Grim1
Ahn'Qiraj Raider
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Well, mmo's are atm machines for gaming companies. Even the crappy ones make bank as long as they keep the dev / support teams at a reasonable level. SWTOR lost money at first not because of of sub numbers, which were pretty good compared to most mmos, but because they had an extremely bloated overhead that counted on WoW type sub numbers (morons).Yeah, PS2 isn't even on my radar. I know jackfuck about that game and don't doubt you.
so scratch the most successful since EQ2. I know that DCUO does make sony some money, or at least it did, so it's not a failure in the way a lot of their titles have been. But i'd be leery of calling it successful.
I just don't know how it could possibly continue to make money with their support and development strategies over the last 2 months. It's like they're trying to cash out. It makes me think they really have no plans to port it to the next playstation (even if they claim otherwise) and ARE just trying to cash it out.
SoE is still making bank from EQ all these years later because they are pretty efficient at keeping their overhead low. Even Vanguard is profitable.