Dragon Age: Inquisition (Plot Details in Spoilers!)

Sean_sl

shitlord
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i understand game ports. i understand that it's frustrating when a game is made for multiple systems because it is designed at the lowest common denominator and then ported to the beefier systems. i get that frustration when you have a game that COULD look better, but it looks the same. i also think it's juvenile, but whatever. what i DON'T understand, especially in THIS day and age is being pissed off out of a sense of entitlement of being either a console bro or a pc fag and saying that YOU deserve something because you are one or the other. to me, that sounds like you have a victim mentality and that you, yourself, believe that what you have isn't good enough because someone else has the same thing.
The "lowest common denominator" thing is less about how games look and graphics (there's plenty of games that look "okay" on the X360/PS3 and absolutely gorgeous on the PC) and more about game design. This is especially true with Dragon Age 2 and how they pushed the combat design more to using a controller and scaled back on how the gameplay worked on mouse/keyboard. The reused assets are also somewhat of a byproduct due to the RAM limitations of those systems, though laziness and stupid decisions also played a big part there.
 

Sulrn

Deuces
2,159
360
j00t_sl said:
Agree. I understand the hate for hating design geared towards CoD players as dumbing down RPG's (even Action RPGs). But consoles are still capable of epic gameplay and level design if the design focus was set there.
 

Tuco

I got Tuco'd!
<Gold Donor>
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Controls in DA2 are fine. Hodj is just a baddie who needs to get carried but can't in singleplayer games.
i know i'm kicking up a dust storm but... i have never gotten this anomosity between pc and console players. why can't we just sit down and love games together?
From the PC side you see games that are watered down to support being playable with a controller. The FPS genre is basically dead to me because the gameplay is so slow compared to quake. Your mobility is shit and your accuracy is shit but you need it to be shit because you're using a joystick to slowly move around. The same is true of some other games like Skyrim, DA2 and now X:Rebirth.

From the console side they're annoyed at how arrogant PC gamers can be. They just don't realize how good it is to be in the glorious PC gaming master race.
 

Sean_sl

shitlord
4,735
12
Agree. I understand the hate for hating design geared towards CoD players as dumbing down RPG's (even Action RPGs). But consoles are still capable of epic gameplay and level design if the design focus was set there.
They'recapableof it, but was a gargantuan amount of work to craft good environmental and level design that would work on the X360/PS3 due to ram limitations. We should see a huge leap in level design quality and size (and much more seamless worlds) on average with this next generation though. Especially from talented developers once cross-generation nonsense gets totally dropped.
 

Agraza

Registered Hutt
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From the console side they're annoyed at how arrogant PC gamers can be. They just don't realize how good it is to be in the glorious PC gaming master race.
Fuck consolefags!

3OApczu.png
 

Sean_sl

shitlord
4,735
12
From the PC side you see games that are watered down to support being playable with a controller. The FPS genre is basically dead to me because the gameplay is so slow compared to quake. Your mobility is shit and your accuracy is shit but you need it to be shit because you're using a joystick to slowly move around. The same is true of some other games like Skyrim, DA2 and now X:Rebirth.
Meh, that's 100% a design decision and not a limitation of games having to support controllers. Especially since console and PC players do not play on the same servers. It is purely a choice of the developers, because they've tuned it to certain crowd of people. Games as fast as Quake would still be 100% playable on a controller, it'd just be a bit of a different experience than on the PC.

Hate the devs, not the gamepad.
 

j00t

Silver Baronet of the Realm
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yeah but like i said, i have both, i play both, i enjoy both. why the hate? the fps argument is valid, to a point, i believe. but there is a HUGE part of me that is just... so what? you know? so what more people get to play video games? so what that someone who maybe can't afford a gaming pc but can afford a console? let him (OR HER!!) play some CoD and be happy. the fact that CoD sales are so huge is just proof that there is a huge market of people who WANT to play games. SO LET'S BE HAPPY THEY ARE PLAYING GAMES!! i really don't enjoy sports games, even though there have been a few gems that i have enjoyed here and there... but they are a huge market. so what does that mean for me? it means my cousin's husband who i normally have NOTHING to talk about with, i can sit down and have a conversation about whether or not he should get a ps4.

my jimmies have been rustled to hell and back so i'll compose myself. i just think it's some weird elitism that does more to hurt the gaming community than anything else. /rage
 

iannis

Musty Nester
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That's basically it. Console games are shit on the PC. I'm sorry, but they are 99% of the time. Plenty of console games are just fine on the console. Plenty. It's not about some inherent inferiority -- it's a different type of platform. I wouldn't really want to play mariokart on the desktop. What the fuck is the point of that? I wouldn't want to play guitar hero at all, but if I did -- playing it on the PC would be stupid. I wouldn't want to play Civ on the xbox, although you probably could play Civ5 on one... so it's probably not the best example. But some intricate strategy game which they're really not making enough of lately because they're busy pandering to console mouthbreather money.

