EQ Never

Carl_sl

shitlord
634
0
No but you can be anything you need at that time. They say world is big, pay a wizard for a port. Or just go "discover" wizard and port yourself. If there is any kind of important utility, players will just get it themselves, instead of having to rely on a another player. Like above, need a port, level "wizard" on your guy, need a SoW, level a druid on your guy. Just pop into any class you need to get what is needed, then back to your "Combat" class.

I don't really care, but a lot of people wanted interdepence. It's funny, they have some features that scream "mass market" then they have the one-time rallycalls as major content that is very anti mass market.
Anyone who wants to see the rally call will see it. If they join a few years later they can hear the stories and play the new rally calls. Just like late joiners don't really get to see old raid tiers as they were meant to be (challenging).
 
So far it basically it sounds like 2 things:

1) Not EverQuest
2) Not complete dogshit (yet)

They're finally going back to skillbases instead of classbases. As much as I truly believe this game is going to be a quick and obvious disappointment of cocked up self-conflicting system implementation, they've managed to at least get a few of the ideas right.

This is how low my expectations are:At least their hype isn't immediately offensive.
You didn't watch yesterday's introductory presentation, did you? At least the game itself looks great
smile.png
 

jcr4990_sl

shitlord
48
0
I think agraza is right but will try to confirm
Would REALLY appreciate confirmation. As of now the multiclassing is my #1 biggest concern for the game. I just want some form of class interdependence. Like others have said I don't want to be a tank and be able to click a few buttons to swap out my abilities and become a healer on the fly. Even if I spent a shitload of time unlocking the healer class and leveling it up and whatever else. I shouldn't be able to just swap back and forth instantly whenever and wherever I want. That would single handedly ruin the game for me.
 

Teekey

Mr. Poopybutthole
3,644
-6,335
Anyone who wants to see the rally call will see it. If they join a few years later they can hear the stories and play the new rally calls. Just like late joiners don't really get to see old raid tiers as they were meant to be (challenging).
Yeah, they made it sound like this is what they really wanted - for there to be sort of a legend for each server.

"Back in my day, I remember Halas wasn't even a city yet! We had to fight for MONTHS for it to be established"

Some people will miss out, but I think it will really create unique experiences and memories.
 

Agraza

Registered Hutt
6,890
521
The class thing is funny because before restart number three or whatever in one of the earliest panels they mentioned wanting to get down to very small number of classes. Now that number is 40. It sounds interesting, just noting the 180.
I personally would like a DoTA style set of classes. Dozens of ultra-specialized classes with an consistent inner synergy (stealth and backstab) and a kind of role based group synergy (distract - ae confuse) with very few abilities. I don't like big rambling classes that do a bunch of shit like a swiss army knife. Classes should define your role otherwise it's not really a class, it's flavor pixels. FFTactics' Job System is another example, but that one has hierarchy more in line with what this sounds like.

whirlwind a pillar as in video #3 and ???
Norrath is constructed of styrofoam.
 

Creslin

Trakanon Raider
2,508
1,153
No but you can be anything you need at that time. They say world is big, pay a wizard for a port. Or just go "discover" wizard and port yourself. If there is any kind of important utility, players will just get it themselves, instead of having to rely on a another player. Like above, need a port, level "wizard" on your guy, need a SoW, level a druid on your guy. Just pop into any class you need to get what is needed, then back to your "Combat" class.

I don't really care, but a lot of people wanted interdepence. It's funny, they have some features that scream "mass market" then they have the one-time rallycalls as major content that is very anti mass market.
Well we don't know how much of that is true.

We dont know how easy class swaps is, if it wipes buffs, how much ports cost, how many ports there are etc etc.

Also I don't get why You say that about rally calls.. the alternative to it being permanent is that everyone plays through their little story alone like swtor or WoW with phasing. There aren't alot of good options, you either strip the meaning from the event by making it phased or instanced or you make it permanent and some people miss out.
 

