Chinaman889
<Silver Donator>
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Btw, modding the game with mods like new game+, enemies of night city extends the playability. I have like 800+ hours and I keep finding new shit in the game lol
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The closest thing to a happy ending in the game is 'The Nomad' ending

Also, the life path you pick does not affect which ending you get. It does allow for some cool character interactions and dialogue options (Corpo is probably the most bad ass).Just to clarify, you don't need to have a nomad origin to get the the 'Nomad' ending. Light vague spoilers
To get Nomad ending, you basically have to successfully complete all the Panam/Aldacado quests and get accepted as part of their group. Then at the end of the game after you visit a location the game warns you is a point of no return, a certain character lays out the various options on how to proceed with your plan, you choose to have Panam/Aldacados help you out on the final mission
One of my favorite games of all time. Multiple play throughs. Hope you enjoy it.I bought this a while back and just started this morning. I'm going in totally blind. I do need to adjust my mouse sensitivity or change my mouse (I have a few) for driving, that didn't work well. I have a driving wheel and I'm not sure it's even supported but it takes up entirely too much room for a game that you also need a keyboard.

There are unique chat options that can come up depending on how high your stat scores are.I haven't played the game but a few minutes. Just threw some starting points into whatever. Does the game eventually get to the point where the options you get and things you do show how that is influenced by the skill distribution you have?
Yeah this thread bump is actually getting me there too, lol.You fuckers made me start a 3rd playthrough.
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Different stats can affect the game world and dialogue. Also the stats are needed to unlock that level of perks.I haven't played the game but a few minutes. Just threw some starting points into whatever. Does the game eventually get to the point where the options you get and things you do show how that is influenced by the skill distribution you have?
An actual well done "Cyberpunk Online" component, ON TOP (not replacing) of another phenomenal single-player experience, is about as close to a "Holy Grail" game for me as possible. Could you imagine running giant Dredd tower dungeons/missions with a few buddies?
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