EQ Never

Spynx_sl

shitlord
232
0
Class wise? Depends what they do to monk. If they're more than +1 DPS or halfassed dps/tank, then I'll be rolling one.


I want fucking utility out of it. A goddamn martial arts master will have interrupts/stuns/cripples/dazes available to him. Also, FD. FD is a must, even if not as a pulling tool.
Lee sin is league of legends not eq.
 

Draegan_sl

2 Minutes Hate
10,034
3
It's completely rational given that EQ wasn't an action based RPG.

Not if what they want is an action-based RPG.
I find it hilarious that you conveniently forget that EQ2 was more spammy than WOW. You can use EQ1 combat as justification for EQN but EQ2 doesn't count at all?
 

Caeden

Golden Baronet of the Realm
7,774
13,058
Of course not. Just like discounting anyone's opinion that didnt play eq or played sparingly. I'm nearing 34. A lot of this board is getting long in the tooth. There's a whole generation about to start developing games and I'd bet the VAST majority didnt touch eq.
 

Grim1

Ahn'Qiraj Raider
4,918
6,929
I find it hilarious that you conveniently forget that EQ2 was more spammy than WOW. You can use EQ1 combat as justification for EQN but EQ2 doesn't count at all?
If you had played more EQ then you would understand why most of us didn't like EQ2 much. EQ2 for the most part doesn't count, it is a pale version of what makes EQ great.

EQ2 did some things right, like it's version of housing, that would be a good fit in the new game. But EQ2's combat? NO. EQ2 is a totally different game than EQ Classic, except for the lore they really have very little in common. Even the classes are similar in name only, the actual skill sets are very different.

I expect EQNext to be totally different from EQ and EQ2. But the best parts to copy almost all come from EQ Classic.
 

Convo

Ahn'Qiraj Raider
8,792
664
Of course not. Just like discounting anyone's opinion that didnt play eq or played sparingly. I'm nearing 34. A lot of this board is getting long in the tooth. There's a whole generation about to start developing games and I'd bet the VAST majority didnt touch eq.
Does that mean they know best or something??
 

tad10

Elisha Dushku
5,534
601
Do you need to take your car and drive an hour to get to the fridge? Sometimes it's fun following you all folks: you want combat so engaging you can't even walk away from your keyboard during downtime, yet you want to be able to walk away duringcombatto get your drink?.
Way to misinterpret. When you're holding a camp and doing set pulls of mobs that you're group can easily kill, it's not a problem for you to kill them with auto-attack while you chat and occasional press a random DPS ability and yes, if things are going fine and the guys are dying withing 20-45 seconds of the pull you can start the aa and run to the fridge. That way you limit downtime for the entire group. This of course was in the day when 4 hours was a short day in-game.

@Quaid, in Vanguard before Silius screwed up the XP curve and added innumberable idiot quests - there were many times my static group would camp in a dungeon and/or area. For example in Karrus Hakrel we camped the giant-room. Rotating through giants, placeholders below and the the short cave back to the giants. It was more efficient for XP.

I think there's a lot of bullshit on this thread at this point - if you guys want non-EQ combat in an MMO you've got tons of options. Why the fuck aren't you playing GW or choading up the ArcheAge and Wildstar threads? Similiarly, you've got the games where you don't have to committ 6 hours to a dungeon crawl - why the fuck do you want to turn EQ into McQ?
 

Tol_sl

shitlord
759
0
I find it hilarious that you conveniently forget that EQ2 was more spammy than WOW. You can use EQ1 combat as justification for EQN but EQ2 doesn't count at all?
I feel like most of us really didn't like EQ2. It didn't feel at all like a worthy sequel to me, and had a really bad launch that killed momentum, and also was competing with WoW which I think most people preferred. There just isn't much that I would go to EQ2 as the go-to example for.
 

Convo

Ahn'Qiraj Raider
8,792
664
Not anymore than anyone else aside from raw experience.
Ok now..what is so wrong with the people who have contributed and invested thier time and money into the EQ franchise asking for features from that game to be considered? Maybe not in thier orignal form but to be worked in? Of course those people will have a sense of entitlement over the person who has never spent a second or a dime on EQ.
 

Carl_sl

shitlord
634
0
Seems like there are a few people here who think expressing their opinion here will change the outcome of the game and that letting other people express different opinions opens the door for the game to be ruined. There's literally a zero percent chance the game will be played in the absentee xp group manner continuously expressed as the norm on this board. The game may be difficult and the game may not hold your hand but no matter how many times you say it's the best and you disparage everything else you will be disappointed If you think that's what's coming down the pipes.
 

