It is far more likely you don't remember D2 very well. Of course Etadanik used one of the shittiest examples possible. The Druid alone offers more diversity in play style than any class in D3. Really, all of the classes except for Sorc and Barb allowed for a wide range in play style that isn't really possible with D3 classes. The nerco had three different widely accepted army builds and that is just one tree. There was also bone or poison builds or some of the curse builds for grouping. The Sorc, despite being one of the least diverse classes still had as many ways to play as the Wizard, choosing to use glass cannon builds, up close builds, balanced builds, or tanking builds. With the right items even Barbs and Sorcs could pull off some crazy shit like melee Sorc with enchant or throwing Barb. Hell, Pally had Zealadin, Smitadin, Hammerdin, and Chipadin which isn't counting the more unique builds like FoH, Conversion, or Aura.HAHAHAHAHAHAHAHAHAHAHAHA..no.
I swear, you fucks are theexactsame people who wax nostalgic about EQ. It's like you dipshits didn't even play these games. That's how fucking blind your rose-colored glasses have left you.
Did you even play D2? Hours to level... wut? Also, the Paragon system (which is terrible) pretty much fucks your play whatever class you want thing, unless you don't enjoy maximizing your farming ability or just like wasting your time. Power leveling a new class into the 70s in order to play around with a new build takes a whole lot less time than leveling to 60 and upping your paragon ranking.I don't see why it's a good thing that if I rolled a paladin and cleared through the game on hell, that if I wanted to build a hammerdin, I would then clear through the game on hellagain. Sure, once you HAVE a hammerdin it played and was used differently than an auradin or whatever you wound up as the first time through, but it takes a bunch of needless bullshit to get there. And now you have respecs in D2, which basically negates that argument anyway?
There's probably at minimum two distinct ways to play each class in D3 at level 60. I have all 5 classes leveled to 60 in probably less time than it would take me to level 10 different specs in D2, by far. So I have 10 distinct ways to fuck off in D3 farming gear for eons with less time wasted to get there, and without any arbitrary restrictions keeping me from trying NEW styles that emerge as patches come out. It seems like a big win for gamers. If I ever get the desire to play HC, I'll probably have 1 more of each class at 60 eventually, or if my wife picks up the game or something like that, so I could play through with her too.
But until then, I'll enjoy being able to play any class I want any way I want without having to waste hours and hours going from level 1 on again.
Nice argument. Wait, what argument?HAHAHAHAHAHAHAHAHAHAHAHA..no.
I swear, you fucks are theexactsame people who wax nostalgic about EQ. It's like you dipshits didn't even play these games. That's how fucking blind your rose-colored glasses have left you.
One was a PBAOE.Spamming poison nova was a completely different play style from spamming bone spear/bone spirit. That's some night and day shit right there.
I mean one didn't damage poison immune monsters and one didn't damage magic immune monsters!
Yes and no but mostly yes. The guaranteed item at 5 NV stacks is always a rare minimum but it doesn't have any higher chance to become a legendary than any other drop from elites/champs. However MP 25% per level and NV 15% per stack does affect all drops including the 5 NV guaranteed rare. As magic find in this game doesn't give you more drops it gives you better quality drops so yes, it is affecting the roll of all of your drops in a positive way.quick question does MP+NV stacks effect the roll of an item? i say no people in trade arguing it does, wanna clarify. for legendarys.
But how much "value" is the replay when all you are doing is leveling the same goddamn class again and your build doesn't even start working until you have 30-50 levels in it? You are extending the /played time with something extremely boring - like needing 15 minutes to regen mana in Everquest. There's just no upside to me.I don't read they were great I read they all pigeon holed you into one play style which means greater reasons to reroll which extended the replay value etc.
Could be wrong but I think he's asking if it affects the stats on an item when you identify it.Yes and no but mostly yes. The guaranteed item at 5 NV stacks is always a rare minimum but it doesn't have any higher chance to become a legendary than any other drop from elites/champs. However MP 25% per level and NV 15% per stack does affect all drops including the 5 NV guaranteed rare. As magic find in this game doesn't give you more drops it gives you better quality drops so yes, it is affecting the roll of all of your drops in a positive way.
The only thing that does increase item drop rate is MP with a bonus % chance for mobs to drop items per MP. The bonus item roll only affects white mobs and not elites/champs. It also doesn't scale linearly with the low MP giving less than 10% per stack but still reaching 100% at MP10.
There's a special reward for those with 500 days played. I won't spoiler what it is, but I think most people will be pleasantly shocked by the reward.They probably think of people who expect to get thousands of hours of replay out of the game as some sort of strange alien species.
In that case also yes and no. Quality of affixes is based only on monster level so level 63 monsters can all offer the best stats per affix. These are MP0 act 3/4 and all acts in MP1+. Magic find (including from MP and NV) give you a better chance to get more number of affixes than without. So obviously a 4 affix item could be better than a 6 affix item due to stat randomness since they roll in the same range but you're clearly better off getting more 6 affix items.Could be wrong but I think he's asking if it affects the stats on an item when you identify it.
Yes, hours. Go try and level from 1 to 60 or 70 and farming/trading for all the gear for whatever random build you want. Then again for another build. Then again for another build. Then again for another build. Do that 10 times and I guarantee it will be longer than I spent playing from 1-60 in Diablo 3 five times, and again, I get as much or more versatility out of my 5 times than you will out of your 10 for how to play the game. People can argue that Bonespear, Poison Nova etc. all are more different than D3 spells but that is bullshit. Those spells you spammed to kill shit. In diablo 3, there's even more spells you can spam to kill shit, that are either lines/close ae's/far ae's/bouncy ae's/arcs/etc. There were almost no builds in Diablo 2 that weren't just different ways of killing shit, and there are damn plenty of those in Diablo 3, and both games have probably an equal amount of 'support' builds, which is to say like 2.Did you even play D2? Hours to level... wut? Also, the Paragon system (which is terrible) pretty much fucks your play whatever class you want thing, unless you don't enjoy maximizing your farming ability or just like wasting your time. Power leveling a new class into the 70s in order to play around with a new build takes a whole lot less time than leveling to 60 and upping your paragon ranking.
Apparentlyconfirmed in an earnings call.Speaking of which, is there even any confirmation that they are working on one?