Agonizing the Bait Master_sl
shitlord
- 947
- 3
My idea of EQN with a cash shop: Just died and lost 49 on Seafury island? For 500 SC, you can be automatically rezzed! Tired of mana regenning slowly? Need HP buffs? Run fast? For 200 sc get a heroic bond/clarity/sow potion for the whole group.I gotta say.. The more I think about all this the less optimist I'm becoming about EQN being anything other than another game made for the masses with a PTW cash shop.. I remember Smed making comments about EQN being more like the original EQ. I don't understand why they couldn't keep that vision with a sandbox? If they came out and said this game will be a lot similar to EQ1 but a sandbox, a lot of us would be drooling.. Instead we are just hearing it's nothing like anything we have ever seen.. which means they are deciding what they think we will like. There are countless examples here of their bad decision making in regards to deciding for us. I'm 50/50 at this point on this. Which is dissapointing because I'm coming to the realization that my MMO days might just be over.
That's exactly how Vanguard works. Fwiw.My idea of EQN with a cash shop: Just died and lost 49 on Seafury island? For 500 SC, you can be automatically rezzed! Tired of mana regenning slowly? Need HP buffs? Run fast? For 200 sc get a heroic bond/clarity/sow potion for the whole group.
That sounds like buying the Everquest box and paying extra to play it like WoW.My idea of EQN with a cash shop: Just died and lost 49 on Seafury island? For 500 SC, you can be automatically rezzed! Tired of mana regenning slowly? Need HP buffs? Run fast? For 200 sc get a heroic bond/clarity/sow potion for the whole group.
What's the point in PTW again? Hopefully there would only be a subset of servers that support this garbage (hopefully called the Trust Fund Babies server set or something equally representative). One of the best things about EQ was the sense of accomplishment you got from getting that level, managing that train, kiting those mobs, whatever. Take that away and you have WoW-o-matic.My idea of EQN with a cash shop: Just died and lost 49 on Seafury island? For 500 SC, you can be automatically rezzed! Tired of mana regenning slowly? Need HP buffs? Run fast? For 200 sc get a heroic bond/clarity/sow potion for the whole group.
Aren't all SOE games basically like this now? I was playing EQ for a bit about a year ago and every server was 'Station Cash' enabled and you could buy all sorts of Experience and buff potions at will. I have to imagine that EQ Next is going to implement this business plan as well. I would be very surprised if it didn't.What's the point in PTW again? Hopefully there would only be a subset of servers that support this garbage (hopefully called the Trust Fund Babies server set or something equally representative). One of the best things about EQ was the sense of accomplishment you got from getting that level, managing that train, kiting those mobs, whatever. Take that away and you have WoW-o-matic.
think they would maybe just offer one server that was monthly sub only with no station cash? cause otherwise, i honestly can't see myself playing EQN.Aren't all SOE games basically like this now? I was playing EQ for a bit about a year ago and every server was 'Station Cash' enabled and you could buy all sorts of Experience and buff potions at will. I have to imagine that EQ Next is going to implement this business plan as well. I would be very surprised if it didn't.
Does that mean Mughal is a fake and is really Tyen?Just want to say Agonizing sent me some screenshots.
Way to twist the knife, jerk.Just want to say Agonizing sent me some screenshots.