Lithose

Buzzfeed Editor
25,946
113,041
I think agraza is right but will try to confirm
Cool, thanks Tad.

From what they've said about gear, it sounds like that's the case. Because they've been dropping the "gear will be used to augment skills, not provide stats!" line, a lot. Which sounds like they want your gear to be an extension of your skills...So plopping in a Wizard spell, when your gear is kitted out for tanking, wouldn't work (or wouldn't work at all well.)

I'd love a game like that. I mean, there are still problems (Like how you make gear limit teleportation--will you have weight restrictions to make it impossible to carry multiple class kits into the field?) but it'sbetterthan "plop spell X or Y in" to be a new healer.
 

Cinge

Ahn'Qiraj Raider
7,382
2,449
Anyone who wants to see the rally call will see it. If they join a few years later they can hear the stories and play the new rally calls. Just like late joiners don't really get to see old raid tiers as they were meant to be (challenging).
But in EQ you did. You didn't just skip to the latest expansion. You had to go through the tiers to gear up. In this , there is no previous tiers. If your friends join you after 6 months, how do they unlock certain things or is just automatic for them since the "Server" beat it. Those friends will never see the previous tier. It actually takes WoW's horrible way of making previous content obsolete every expansion even further, but instead of having the chance to do it when ever you wanted, they just removed that option entirely. It would be like joining WoW now and you can only play in MoP, you don't get to see anything previously they are beaten.

Also I don't get why You say that about rally calls.. the alternative to it being permanent is that everyone plays through their little story alone like swtor or WoW with phasing. There aren't alot of good options, you either strip the meaning from the event by making it phased or instanced or you make it permanent andmostpeople miss out.
Fixed.
 

Muligan

Trakanon Raider
3,254
916
I think lore is Sunday but I wanted to see if I followed the sand art..

Apparently dragons wipe out everything and now Norrath is rebuilding. I'm assuming that you have the choice to rebuild Norrath (i.e. take part in progressive portions of the rally quests) or side with those currently in power, I believe the Ring of Scale, or maybe those that worship it. Thus giving you the option to take part on the other side of the rally quests. That's just looking at it from the surface and with single examples. If this is it (in its simplest form) than that easily lends to the PvP sides of things and would allow them to also bring PvP into rally quests or even other quests.
 

Big Flex

Fitness Fascist
4,314
3,166
I'll bet my first cracked staff that the extent to which the Rally system is currently implemented is two scribbled on yellow legal pads with coffee cup stains.

People should be spamming the dev's e-mail, twitter, and hyjacking their soft threads on the official forums from now until release with constructive feedback and ideas.

Except the Kerrans, the Kerrans commentary should be angry and not constructive.
 

Convo

Ahn'Qiraj Raider
8,792
664
But in EQ you did. You didn't just skip to the latest expansion. You had to go through the tiers to gear up. In this , there is no previous tiers. If your friends join you after 6 months, how do they unlock certain things or is just automatic for them since the "Server" beat it. Those friends will never see the previous tier. It actually takes WoW's horrible way of making previous content obsolete every expansion even further, but instead of having the chance to do it when ever you wanted, they just removed that option entirely. It would be like joining WoW now and you can only play in MoP, you don't get to see anything previously they are beaten.



Fixed.
What is your solution? Should they just go without the idea? Because it's a really cool one dude. If I decide to keep the feature or do without b/c some people might not get to see it 5 years down the line i'm going to keep it
 

Dizzam_sl

shitlord
247
0
I have to say, I am neutral at this point. It wasn't what I was expecting, but it didn't disappoint either. Few thoughts:

Combat

I understand that the combat can still change, but it's not looking good. Apparently SOE didn't get the memo that Diablo III failed. They would have to get rid of the moves they were showing off today to really change the combat. Moves like whirlwind only work in a fast-paced action game. This was the biggest disappointment for me.

