I looked through the threads and couldn't fine one on this. BBC tech podcast was talking about this said it was a cross between EVE and Privateer.
It's massively multiplayer but it also has a single player mode. This game has been around forever but this version will be the first MMO version.
web site
? An immersive, evolving galaxy with dynamic society, economy and stories, allowing pilots to join each other and together change story of the Milky Way.
? Pilots will be breaking blockades, battling pirates, attacking enemy positions and installations, and more, leaving their mark whatever they go.
? All actions, be it mass-multiplayer or singleplayer will change history of human kind.
? For those who want to play in their own galaxy offline single player will also be available.
? Free-form play allows everyone to choose their own path, becoming an angry pirate, a spy, a peaceful trader, an explorer, a soldier, or a mix between these roles.
? There are no classes or skill levels, strength is decided by ship equipment and player skill.
? The vast, scientifically accurate 1:1 scale of the seamless Milky Way galaxy is created using a mix of procedural generation and artist direction. ? Around around 100 billion star systems (around 400 billion stars considering most systems contain multiple stars) according to current scientific theories of star system formation with planets and moons that orbit and rotate.
? Cosmic phenomena like black holes, supernovas, active binary stars etc.
? Specially handcrafted overrides for 160,000 known stars in the night sky and planetary objects that we know and love. For example, our solar system with Earth, Moon and Mars, other systems with recently discovered planets, etc.
? Freeform (manual yaw/pitch/roll) interplanetary flight allows to fly freely through star systems in realistic scale to get to a destination. Players can choose to travel wherever they want, including vista points to see Earth rise on the moon, or sun appearing behind of Mars. Or they could choose to explore the vast expanse of space and discover new points of interest in star systems.
The game will be expanded with ambitious features such as seamless freeform (manual pitch/yaw/roll) atmospheric flight and landings and walking around and boarding ships, walking in stations and on full 1:1 scale populated living planets and more. More detailed information on a lot of the features of the game can be found in the Design Discussion Archive.
It's massively multiplayer but it also has a single player mode. This game has been around forever but this version will be the first MMO version.
web site
? An immersive, evolving galaxy with dynamic society, economy and stories, allowing pilots to join each other and together change story of the Milky Way.
? Pilots will be breaking blockades, battling pirates, attacking enemy positions and installations, and more, leaving their mark whatever they go.
? All actions, be it mass-multiplayer or singleplayer will change history of human kind.
? For those who want to play in their own galaxy offline single player will also be available.
? Free-form play allows everyone to choose their own path, becoming an angry pirate, a spy, a peaceful trader, an explorer, a soldier, or a mix between these roles.
? There are no classes or skill levels, strength is decided by ship equipment and player skill.
? The vast, scientifically accurate 1:1 scale of the seamless Milky Way galaxy is created using a mix of procedural generation and artist direction. ? Around around 100 billion star systems (around 400 billion stars considering most systems contain multiple stars) according to current scientific theories of star system formation with planets and moons that orbit and rotate.
? Cosmic phenomena like black holes, supernovas, active binary stars etc.
? Specially handcrafted overrides for 160,000 known stars in the night sky and planetary objects that we know and love. For example, our solar system with Earth, Moon and Mars, other systems with recently discovered planets, etc.
? Freeform (manual yaw/pitch/roll) interplanetary flight allows to fly freely through star systems in realistic scale to get to a destination. Players can choose to travel wherever they want, including vista points to see Earth rise on the moon, or sun appearing behind of Mars. Or they could choose to explore the vast expanse of space and discover new points of interest in star systems.
The game will be expanded with ambitious features such as seamless freeform (manual pitch/yaw/roll) atmospheric flight and landings and walking around and boarding ships, walking in stations and on full 1:1 scale populated living planets and more. More detailed information on a lot of the features of the game can be found in the Design Discussion Archive.