Way to misinterpret. When you're holding a camp and doing set pulls of mobs that you're group can easily kill, it's not a problem for you to kill them with auto-attack while you chat and occasional press a random DPS ability and yes, if things are going fine and the guys are dying withing 20-45 seconds of the pull you can start the aa and run to the fridge. That way you limit downtime for the entire group. This of course was in the day when 4 hours was a short day in-game.
@Quaid, in Vanguard before Silius screwed up the XP curve and added innumberable idiot quests - there were many times my static group would camp in a dungeon and/or area. For example in Karrus Hakrel we camped the giant-room. Rotating through giants, placeholders below and the the short cave back to the giants. It was more efficient for XP.
I think there's a lot of bullshit on this thread at this point - if you guys want non-EQ combat in an MMO you've got tons of options. Why the fuck aren't you playing GW or choading up the ArcheAge and Wildstar threads? Similiarly, you've got the games where you don't have to committ 6 hours to a dungeon crawl - why the fuck do you want to turn EQ into McQ?