Rezz
Mr. Poopybutthole
- 4,488
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Situational gear should be almost as important as generic gear. Sidegrades included. But instead of requiring you to wear a hauberk of frost resist, incorporate a passive bonus to frost resist by killing the fuck out of some ice dragons or something. I -love- the idea of passive bonuses. It lets low level/not as skilled players kick it with the big dogs in the absence of levels, but still lets those with the playtime differentiate themselves. Frank the tank has killed every dragon on earth; his resists are fucking amazing by default. To contribute to a raid of Frank's calibur, Timmy needs to wear shitloads of encounter specific gear to offset the difference.
Make Frank the goal, not the baseline. Passives + situational gear to make fights easier. Do this.
edit - the two faction system that WoW used is fucking retarded and should never be replicated. Let people decide their faction, don't hardcode that shit. EQ1 had it right from the get go with the single faction + soft factions concept. Use that for every game henceforth and lots of hate will turn to interest.
Make Frank the goal, not the baseline. Passives + situational gear to make fights easier. Do this.
edit - the two faction system that WoW used is fucking retarded and should never be replicated. Let people decide their faction, don't hardcode that shit. EQ1 had it right from the get go with the single faction + soft factions concept. Use that for every game henceforth and lots of hate will turn to interest.