Banal_sl

shitlord
84
0
Way to misinterpret. When you're holding a camp and doing set pulls of mobs that you're group can easily kill, it's not a problem for you to kill them with auto-attack while you chat and occasional press a random DPS ability and yes, if things are going fine and the guys are dying withing 20-45 seconds of the pull you can start the aa and run to the fridge. That way you limit downtime for the entire group. This of course was in the day when 4 hours was a short day in-game.

@Quaid, in Vanguard before Silius screwed up the XP curve and added innumberable idiot quests - there were many times my static group would camp in a dungeon and/or area. For example in Karrus Hakrel we camped the giant-room. Rotating through giants, placeholders below and the the short cave back to the giants. It was more efficient for XP.

I think there's a lot of bullshit on this thread at this point - if you guys want non-EQ combat in an MMO you've got tons of options. Why the fuck aren't you playing GW or choading up the ArcheAge and Wildstar threads? Similiarly, you've got the games where you don't have to committ 6 hours to a dungeon crawl - why the fuck do you want to turn EQ into McQ?
So you want combat paced to the point where you can be terrible and still succeed, but you also want the pace of progress to be slow enough that anyone who doesn't have 4-6 hours a day to spend in game will be falling behind you? You also manage to couch it in the most hostile terms possible, e.g. "If you don't have 6 consecutive hours a day to play my game, get the fuck back to WoW. If I can't simultaneously grind mobs and play cock hero on pornhub, I'm going to post angrily on an obscure gaming forum!"

EQNext, the game for bad players with lots of time. Would anyone actually find this fun beyond a very few aging neckbeards?

...a sense of entitlement...
Says it all really.
 

Xexx

Vyemm Raider
7,833
1,863
I find it hilarious that you conveniently forget that EQ2 was more spammy than WOW. You can use EQ1 combat as justification for EQN but EQ2 doesn't count at all?
If you spammed in EQ2 then you were doing it wrong and had no idea how to play. However you did have to play the piano with your keyboard for sure but only a retard would spam in EQ2.
 

mkopec

<Gold Donor>
27,056
41,445
Youre correlating combat pace to skill. Which is wrong, IMO. You dont need a button mashing marathon while dancing around red blobs of goo on the ground to have meaningful strategic and skillful combat.
 

Kuro

Naxxramas 1.0 Raider
9,430
25,481
EQ2 actually punished you for button spamming in the base game, as a melee, since auto-attack timers that occurred while you were channeling a skill (and every skill was channeled, even if only .5seconds, pretty much) delayed your auto-attacks. It was really hard to find a competent Monk DPS in Vanilla EQ2 because most were spamming their skills and losing a lot of DPS that way due to their class's focus on Haste and Dual-Wielding.

Of course, that's not a good thing. When auto-attack timer display mods are pretty much required to play your class well, that's kind of bullshit. But the conjecture was that vanilla EQ2 was spammier than wow, when spamming as an auto-attacker generally meant rogering your DPS, and casters had the same cast time as any other MMO, so calling them spammy would be silly.

EQ2 was a terrible game with way too many buttons, and there's tons of legitimate things to lambast it for, but that, at least in the initial release, wasn't really one.
 

Xexx

Vyemm Raider
7,833
1,863
Youre correlating combat pace to skill. Which is wrong, IMO. You dont need a button mashing marathon while dancing around red blobs of goo on the ground to have meaningful strategic and skillful combat.
Not sure if this is directed at me, but it takes far more skill to dps in EQ2 than in WoW. Even if you do not like how combat works in EQ2 its like night and day in terms of how to perform for optimal dps.


Of course, that's not a good thing. When auto-attack timer display mods are pretty much required to play your class well, that's kind of bullshit. But the conjecture was that vanilla EQ2 was spammier than wow, when spamming as an auto-attacker generally meant rogering your DPS, and casters had the same cast time as any other MMO, so calling them spammy would be silly.
I disagree, timing your AA was pretty important or you'd waste dps. This is just a pure disagreement with the fundamental dps mechanics of the game which is fine. Like i said it wasnt for everyone, but since i high end raided in both games for multiple years across multiple xpacs i still like the combat in EQ2. Everything else however can burn and be scrapped. My gripes with EQ2 and EQ in general were mainly alot of later choices as the game progressed, and many of the raiders in EQ2 will likely not complain about the combat and focus elsewhere.

In wow you just have a very small and limited rotation that anyone can pull off, and if you cant thats fine a mod will flash for what button to press.