Everquest Landmark


A few others on the board and I totally called this. "Here are the tools we use. You go make the content. See BIGGEST SANDBOX EVER!" I was extremely relieved to hear that it is a separate game and that stuff only comes into EQN with approval from SOE. This is what I was expecting, but I'm not as disappointed as I thought it would be because of the way they are implementing it.

Players Being Part of the Development

This is very, very bad news. They are going to have all of these polls to make decisions about the game that are then flooded by Free Realms players and other super casuals. Casual players will always outnumber those looking for a different kind of experience. SOE has made it very clear they just want to democratize the game design process. Most players don't have a clue what they really want. Any poll that has any option that says "Leave it up to the players, we want more options!" is going to win.

Beta / Release Date

This game is not going to be released this year or next year. Maybe 2015, but only maybe. As has been pointed out, nothing was revealed today except for very broad statements of game design. As far as gameplay goes, they could have had the same presentation a year and a half ago, shortly after the remake. Look at the way they answered questions on the panel. "That would be cool." "We're not ready to talk about that." We're talking about very basic mechanics here, like PvP. This game is a long, long way from being beta ready.

Final Version of Game

Once they finally get to beta, they are going to realize they can't implement everything the way they have dreamed. My evidence? Only every MMO ever made. Ever. Georgeson always uses the example of how they all sat in a room and talked about the things they always wanted to put in their games but never could; today's presentation was that exact same conversation, but viewable on twitch.

I hope this game is great. It has a chance to be great. If I was a betting man, I would bet against it.
 

Teekey

Mr. Poopybutthole
3,644
-6,335
Players Being Part of the Development

This is very, very bad news. They are going to have all of these polls to make decisions about the game that are then flooded by Free Realms players and other super casuals. Casual players will always outnumber those looking for a different kind of experience. SOE has made it very clear they just want to democratize the game design process. Most players don't have a clue what they really want. Any poll that has any option that says "Leave it up to the players, we want more options!" is going to win.
Have you seen the current Round Table questions?

Should female dwarves have beards or not?

Should the Ratonga be in EverQuest Next?


Hopefully it remains questions for things like that, and not for really important aspects.
 

Creslin

Trakanon Raider
2,508
1,153
What is your solution? Should they just go without the idea? Because it's a really cool one dude. If I decide to keep the feature or do without b/c some people might not get to see it 5 years down the line i'm going to keep it
Sounds like WoW is his solution tbh.
 

Big Flex

Fitness Fascist
4,314
3,166
Players Being Part of the Development

This is very, very bad news. They are going to have all of these polls to make decisions about the game that are then flooded by Free Realms players and other super casuals. Casual players will always outnumber those looking for a different kind of experience. SOE has made it very clear they just want to democratize the game design process. Most players don't have a clue what they really want. Any poll that has any option that says "Leave it up to the players, we want more options!" is going to win.
This.
 

Carl_sl

shitlord
634
0
But in EQ you did. You didn't just skip to the latest expansion. You had to go through the tiers to gear up. In this , there is no previous tiers. If your friends join you after 6 months, how do they unlock certain things or is just automatic for them since the "Server" beat it. Those friends will never see the previous tier. It actually takes WoW's horrible way of making previous content obsolete every expansion even further, but instead of having the chance to do it when ever you wanted, they just removed that option entirely. It would be like joining WoW now and you can only play in MoP, you don't get to see anything previously they are beaten.



Fixed.
You can either have the world change permanently or you can not. Having the world change is better than not having it change. If you are on the server during the months that the rally call is happening you will have a chance to see it. If you aren't then you don't. Any compromise of that involves the change becoming non permanent and stupid. Is there really anything else to say here?
 

gogojira_sl

shitlord
2,202
3
Have you seen the current Round Table questions?

Should female dwarves have beards or not?

Should the Ratonga be in EverQuest Next?


Hopefully it remains questions for things like that, and not for really important aspects.
I imagine a bunch of softballs, nothing too crazy.

"Does anyone know what the hell a Drakkin is?"