- 16,855
- 14,242
I just finished Alien Isolation last night (going through a back log) and while it was an awesome game and captured the entire alien retro universe, about 2-3 hours from the ending I was just thinking, "Ok end this already for Christ's sake... I want to open a door and have it work. Not open a door, have the power go out, backtrack through an Alien, and then hit a power generator, and go back again to the same fucking door". At any rate, I still loved the game... right up until the point of...
Now this would be fucking FINE if I knew that they were going to continue the story and wrap up some things in the next one. But for Christ's sake CA and Sega, when you don't even know if the game will be profitable enough to make a sequel, MAYBE YOU SHOULD WRAP IT UP PROPERLY FOR THE 20 HOURS OF SLUGGING A PLAYER JUST WENT THROUGH JUST IN CASE YOU WON'T MAKE ANOTHER ONE!
Holy shit this happens way too much in games today. Enough of the Bullshit Cliffhanger endings, enough of not wrapping up very awesome stories. Finish the ending to completion EVERY SINGLE TIME. Because guess what? Your writer is going to quit. Your team is going to move onto project C. Whatever you had in mind for continuation, EVEN IF YOU GET GREEN LIT, WILL MOST LIKELY NOT BE YOU FUCKING MAKING THE GAME OR WRITING THE SHIT-COCKING STORY.
CREATE PROPER ENDINGS FOR YOUR GAMES.
If Uncharted 4 ends in some ridiculous way, I am going to Office Space my PS4 in the backyard.
I finally get to the damn Torrenz and low and behold.... ANOTHER ALIEN MADE IT'S WAY ON BOARD AND.... OH HEY I AM GOING TO BLOW IT OUT OF THE AIRLOCK AND I AM GOING WITH IT.... AND THEN A CUT SCENE.... AM I GETTING PICKED UP??? WHO THE FUCK KNOWS BECAUSE ALL I SAW WAS A LIGHT ON RIPLEY'S SPACESUIT LIKE SHE WAS GOING TO BE AND.... CREDITS ROLL!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !
Now this would be fucking FINE if I knew that they were going to continue the story and wrap up some things in the next one. But for Christ's sake CA and Sega, when you don't even know if the game will be profitable enough to make a sequel, MAYBE YOU SHOULD WRAP IT UP PROPERLY FOR THE 20 HOURS OF SLUGGING A PLAYER JUST WENT THROUGH JUST IN CASE YOU WON'T MAKE ANOTHER ONE!
Holy shit this happens way too much in games today. Enough of the Bullshit Cliffhanger endings, enough of not wrapping up very awesome stories. Finish the ending to completion EVERY SINGLE TIME. Because guess what? Your writer is going to quit. Your team is going to move onto project C. Whatever you had in mind for continuation, EVEN IF YOU GET GREEN LIT, WILL MOST LIKELY NOT BE YOU FUCKING MAKING THE GAME OR WRITING THE SHIT-COCKING STORY.
CREATE PROPER ENDINGS FOR YOUR GAMES.
If Uncharted 4 ends in some ridiculous way, I am going to Office Space my PS4 in the backyard.