Dragon's Dogma 2

Cybsled

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The lack of quest markers is kind of annoying at times. So I had the quest where the dude wants to bring you to the capital to verify your claims of being arisen. At some point, I got really separated and couldn't find them. So I figure maybe I'll go to the capital and they will be there. Guard says to fuck off without an invite and I'm potentially miles away from where the escort is and have no fucking clue where they are.

edit: I ended up just trying to barge in, got taken to some dude who was on my side, and completed the quest lol
 
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Utnayan

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So not that far into the main quest. Where is this emergent gameplay everyone is talking about? All I do is come across the same mobs jumping my sorry ass and once in a while a huge Gryf flies in, an ogre or troll, and a few chests with garbage loot. Climbed a few light houses and went into some caves. Completed a quest that didn’t even exist to my knowledge. Maybe I’m too early in? I’m at the castle where I am doing 4 quests in one so very early on.
 
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Hatorade

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Archer is fun so far, the dead shot is insane. It rag dolls everything except giants and slimes, the explosive shot upgrades to where you climb giants and stab it directly into them for huge damage, I one shot a minotaur with it as well so they clearly have a super weak point as well.


Capture.JPG
 
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Qhue

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What is it with Japanese games having the worst UX ever? It always looks like placeholder alpha content before anyone with any UX experience has been hired.
 
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Talos

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What is it with Japanese games having the worst UX ever? It always looks like placeholder alpha content before anyone with any UX experience has been hired.
Their brains just work differently and they also were never really Christianized. Fuck em.
 
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popsicledeath

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So not that far into the main quest. Where is this emergent gameplay everyone is talking about? All I do is come across the same mobs jumping my sorry ass and once in a while a huge Gryf flies in, an ogre or troll, and a few chests with garbage loot. Climbed a few light houses and went into some caves. Completed a quest that didn’t even exist to my knowledge. Maybe I’m too early in? I’m at the castle where I am doing 4 quests in one so very early on.

One of the reasons I waited. Among all the distractions and deflection and noise the game just sounded a bit mid. One review I read made it sound like the "exploration" was just running from one point to another an having randomized groups of mobs attack every minute (like he was timing it hah). Said it didn't feel like a logical, persistent world like Elden Ring where exploration meant you'd often find something that felt deliberate and interesting, so much as a run around generating random encounters with generic mob groupings.

That and hearing about the janky UI, half baked quest system, poor performance, single game file, save system that seems cumbersome, and job system that seems meh. Just seemed like the game wasn't living up to its hype or potential.

Especially because any criticism just elicited hyperbolic responses full of strawmen arguments about mtx, declarations it's the bestest game ever without saying why, or that anyone that didn't like something in game is actually lying and hasn't played it.

I was patiently waiting for people to explain or indicate why the game is so the bestest ever. Like with Elden Ring where people just talked consistently, positively and specifically about how cool or fun stuff was.

Best I've gotten is that it's fun to throw mobs off cliffs and the combat is responsive (though plenty of complaints about poor hit boxes and lag/stutters screwing combat up and the need for target lock, so I dunno).
 
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Cybsled

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Their brains just work differently and they also were never really Christianized. Fuck em.

Probably why Japan produces good games and media - no manufactured guilt psychologically poisoning their minds
 

Talos

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Probably why Japan produces good games and media - no manufactured guilt psychologically poisoning their minds
edit: never mind, let's not get into this here. Have a blessed Sunday, friend.
 
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Utnayan

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One of the reasons I waited. Among all the distractions and deflection and noise the game just sounded a bit mid. One review I read made it sound like the "exploration" was just running from one point to another an having randomized groups of mobs attack every minute (like he was timing it hah). Said it didn't feel like a logical, persistent world like Elden Ring where exploration meant you'd often find something that felt deliberate and interesting, so much as a run around generating random encounters with generic mob groupings.

That and hearing about the janky UI, half baked quest system, poor performance, single game file, save system that seems cumbersome, and job system that seems meh. Just seemed like the game wasn't living up to its hype or potential.

Especially because any criticism just elicited hyperbolic responses full of strawmen arguments about mtx, declarations it's the bestest game ever without saying why, or that anyone that didn't like something in game is actually lying and hasn't played it.

I was patiently waiting for people to explain or indicate why the game is so the bestest ever. Like with Elden Ring where people just talked consistently, positively and specifically about how cool or fun stuff was.

Best I've gotten is that it's fun to throw mobs off cliffs and the combat is responsive (though plenty of complaints about poor hit boxes and lag/stutters screwing combat up and the need for target lock, so I dunno).

