currently but the pull of daggers is there in the mind. However they all have less power than their 2hd counterparts so not sure the purpose of even having them beyond their attack speed.
 

Sloan

Golden Squire
97
79
Anyone have thoughts on daggers vs 2hd for rogue? Using a 2hd currently but the pull of daggers is there in the mind. However they all have less power than their 2hd counterparts so not sure the purpose of even having them beyond their attack speed.
until ttk gets fixed / adjusted, attack speed and cooldown speed reduction is useless in PVP compared to raw power. 2h currently the way to go.
 

Mahes

Bronze Baronet of the Realm
5,833
7,336
Well not really surprised. Phase 3 got delayed.

Alpha Two Phase II is extended to August 4 as we finalize dynamic gridding, server optimizations, and the move to UE5.5!

May 1 - Server merges, fresh start realm, and Third Wave Bundle holders gain access
Aug 4 - 24/7 testing starts!


I am not sure what they mean about server mergers as I was not a fan of when they did this the first time.
 

Sloan

Golden Squire
97
79
Phase 3 was delayed, however Jundark is region is on PTR right now and will be hitting after the patch this week or next. Unexpectedly good progress, as fully fleshed out tropics was just released 3-4 weeks ago as well. This is basically one pantheon worth of content every month being released at this point.

The old lyneth and vyra servers are being merged and all old characters are being kept. They are releasing new fresh start servers may 1, then more new fresh start servers aug 4th when phase 3 hits.
 

Xexx

Vyemm Raider
7,832
1,863
Arent they wiping for P3? I wont be back till beta at this rate. If P3 doesnt have summoner or subclasses there is no chance id relevel again.