It's not consoles themselves that are a scourge, it's the type of people that play consoles. You see?
 

j00t

Silver Baronet of the Realm
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lol... so basically if the pc master race was better, than it could make up the difference and more intricate strategy games would be made?
 

iannis

Musty Nester
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lol... so basically if the pc master race was better, than it could make up the difference and more intricate strategy games would be made?
Well honestly, business wise, you stand to make more money making a good console game and porting it than you stand to make making a good PC game and not being able to port it.

So you've got to be either dedicated to the vision of a game (DA:O and ME1 are relevant here) or you've got to be seriously HERPADERP to not just make a console game and port it.

Without the consoles there would be a lot fewer games, and a lot less opportunity for any good games to be made. But it's a hard sell to convince me that the console market doesn't inhibit the more intricate type of PC genres that existed before nintendo decided to bukkake the entire world.
 

Sean_sl

shitlord
4,735
12
That's basically it. Console games are shit on the PC. I'm sorry, but they are 99% of the time. Plenty of console games are just fine on the console. Plenty. It's not about some inherent inferiority -- it's a different type of platform. I wouldn't really want to play mariokart on the desktop. What the fuck is the point of that? I wouldn't want to play guitar hero at all, but if I did -- playing it on the PC would be stupid. I wouldn't want to play Civ on the xbox, although you probably could play Civ5 on one... so it's probably not the best example. But some intricate strategy game which they're really not making enough of lately because they're busy pandering to console mouthbreather money.

It's not consoles themselves that are a scourge, it's the type of people that play consoles. You see?
Turn Based Strat games like Civ work fine on a gamepad if you design the control system well enough for it (and Civ Rev on the X360 was pretty fun). It's really only RTS that is pretty shitty on a gamepad, though it'sdoable- there were a few C&C games and stuff like Halo Wars. Neither genre really made it over though since the audience wasn't really there, or well they never tired to cultivate an audience for it.

Also you could totally play Mario Kart and Guitar Hero on the PC, just plug in the controllers to play them! Though Guitar Hero wouldn't be great on a monitor at a desk.
 

j00t

Silver Baronet of the Realm
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Turn Based Strat games like Civ work fine on a gamepad if you design the control system well enough for it (and Civ Rev on the X360 was pretty fun). It's really only RTS that is pretty shitty on a gamepad, though it'sdoable- there were a few C&C games and stuff like Halo Wars. Neither genre really made it over though since the audience wasn't really there, or well they never tired to cultivate an audience for it.

Also you could totally play Mario Kart and Guitar Hero on the PC, just plug in the controllers to play them! Though Guitar Hero wouldn't be great on a monitor at a desk.
exactly. no reason why any game can't be made for console or pc. there just isn't. it's just a matter of taking the time to create a functional control scheme and cultivating the audience. Halo Wars was surprisingly fun. it had flaws, but it was fun.
 

iannis

Musty Nester
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You know, for the first five years I was under the impression that surprise buttsecks was the only type of buttsecks.
 

Ambiturner

Ssraeszha Raider
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yeah, but lets be honest. DA:O, ME and ME2 all were pretty shakey themselves. (nevermind Jade empire)
ME was a bit of a perfect storm, where the good outweighed the bad, and it all came together well. the game however, had ALOT of problems. It just held the promise of being a great trilogy, with its world building. the hindsight on that game was amusing. pages and pages of nothing but bitching about the flaws in the game. But in general, everyone still liked it.
ME2 just wavered. The gameplay improved. the story got marginally worse. It took a shift from RPG roots to console shooter. There was a ton of mixed reactions to it.

DA:O was also flawed. Bland as fuck world, art, and story. Balance was shit. The PROMISE of isometric tactical rpg with modular player additions gave everyone chubs. A promise it never really delivered on. And the sequel, just shit on that promise entirely. The best part of the game was the shitty E-dating. something every Bioware game since has focusing more and more on.
Complete and utter bullshit. ME was incredible outside of the vehicle levels and ME2 was perfect. DA:O isn't even my type of game, but I thought it was incredible as well.

Calling them "shakey" is ridiculous.
 

j00t

Silver Baronet of the Realm
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i'm sure i'll get negged for this, but i missed ME the first go around. then when ME3 came out, i was like, ALLRIGHT ALLRIGHT. I'LL PLAY IT. so i did. i bought ME and i got like, half-way through it and i just... got bored and left. sure, the paragon system is cool, the dialogue wheel is cool, the setting is cool... mostly... i just... it just didn't do anything for me. maybe it's that the armor and weapons all are basically color variants of each other... maybe it's the goofy planet exploration side missions... maybe it's just "knees too sharp." i don't know. i just absolutely could not force myself to play it anymore. /shrug
 

The Ancient_sl

shitlord
7,386
16
ME isn't for everyone, but it's a so much better than Dragon Age just for the crafted setting alone. ME created an amazing world, DA:O replicated a generic fantasy one.
 

Sean_sl

shitlord
4,735
12
ME isn't for everyone, but it's a so much better than Dragon Age just for the crafted setting alone. ME created an amazing world, DA:O replicated a generic fantasy one.
DA is fantasy, but I don't think it's that generic. The blight stuff is pretty cool and how the world perceives and treats Mages is actually pretty interesting. Plus the whole Fade stuff.