Would be pretty unfortunate if true, they're all great individual players and one would think they'll only get better as a team with more experience.Merlini is very skilled, was obvious he could still play if you watched him in the 1v1 thing during the Summit.
Latest roster rumor is that SingSing is out of Cloud9 and Fata is replacing him.
They are replacing their self-professed weakest player with someone who is arguably as good or better and more experienced than anyone else on the team (also known as a ringer...)There's no easy money in Korea unless you are MVP Phoenix.
Or you just don't drop your items. It's supposed to be a risky move, just like dropping your stat items before using flat regen items.It's funny, because to combat that you either need to keep items in your stash to easily swap them, or you need to R-click --> move item to stash. However, the latter involves quickly pressing a button right next to "sell item," so I can only imagine that trying to stash swap without items already in the stash will lead to even more mistakes! Maybe they should make stash swapping more streamlined?
Either way, it's probably something that will happen extremely rarely, and might never impact a "meaningful" game. Was still insane to watch, and it turned the tide of the game completely once Tinker was neutered.
Yeah it's part of the game, it's like when you disassemble boots at the secret shop for bloodstone and some guy just steals them, you don't have to do it that way, if you do it's your fault.Or you just don't drop your items. It's supposed to be a risky move, just like dropping your stat items before using flat regen items.
If you're afraid of snipes, just don't drop the items and wait a couple extra seconds for the regen instead.
Way better then you!There's tons of old wodota clips of Chinese players doing armlet sniper, it's really nothing new.
You also get to play with a flag and base icons. The downside is it's not a functionality that's really encouraged all that much. I would like to see something like monthly tournaments where teams are able to compete for items, bragging rights, special effects, etc.If you regularly play with any kind of 5 stack (up to 7 players total) you really should try out team matchmaking. Its nice because it doesn't attempt to rate your team based on your overall individual MMRs - but it calibrates you as a group instead. You have a unique mmr to the team, and ultimately it gives on average better games with time because your team gets matched as a unit. As far as I know you can be on or create many teams - the only catch is is that any roster change puts you back into a (3 game) calibration phase. It works well in my opinion because when queuing as a 5 stack with individual MMR values you really need to pick to the spread in the team. The games become much harder if your core players aren't your strongest farmers in stacks with ~1k skill spreads if each individuals party rating is used. The problem is compounded if your lowest mmr players don't really enjoy support also.
With team MMR however, players can play their favorite rolls more easily - as the team MMR will calibrate to whatever roles and preferences of the players. I like support, but I also like games that have a reasonable opportunity to be won. Team MMR definitely creates a better situation in this case. Plus you get an icon, and people will be jealous and call you tryhard.
So like almost every victory.It's cool to look at, and he's certainly good, but the clip mostly rides on his opponents' errors.