EQ Never

rolx_sl

shitlord
561
0
The game overall lacking mounts, fast regen, and low stats forces you to seek out friends for buffs or CR or whatever. They make mana regen suck, so now chanters and bards are loved by all. You run slow as shit, now druids and shamans get mad love. Make 5 mobs come at once and you cant only kill 2. Monks and chanters. Have other classes suck at dps that can do those things. Theres rog wiz for the dps. You died find a cleric for that xp. All in all, by making the things some of you hate suck so much... actually improves the game over all and makes every class useful.
 

Torrid

Molten Core Raider
927
611
You can make your game with strict "in-combat" flags that remove the high regen you would enjoy out of combat.
That doesn't solve the 'problem' at all. The decision-making of resource use is still removed, as players just end up button mashing fireball until they run out of mana, then AFKing until combat is over. If mana pools are large enough to not be exhausted before all the mobs die, then the player literally mashes fireball without pause from beginning to end. You might as well put in autocast and turn casting spells into autoattack. That is WoW, and that is why Blizzard had to put in stupid gimmicks like rotations and instant cast spell procs to add some small amount of interaction back into the game.

On top of that, super fast out of combat regen removes all decision-making for buffing, and forces buffs to be weak like they are in WoW. The decision to not buff to conserve resources is gone. If one person can buff 100 people in EC all day, then you either have to nerf the buffs to the point of people not desiring them very much or design the game around everybody having buffs on all the time. Every enchanter would be obligated to click and cast on everybody they saw. Only one of a buff class would be needed on a raid or in a zone.

On top of that, you damn near remove the efficiency metagame, which was a big part of EQ. Mana regen abilities become nearly useless. Slowing mobs becomes pointless unless your cleric runs out of mana mid-combat; having a high AC tank becomes pointless if your healer never runs out of mana mid-combat, etc.

You cannot remove downtime without simplifying the game. If only those advocating for zero downtime would recognize the irony of also advocating for a solo centric game when soloing is what creates the downtime they despise. Well rounded groups reduce downtime dramatically-- that's the entire point of class synergy. CH becomes ridiculously efficient on a buffed tank; clarity gives 11 mana x 6 instead of 11 x 1; tanks allow casters to meditate non-stop; regen lets casters manastone, shamans canni, necros to not have to lifetap; etc. Reducing downtime was the #1 reason to want to find a group. Nobody was reading novels in groups. (well, non-terrible groups)
 

rolx_sl

shitlord
561
0
That doesn't solve the 'problem' at all. The decision-making of resource use is still removed, as players just end up button mashing fireball until they run out of mana, then AFKing until combat is over. If mana pools are large enough to not be exhausted before all the mobs die, then the player literally mashes fireball without pause from beginning to end. You might as well put in autocast and turn casting spells into autoattack. That is WoW, and that is why Blizzard had to put in stupid gimmicks like rotations and instant cast spell procs to add some small amount of interaction back into the game.

On top of that, super fast out of combat regen removes all decision-making for buffing, and forces buffs to be weak like they are in WoW. The decision to not buff to conserve resources is gone. If one person can buff 100 people in EC all day, then you either have to nerf the buffs to the point of people not desiring them very much or design the game around everybody having buffs on all the time. Every enchanter would be obligated to click and cast on everybody they saw. Only one of a buff class would be needed on a raid or in a zone.

On top of that, you damn near remove the efficiency metagame, which was a big part of EQ. Mana regen abilities become nearly useless. Slowing mobs becomes pointless unless your cleric runs out of mana mid-combat; having a high AC tank becomes pointless if your healer never runs out of mana mid-combat, etc.

You cannot remove downtime without simplifying the game. If only those advocating for zero downtime would recognize the irony of also advocating for a solo centric game when soloing is what creates the downtime they despise. Well rounded groups reduce downtime dramatically-- that's the entire point of class synergy. CH becomes ridiculously efficient on a buffed tank; clarity gives 11 mana x 6 instead of 11 x 1; tanks allow casters to meditate non-stop; regen lets casters manastone, shamans canni, necros to not have to lifetap; etc. Reducing downtime was the #1 reason to want to find a group. Nobody was reading novels in groups. (well, non-terrible groups)
This is true. Also mana regen higher up with bard or chanter really isnt a problem when you have a decent group. If you didnt regen slow you wouldn't care and would just stack all dps. You still can, just depends how your groups pulling. I think the mana regen lvl 1-20 is so shit because you don't have that buff. Makes chanters like a sex object when you see one.
 

Nirgon

Log Wizard
15,198
24,973
13 years later with everything spelled out and spawn timers etc all well known, groups still wipe hard core in seb or someone who is fancy with mob rooting placement saves the day or the wizard evacs the group but maybe 2 people still die.

I enjoy that much more than mindless trash and the entire group wiping to a boss because the healer didn't do whatever DDR addon dance.
 
6,216
8
Few of y'all have mentioned bards over the past posts.

I'll tell you right now, there is no class that will benefit more from a 2013 true Everquest sequel than that amazing class. God bless you bard players, and god speed.

edit: also, if i log in and am required to swing at rats with a rusty short sword i might cum


this guy is a great guy

1826792-boomba.png
 

Bellringer_sl

shitlord
387
0
If there is one thing i have learned from this thread. There are many people who do not want to be held up for any reason. Constant movement, constant killing, constant progression, zero down time. People want to log in and immediately be able to be in a dungeon killing and getting loot. They want to be able to play for an hour, and achieve as much as a person playing 5 hours. They want a fantasy FPS? idk. It's pretty mind blowing to think that these same people played and enjoyed EQ.
 

