Diablo 4 / IV / IIII / Fore / Cope / Seethe

Noodleface

A Mod Real Quick
39,777
18,474
I guess you get a better chance at Tibaults if you set difficulty off of Torment. Might be old wive's tale.

I found ONE in regular farming of bosses.
Wouldn't doing so force it to be not ancestral?

Wait I'm retarded were talking about the cube
 

vGrade

Potato del Grande
1,991
3,074
I got 3 out of 5 of my set charms at plus 4 shock. Need two more. Its been the hardest thing to get this season seeing that Ga set charms dont drop. Id argue that true end game is not Gem strength but 2 Ga on all your 5 green charms with 4 to skill and something else
 
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Juvarisx

Florida
5,782
7,849
1780423528448.png


Thank fucking Christ they are making that easier next season.

Also the Goblin and XP event has started
 

Juvarisx

Florida
5,782
7,849
Also for March of Goblins spec Chaos waves like I did above. 1 Goblin one finishes it off

1780427441734.png
 
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jooka

marco esquandolas
<Bronze Donator>
16,045
7,490
They massively nerfed them all and only 2 affixes are guaranteed now. Basically they dumbed them down to basically normal uniques because they were bis items.
 
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Pyros

<Silver Donator>
11,631
2,623
what'd they do
Mythics have only 2 fixed affixes instead of the whole item. However you can now also enchant mythics, so effectively you can pick a 3rd stat, but it makes them RNG for the 4th stat. Also not all the unique stats that were on the slots were preserved(Heir of Perdition used to have crit chance, lucky hit chance, movement speed and +2 core skills, now it has movement speed and main stat, with the 2 other affixes being only generic helmet stuff so can find some +skill but won't be able to get crit/lucky%). Generally speaking natural mythics were nerfed across the board as a result.

That said there's a bunch of other changes, for example you can upgrade Uniques into Mythic Uniques(30% bigger unique affix), you can enchant uniques too and they also come with 2 preset stats(outside of shitty choices, it makes them a lot more consistently good).

The biggest complaint I've seen for this new season is it isn't really a new season, just the same as the previous with some minor changes and a proper seasonal mechanic(unlike the previous which had nothing due to being a new expansion), and they made sure to put 2 bullets into the back of sorc's head but only significantly buffed druid(which is still likely to be worse than Barb and Rogue). So mostly more of the same.

I'm going to play it cause I have nothing to do until next week when the games I want to play actually release, so I plan on just getting the free shit and season done quick and then forget about it, but yeah not an interesting season.
 

Omayga

<Donor>
197
141
played a lot this last season, going to sit this one out until they get some consistency with their changes. This was my same problem playing in the original version of D4 and after that first bit they massively nerfed Sorc and made huge changes and I sat out for 3-4 years until this most recent expansion.

I've got no problem with course correction, and they should absolutely buff underperforming classes, fix the broken shit that rogue had with damage and barbs had with being unkillable using Selig, but apply a bit of a softer hand with stuff like Ball Lightning Sorc that was over-performing but do to synergies, they destroyed it though and its completely unplayable now.

devs still do not play their own game and rely on player testing for all of their feedback. Anyone who played for 10-15 hours after the story was complete could have told you that Warplan Activity exp was too slow, gems were WAY too rare, Mythics were obviously best in slot because thats how they designed them, runes were 99% junk, infernal hordes were way too shitty and long compared to anything else, and things like the nemesis portals / greater nemesis portals / ultimate nemesis portals that you could put points into in the warplan activities were WAY too rare. After about 100 hours of farming time, mostly on T12 I think I saw 1 Ultimate Nemesis portal, and I went to the Goblin Zone from a goblin portal 1 time after slayings hundreds and hundreds of goblins. No idea how in the hell you were supposed to get the top tier gem, much less enough to socket into a few pieces of gear.

just out of touch with whats fun and efficient and worth the time doing. Those mephisto keys drop like crazy and its a complete ball breaker of a fight, who would want to do that thing dozens of times where its a 1 hit kill if anything touches you?
 
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