Yeah I’m hoping for someone to say “wait” something cool happens. Elden Ring was fucking sweet. Explore and find worthwhile stuff. See something that says “please come over here” and next thing you know six hours have passed. This is what I think of when I hear emergent gameplay. So far it’s just random ass mobs, exploration is pointless because it’s garbage loot, and I’m not seeing anything new or cool yet. I’m early in but can anyone 20+ hours say anything about it or is it just the same random garbage?
 

Pyros

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Oh btw there's some spoiler important stuff about the disease pawns can contract(they always mention it after you use a riftstone).

Basically they can contract the dragonplague, I think it's based on story progress but since you can hire pawns from other ppl that might be further in the story and it's contagious, you might end up with issues. Basically when a pawn is infected, after some time when you rest you'll wake and they'll have killed everyone around you. This isn't a big problem if it happens during camping, but if it happens in a city, every npc will be dead. This is quite potentially game ruining if it happens in Vermund(you can kinda recover from it resurecting NPCs but it costs a ton of wakestones just for the useful ones and everyone else will be dead and it'll autofail all sidequests).

You want to check your pawns for the plague once you reach like lvl 40+ or so? From what I read you can simple give them an order(like To Me) and if they refuse, they're afflicted, so just go yeet them off a cliff or into the water and once you resummon them they should be cured. It only seems to happen when you get new pawns so you don't have to check constantly. They also cough and have red eyes but I've read reports that this part doesn't necessarily display very well(might be advanced states of the disease and if you don't check all the time you miss it kind of thing)

This seems like an overall awful mechanic that has no upside and massive game ruining downsides, not sure who thought it'd be a good idea to have that result. It's not too hard to avoid if you look for it(the first time you'll also get a popup about it to explain the mechanic so if you don't skip that, you should be aware) but still is terrible design and feels like they should change that before they even bother adding the restart button.
 
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Pyros

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Yeah I’m hoping for someone to say “wait” something cool happens. Elden Ring was fucking sweet. Explore and find worthwhile stuff. See something that says “please come over here” and next thing you know six hours have passed. This is what I think of when I hear emergent gameplay. So far it’s just random ass mobs, exploration is pointless because it’s garbage loot, and I’m not seeing anything new or cool yet. I’m early in but can anyone 20+ hours say anything about it or is it just the same random garbage?
I mean Elden Ring was also often garbage? Out of the 100+ mini dungeons, most of them were pretty bad, I cleared them all and I can only remember maybe 5-6 of them. Most had ashes for shit skills or summons for shit summons with generic monsters and a generic boss fight. The actual dungeon places though(the castle, the academy, the volcano manor and so on) were a lot better as they were more traditional souls dungeons and all of them are memorable and finely tuned.

In DD2 I will say a lot of chests have kinda whatever loot, depends on the type of chest, the wooden ones have literally mob trash loot, the slightly metal ones tend to have potions and stuff a bit more valuable, the full metal ones tend to have gear or wakestones and such. The gear however can be lower than the stuff you already have so it's not that great overall, but you do find good ones every now and then, especially appearance stuff(for example enter some guy's tomb, fight a big undead in the last room, he drops a unique looking helm named after the tomb kind of thing). I'd say the more memorable stuff is the less fixed spawn points and the multi miniboss fights that happen because of it, fighting an golem and getting a griffin in the mix kind of thing. Seeing your pawns get yeeted off cliffs by a drop kicking ogre or seeing another ogre drop kick himself off a cliff.

The game doesn't really have big "dungeon" pieces like Elden Ring does either, the game is mostly reliant on the quests instead so in that regard it's definitely not as good. It has some bigger "vault dungeons" like Elden ring had a few of(the ones with the machine on wheels for example) but nothing like Limgrave castle, at least so far. The first game actually had them too so it's surprising I haven't seen any yet, no Shadowfort or Blue Moon Tower, although I have been fucking around with sidequests a lot more than progressing the main story. so far the exploration is more like Skyrim.
 
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Kirun

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Yeah, Elden Ring's mini dungeons were often a copy/pasta of each other too, with just a flipped layout or mob type change.
 
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popsicledeath

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The main encounter system in Dragon's Dogma 2 is actually good because the side stuff in Elden Ring was sometimes "garbage" is an interesting cope.

Dragons Dogma 2 heavily touted interesting and challenging exploration. A lot of people seem to be saying that exploration is a bit basic and underwhelming and the random encounters every minute are just annoying.

And the trend on cesspools like reddit are fans of DD2 to compare it very very favorably to Elden Ring, including explaining how Elden Ring wasn't even that good in comparison now that they've played DD2.

No surprise the NPCs here that circle jerk for every mediocre game are parrotting that same idiocy. In before the epic counter that I'm the one echoing reddit talking points. Never change, nerds.
 

