Cyberpunk 2077

Kajiimagi

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I've been getting a bunch of AMD driver timeout errors on this lately, which obviously crashes the game. Running on a 7800X3D with a 9700XT. Game runs 100+FPS most of the time with path tracing on and some of the shadow stuff turned down a bit (1440p).

Not sure what is causing it, but I'm considering just swapping to ray tracing instead to see if it helps.
This last driver 25.12.1 SUCKS! I get a hard crash and wipe about once a week on my 7900XTX regardless of the game. When AMD split off their cards between 24 & 25 drivers they went back to their old ways on video drivers. I look daily for a hotfix.
 

Kajiimagi

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This last driver 25.12.1 SUCKS! I get a hard crash and wipe about once a week on my 7900XTX regardless of the game. When AMD split off their cards between 24 & 25 drivers they went back to their old ways on video drivers. I look daily for a hotfix.
and the goddamn driver crashed typing that. FUCK This is annoying as hell!
 

Kirun

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This last driver 25.12.1 SUCKS! I get a hard crash and wipe about once a week on my 7900XTX regardless of the game. When AMD split off their cards between 24 & 25 drivers they went back to their old ways on video drivers. I look daily for a hotfix.
I think I fixed it. It looks to be a problem with frame gen. I had to turn off path tracing because the frames are horrible once you turn off frame gen (in the 40-50 range). However, I turned on RT instead and get a steady 80-100ish. The game doesn't look quite as good as it does with path tracing, but still looks great.
 
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Borzak

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On desktop. I tried driving with mouse/keyboard so I decided to try a controller, that didn't work. While at the PC I can place my hand down on the mouse pad to hold it up which I can't do on the controller.
 

Kajiimagi

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I think I fixed it. It looks to be a problem with frame gen. I had to turn off path tracing because the frames are horrible once you turn off frame gen (in the 40-50 range). However, I turned on RT instead and get a steady 80-100ish. The game doesn't look quite as good as it does with path tracing, but still looks great.
I don't have any of that turned on. In fact I was playing FF16 with frame gen on with the #24 driver. pegging out my set refresh. with driver #25, it's a LOT slower. I don't use RT , which is why I went with the 7900XTX anyhow. I think AMD fucked up and they are so fixed on selling 9000 series cars us plebes can go fuck ourselves.

Thing is, if you look at 4K comparisons, the 7900XTX lags behind a FPS or 2 or outright beats the 9700XT.
 

rhinohelix

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I don't have any of that turned on. In fact I was playing FF16 with frame gen on with the #24 driver. pegging out my set refresh. with driver #25, it's a LOT slower. I don't use RT , which is why I went with the 7900XTX anyhow. I think AMD fucked up and they are so fixed on selling 9000 series cars us plebes can go fuck ourselves.

Thing is, if you look at 4K comparisons, the 7900XTX lags behind a FPS or 2 or outright beats the 9700XT.
The 7900XTX Raster/compute is beast and equals or surpasses the 9070XT but that's kinda how its supposed to be; the 9070XT is a tier below it on the product stack. AMD was focused on delivering a great product and so didn't do a XTX card for RDNA4, after 7900XTX underpeformed against expectations and failed to compete fully with 4090. For half the price, though, its a GREAT card. What the 9070XT has is FP8 hardware acceleration built in to let to do better RT and ostensibly FS4, which RDNA3 cards weren't going to get at one time. I think they are now doing FSR4 everywhere, though, so that's one less feature bonus. I own both, put a 7900XTX in my 7700X machine to play Starfield(!) but built a new PC with a 9800X3D and put a 9070XT in it. I think the cards are roughly equivalent, 9070XT if you are using FSR4/RT, 7900XTX if you doing 4K raster don't care so much about future proofing.

Using FSR4/RT no Path Tracing I was getting 170fps ? at 4k playing Cyberpunk, which I am having to learn AGAIN from the ground up. Looks so amazing, story so bleak, so fitting with the setting, truly delivers on its promise from launch, it seems.
 
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Vorph

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I never update GPU drivers unless the patch notes specifically mention driver level support for a newly released game, or there's some major bugfix. I especially would not update drivers which include a brand new feature like FSR "Redstone" which is RDNA4 only but there's no guarantee that it won't break something for 7000-series cards.
 

mkopec

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Still have not had one AMD driver update since I built this system in the summer and installed the current one on my AMD 9070 XT. All games run great and not one crash yet in any of them.

