Diablo 3 - Reaper of Souls

Vorph

Silver Baronet of the Realm
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Blizzard hotfixes exploits in a matter of hours and fixes game-breaking bugs when they get around to it. This is nothing new, been this way since the beginning of WoW at least.
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
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I'm holding out slim hope that they didn't put it in the notes but fixed it anyway.
 

Pyros

<Silver Donator>
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Really surprised you've found so few upgrades to that after 25 hours... bad luck I guess?

Skill Calculator - D3head

Thinking this'll be my crusader build unless some skill works very differently in game.
If you're going to use that rune for the pillar(heaven's fury) then you probably shouldn't bother running sweep. Crusader wrath generation was pretty much shit when I played it, especially since you run around with a 2H most of the time so it generates slow as fuck. The builders are also pretty fucking weak. So you really don't want to run more than one spender as you'll have a hard time even spamming that. I would probably just keep the cooldown though on Heaven's Fury, use a damage gem, 20secs is relatively short. That goes for hammers too, same deal, they do shit dmg unless you spam a lot of them, so you need to be spending all your wrath on them pretty much. I mean consider it like this, play a monk, without any spirit passive or skill and a basic builder(no builder that generates double spirit). Then try to use cyclone+LTK. Shit's pretty bad and only works in a group if you cyclone one and only LTK on elites. Now do that with a Daibo. Yep that's gonna suck dicks.

Crusader sustained damage was fairly crappy and you can tell from the numbers on the spenders/builders, they're all fairly low overall when you compare to current classes. They did most of their damage by using their cooldown shit like Falling Sword, Heaven's Fury and Condemn.

I think for my crusader I might try some shield based shit see how it works out, like with shield block stuff and shield slam/charge and all that stuff. That said I really need not to play my DH or monk for a while before I play Crusader, cause they're slow motherfuckers. Fucking horse cooldown is probably not bugged anymore and is way too long and the 2H shit apparently went to reduce max speed instead of just speed.
 

Amzin

Lord Nagafen Raider
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361
I'm holding out slim hope that they didn't put it in the notes but fixed it anyway.
There was a blue post saying they're not sure it'll be fixed for RoS release so that's quite unlikely. It sounds like they don't know what's causing it.
 

Deathwing

<Bronze Donator>
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WTF is with the crusader's design? ~75% of their skills are on short cooldown. That's no way to play this type of game.
 

Tenks

Bronze Knight of the Realm
14,163
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At the present the Crusader's ability to hold a 2H + Shield should give a 15% MS boost instead of 15% MS penalty
 

an accordion_sl

shitlord
2,162
8
If you're going to use that rune for the pillar(heaven's fury) then you probably shouldn't bother running sweep. Crusader wrath generation was pretty much shit when I played it, especially since you run around with a 2H most of the time so it generates slow as fuck. The builders are also pretty fucking weak. So you really don't want to run more than one spender as you'll have a hard time even spamming that. I would probably just keep the cooldown though on Heaven's Fury, use a damage gem, 20secs is relatively short. That goes for hammers too, same deal, they do shit dmg unless you spam a lot of them, so you need to be spending all your wrath on them pretty much. I mean consider it like this, play a monk, without any spirit passive or skill and a basic builder(no builder that generates double spirit). Then try to use cyclone+LTK. Shit's pretty bad and only works in a group if you cyclone one and only LTK on elites. Now do that with a Daibo. Yep that's gonna suck dicks.

Crusader sustained damage was fairly crappy and you can tell from the numbers on the spenders/builders, they're all fairly low overall when you compare to current classes. They did most of their damage by using their cooldown shit like Falling Sword, Heaven's Fury and Condemn.

I think for my crusader I might try some shield based shit see how it works out, like with shield block stuff and shield slam/charge and all that stuff. That said I really need not to play my DH or monk for a while before I play Crusader, cause they're slow motherfuckers. Fucking horse cooldown is probably not bugged anymore and is way too long and the 2H shit apparently went to reduce max speed instead of just speed.
Interesting, will definitely have to try out the skills in game and see how it all flows for a better build then.
 

ronne

Nǐ hǎo, yǒu jīn zi ma?
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There was a blue post saying they're not sure it'll be fixed for RoS release so that's quite unlikely. It sounds like they don't know what's causing it.
Seriously? How can they not have something like that fixed for the expansion, it's about as game ruining as anything has ever been in D3.
 

Vorph

Silver Baronet of the Realm
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I see the nigh-unplayable lag is full in effect for the second night in a row, once again thanks to the retards at XO Communications according to my traceroutes.
 

Gator

Trakanon Raider
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Just bought 100 brimstone off the AH for 700k. I would think the prices will sky rocket now with the patch...
 

Deathwing

<Bronze Donator>
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Can anyone invite me to the clan? Agripa#1342
Request an invite and then either talk to me or Braen.

To reiterate for anyone, simply requesting an invite(in game) won't cut it. Make some effort because a lot of scrubs will just randomly pick a clan and request an invite. If I don't hear from anyone after a few days, I automatically kick them off the request list. I thought I saw "agripa" on there but now I can't find it upon logging in.
 

Pyros

<Silver Donator>
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Interesting, will definitely have to try out the skills in game and see how it all flows for a better build then.
Well from what I've seen the wrath regen per second affix is gonna be very important, and so will the cd reduction ones. Might also need to run taunt or shield glare with the rune that generates wrath for all builds, not too sure. There's a passive that makes all generators 8wrath per hit instead of 5, but that's still not that great with stuff costing 20-30wrath, when you take into account the atrocious attackspeed of 2H weapons. Even with a 1H it's not as fast as current classes since you can't DW.

Mind you those are still beta numbers and they might change shit from that last beta build which is like a month old, including wrath generation/costs or passives, some of which are kinda full of suck, like the nephalem glory one. Granted you have a skill that forces spawn nephalem globe so there might be a semi interesting build relying on perma 3stack nephalem, which is quite a big damage increases but even in that case I don't know if 30secs to nephalem glory is actually useful anyway.