Campbell1oo4
Ahn'Qiraj Raider
PS: Your smackdown in the WW2 RTS got deleted in server move, you need to re-educate duder over there.
There is a personal interest in anything related to WW2 RTS dialogue over here.
PS: Your smackdown in the WW2 RTS got deleted in server move, you need to re-educate duder over there.
Turns out my backer level was full game not beta. Did sound like lots of chances to do feedback. You layed it out well, make sure to actually let them know! PS: Your smackdown in the WW2 RTS got deleted in server move, you need to re-educate duder over there.
All your complains about aim and damage locations etc sound exactly like old Battletech to me? There was never any ability to try and call out specific body parts for targeting, and the entire system was based around that. The game falls apart if you can just always target center torso with dual PPC fire or whatever and blow through armor instantly; splash damage and random assignment were integral to the armor balance and loadouts of how the mechs were designed.
Do they show you any of the combat math in the UI? Are they just straight porting the old dice system over, or is like an XCOM system?