Nirgon

Log Wizard
15,198
24,973
Favorite memory that wasn't PvP related. The first time I saw "it begins to rain blood". (Plane of Fear)
 

tad10

Elisha Dushku
5,534
601
If there is one thing i have learned from this thread. There are many people who do not want to be held up for any reason. Constant movement, constant killing, constant progression, zero down time. People want to log in and immediately be able to be in a dungeon killing and getting loot. They want to be able to play for an hour, and achieve as much as a person playing 5 hours. They want a fantasy FPS? idk. It's pretty mind blowing to think that these same people played and enjoyed EQ.
Looks like Wildstar will scratch their itch, hopefully they all migrate to that thread and that game.
 

Dizzam_sl

shitlord
247
0
The game overall lacking mounts, fast regen, and low stats forces you to seek out friends for buffs or CR or whatever. They make mana regen suck, so now chanters and bards are loved by all. You run slow as shit, now druids and shamans get mad love. Make 5 mobs come at once and you cant only kill 2. Monks and chanters. Have other classes suck at dps that can do those things. Theres rog wiz for the dps. You died find a cleric for that xp. All in all, by making the things some of you hate suck so much... actually improves the game over all and makes every class useful.
This is a great example of how some of the more painful elements of EQ actually made it a great game. At least it made it really fun to be an enchanter that everyone wanted in their group.
 

Ambiturner

Ssraeszha Raider
16,158
19,759
Hmmmmm I never thought of EQ as being like high school sex... If anything, EQ was about a lot of not having sex in high school... For me anyway...

Jesus I just looked it up... I lost my virginity in grade 11 exactly 30 days after Luclin was released (and I stopped playing EQ)
Maybe your virginity had more to do with you being a dude and keeping a diary
 

Convo

Ahn'Qiraj Raider
8,792
664
If there is one thing i have learned from this thread. There are many people who do not want to be held up for any reason. Constant movement, constant killing, constant progression, zero down time. People want to log in and immediately be able to be in a dungeon killing and getting loot. They want to be able to play for an hour, and achieve as much as a person playing 5 hours. They want a fantasy FPS? idk. It's pretty mind blowing to think that these same people played and enjoyed EQ.
Who's to say they ever liked it?
 

BubbySoup

Golden Knight of the Realm
134
60
So with all this talk of EQN, I decided to patch up and log in to EQ, just for some nostalgic wandering about. After surprisingly finding out a few people in my guild are still playing, I headed over to ToV which was one of my favourite zones. Couldn't believe the fact that all the named had been cleared. I mean, I haven't touched EQ since GoD so I've no idea why people would still be clearing places like ToV. I can only assume it can be solo'd or duo'd now and is profitable in some way. Was quite surprised 12 year old raid content was still somehow relevant today.
 

Ambiturner

Ssraeszha Raider
16,158
19,759
If there is one thing i have learned from this thread. There are many people who do not want to be held up for any reason. Constant movement, constant killing, constant progression, zero down time. People want to log in and immediately be able to be in a dungeon killing and getting loot. They want to be able to play for an hour, and achieve as much as a person playing 5 hours. They want a fantasy FPS? idk. It's pretty mind blowing to think that these same people played and enjoyed EQ.
Ya because if someone says they don't like anything about EQ they must live in their mother's basement playing COD all day shouting profanity into their headpiece and teabagging everything. There's absolutely no middle ground between 10 minute regen times and a 15 year old Korean ADD kid hyped up on mountain dew and cheetos 42 hr button mashing marathon.

I wish I could be as cool as you
 

Carl_sl

shitlord
634
0
If there is one thing i have learned from this thread. There are many people who do not want to be held up for any reason. Constant movement, constant killing, constant progression, zero down time. People want to log in and immediately be able to be in a dungeon killing and getting loot. They want to be able to play for an hour, and achieve as much as a person playing 5 hours. They want a fantasy FPS? idk. It's pretty mind blowing to think that these same people played and enjoyed EQ.
Hyperbole. Not a single person here wants anything closer to wow than vanguard.
 

shabushabu

Molten Core Raider
1,411
188
The game overall lacking mounts, fast regen, and low stats forces you to seek out friends for buffs or CR or whatever. They make mana regen suck, so now chanters and bards are loved by all. You run slow as shit, now druids and shamans get mad love. Make 5 mobs come at once and you cant only kill 2. Monks and chanters. Have other classes suck at dps that can do those things. Theres rog wiz for the dps. You died find a cleric for that xp. All in all, by making the things some of you hate suck so much... actually improves the game over all and makes every class useful.
Where have the glory days gone ???!!!!??? Cool post. Yep imagine well defined roles coming back and making grouping the game again ...

Make it so SOE
 

Pyros

<Silver Donator>
11,317
2,421
Hyperbole. Not a single person here wants anything closer to wow than vanguard.
Vanguard, WoW, it's all the same casual shit. Less than 1 min downtime? Not in my fucking mmo. I need to be able to order a pizza and wait for it to get there between pulls otherwise that game isn't worth "playing". The less I play, the better the game is. I like hyperboles too.
 

Carl_sl

shitlord
634
0
Vanguard, WoW, it's all the same casual shit. Less than 1 min downtime? Not in my fucking mmo. I need to be able to order a pizza and wait for it to get there between pulls otherwise that game isn't worth "playing". The less I play, the better the game is. I like hyperboles too.
Lol, I guess?