Common pool
1 cost has 45 units, 2 cost is 30, 3 cost 25, 4 cost 15, 5 cost 10? something like that. 1 cost and 2 cost numbers are accurate, less sure after that.
Selling puts them back in the pool.
This is good info. That's crazy if there's only 10 copies of Legendary, so you'd need to get really lucky to have a 3-star lego.
I once had a game with 3 legendaries at 2-star each and lost to a dude who stabilized at 5 health, we were on round like 41 or something.
Any idea if units go back into the pool from defeated players?
Also fyi: there's a 100 gold cap. I learned the hard way by sitting on 100g then next income it never went higher. Wasted 15 gold right there that I could put toward a level or something.
I'm currently sitting at Bishop 2 on the mobile version. Games have gotten a lot tougher now. You really need a perfect start.
I tend to avoid Mech and Tier 1 tank units. I start aggressive units first and try to build around them. Mech is still good but you need a fast start or else it's worthless. They are very squishy to other comps. If I can get an immediate 2-star mech then I'll go mech