I guess I’m just old enough to remember when Ubisoft took risks and made good games. Specifically Pandora tomorrow and cat and mouse multiplayer, original beyond good and evil, etc.
Odyssey looked like complete horseshit. And I actually finished origins on my one x. It was an exercise in frustration when I would be forced to do 10 side quests to get within two levels of the main story or be unable to hit any enemies. And they have these great atmospheric games with nothing to explore. Only let us look at statues or get caught up in another phoned in mission conversation about nothing with the same boring gameplay missions over and over again. Egypt was prime for tomb raiding, new puzzles, ala tomb raider. Not a thing there because that would require effort.
Odyssey would be perfect for clash of the titans style missions or tell countless stories around Greek mythology and let the player experience that through innovative be gameplay and mission structure, yet what they showed was the same bullshit.
Such a wasted IP on what it could be.