OOP, never mind there was one like yesterday or earlier this week. But thats one update in like 6 mos.
 
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Kajiimagi

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The 7900XTX Raster/compute is beast and equals or surpasses the 9070XT but that's kinda how its supposed to be; the 9070XT is a tier below it on the product stack. AMD was focused on delivering a great product and so didn't do a XTX card for RDNA4, after 7900XTX underpeformed against expectations and failed to compete fully with 4090. For half the price, though, its a GREAT card. What the 9070XT has is FP8 hardware acceleration built in to let to do better RT and ostensibly FS4, which RDNA3 cards weren't going to get at one time. I think they are now doing FSR4 everywhere, though, so that's one less feature bonus. I own both, put a 7900XTX in my 7700X machine to play Starfield(!) but built a new PC with a 9800X3D and put a 9070XT in it. I think the cards are roughly equivalent, 9070XT if you are using FSR4/RT, 7900XTX if you doing 4K raster don't care so much about future proofing.

Using FSR4/RT no Path Tracing I was getting 170fps ? at 4k playing Cyberpunk, which I am having to learn AGAIN from the ground up. Looks so amazing, story so bleak, so fitting with the setting, truly delivers on its promise from launch, it seems.
You play Starfield on purpose? Why that game was boring as hell.
 
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Kajiimagi

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I never update GPU drivers unless the patch notes specifically mention driver level support for a newly released game, or there's some major bugfix. I especially would not update drivers which include a brand new feature like FSR "Redstone" which is RDNA4 only but there's no guarantee that it won't break something for 7000-series cards.
First time it happened I rolled back to 24. Didn't realize the drivers are opt in to auto update. Frankly been to lazy to do it all again. Keep hoping they figure out wtf and at least do a hotfix.
 

Dr.Retarded

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You play Starfield on purpose? Why that game was boring as hell.
Fuck you, I like that game!

its-still (1) (2).gif
 
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rhinohelix

Dental Dammer
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Still have not had one AMD driver update since I built this system in the summer and installed the current one on my AMD 9070 XT. All games run great and not one crash yet in any of them.

OOP, never mind there was one like yesterday or earlier this week. But thats one update in like 6 mos.
They update at least once a month, optimize for various games, etc. For most games without an issue, you probably wouldn't notice at all.

You play Starfield on purpose? Why that game was boring as hell.

I was super looking forward to it prior to launch; it was only after it launched did we realize Todd and Bethesda shit the bed on numerous levels. And to be honest, I could take the buggy quests, and the dated visuals, and the "does this take place in space really?" and the lack of maps in a future with space travel and most of the thousand other BS issues with the game. It wasn't Skyrim but it was OK. What broke me was getting to the end of the game and realizing they had fucked the entire game world narrative in the interests of MULTIVERSE™ IS SO HOT RIGHT NOW and big twist NG+ mode. Starfield is a dead end universe.

The Cyberpunk 2077 Club (one of many) versus the Starfield club video ought to be enough to make everyone at Bethesda either get fired or retire. I don't care if its the engine. You knew this was coming down the tracks and released this anyway.

 

Kajiimagi

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They update at least once a month, optimize for various games, etc. For most games without an issue, you probably wouldn't notice at all.



I was super looking forward to it prior to launch; it was only after it launched did we realize Todd and Bethesda shit the bed on numerous levels. And to be honest, I could take the buggy quests, and the dated visuals, and the "does this take place in space really?" and the lack of maps in a future with space travel and most of the thousand other BS issues with the game. It wasn't Skyrim but it was OK. What broke me was getting to the end of the game and realizing they had fucked the entire game world narrative in the interests of MULTIVERSE™ IS SO HOT RIGHT NOW and big twist NG+ mode. Starfield is a dead end universe.

The Cyberpunk 2077 Club (one of many) versus the Starfield club video ought to be enough to make everyone at Bethesda either get fired or retire. I don't care if its the engine. You knew this was coming down the tracks and released this anyway.


Yeah you realize you are making my point for me right? I tried it on Gamepass after seeing the bad reviews and thought I would at least get some fun out of the exploration. LOL anyhow I don't want to emulate Dr.Retarded Dr.Retarded and derail this anymore. CP2077 is an amazing game. Fucking drivers are trying to crash again.
 
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