Caliane

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Yeah I’m hoping for someone to say “wait” something cool happens. Elden Ring was fucking sweet. Explore and find worthwhile stuff. See something that says “please come over here” and next thing you know six hours have passed. This is what I think of when I hear emergent gameplay. So far it’s just random ass mobs, exploration is pointless because it’s garbage loot, and I’m not seeing anything new or cool yet. I’m early in but can anyone 20+ hours say anything about it or is it just the same random garbage?
yeah, idk about this one, not playing it. as I noted earlier. I never loved dd1. I tried twice to get into it and couldn't really.

watching people play this one, the pawn interaction seem decent. Thats kindof where the first one shown. it was a first/third person single player action rpg, with a party. you had pawns who would act as a full party. solid ai. melee pawns climbing large enemies for targeted attacks. Enemies with body parts is another key factor of this. blinding cyclops, attacking their hands to make them drop their weapon, legs to trip them, etc. when you start coordinating pawns attacks for this stuff, its interesting.

pawns learning about areas, and enemies, and sharing that info with online trading.
 

Hateyou

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The main encounter system in Dragon's Dogma 2 is actually good because the side stuff in Elden Ring was sometimes "garbage" is an interesting cope.

Dragons Dogma 2 heavily touted interesting and challenging exploration. A lot of people seem to be saying that exploration is a bit basic and underwhelming and the random encounters every minute are just annoying.

And the trend on cesspools like reddit are fans of DD2 to compare it very very favorably to Elden Ring, including explaining how Elden Ring wasn't even that good in comparison now that they've played DD2.

No surprise the NPCs here that circle jerk for every mediocre game are parrotting that same idiocy. In before the epic counter that I'm the one echoing reddit talking points. Never change, nerds.
Calling everyone NPCs while reciting talking points he only reads from others is hilarious.
 
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popsicledeath

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Calling everyone NPCs while reciting talking points he only reads from others is hilarious.

First, I'm not calling everyone NPCs. I quoted someone directly and then referenced specific behavior, noting it was a weird thing I kept seeing over and over on places like Reddit. So, no need to generalize to try to, what, I don't know, some kind of blanket general dismissal of what I specifically wrote?

Secondly, I've been reading up on the game because I was interested, even excited, for launch. Lots of red flags and concerning chatter, though, made me look for more info. I've even shared the things I'm hearing in the hopes someone here could simply refuse it. Instead, well, we've all seen how the thread has gone.

Sadly, this forum used to be great for honest, direct impressions and information about a game. Even if someone called you a faggot for sucking at Elden Ring, for instance, the thread was still filled with specific information and nuanced reviews of the game.

These days one can pretty well predict the quality of a game by the shit show level of the thread. I know what you're thinking, but but but YoU'eR the one shitting up the thread. Yeah, exactly, good games end up with even colossal assholes like myself playing and discussing the game instead of discussing the shit show or failures surrounding the game.

Bonus lols for the people trying to say it's because the game is just so darned fun everyone is too busy playing the game (and posting long rants angry at people like me?) to post about the game. Despite that not actually happening for a good game.

It's almost like good games make gamers on a gaming forum want to discuss the game. The discussion in this thread? It's logical to conclude the game just sorta sucks.
 
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Hateyou

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Kill some goblins on top of some mountainous area in the middle of the night. Character goes and high fives a pawn. I immediately proceed to run right off a cliff to my death, lul
 
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Hatorade

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Couple of escort quests lead to a Dragon fighting a Cyclops... Dragon won, I killed the dragon with some serious doing on my part and used almost all my curatives... I then see some ballistas scattered around...doh... Proceed up a mountain to run into one of the equally coolest and fucked up creatures I have seen, solve some riddles and get 2 port stones(so far) not sure what the fuck the third riddle means but I aim to figure it out. I am level 24...I don't think I should be here yet.
 
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Penance

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Kill some goblins on top of some mountainous area in the middle of the night. Character goes and high fives a pawn. I immediately proceed to run right off a cliff to my death, lul
First foray into the dark I didn't realize you could light the lantern. Ran right off a cliff and died.
 
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Utnayan

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Couple of escort quests lead to a Dragon fighting a Cyclops... Dragon won, I killed the dragon with some serious doing on my part and used almost all my curatives... I then see some ballistas scattered around...doh... Proceed up a mountain to run into one of the equally coolest and fucked up creatures I have seen, solve some riddles and get 2 port stones(so far) not sure what the fuck the third riddle means but I aim to figure it out. I am level 24...I don't think I should be here yet.

This is the type of stuff I like to hear :)