Everquest Legends

Ritley

Bronze Baron of the Realm
16,728
37,905
LOL what do you think they are gonna do here? Redesign the zones? LOL

They will do what they did to the other zones they "revamped" Stick a few more named mobs in with pathing thats all fucked up, remove the place holders, redo some of the loot and call it a day.
That’s why I don’t understand the doomers dooming over them “changing” kunark. Nothing they have shown has indicated they have the capacity or skill to really do that.

They just need to keep putting out content, the December kunark release is like 2-3 months too late.
 
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Ritley

Bronze Baron of the Realm
16,728
37,905
Not so surprisingly, brainrot is a thing in DDD groups.
I have a DDD loadout and I’d never join a DDD group. Almost guaranteed to be full of chuds thinking the shit they do matters in a 30 year old solo game.

I’m pretty much to the point where I don’t really need to do much anymore, will probably unsub until kunark. All classes I care about are 50, all classes unlocked for primary, and all races that aren’t just retardededly too long of unlocks are unlocked. Did FA and TC quests, have mostly best gear even if most of the armor is still +7 or +8. Most of the actual useful spells on classes I actually play are +10. Was fun and don’t regret it, but just not enough content to keep going.

They really need to buff up melee classes, but only thing I’ve seen from them is that they are going to make endurance better which doesn’t even come close to fixing them compared to casters
 
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Xevy

Log Wizard
9,737
4,869
They really need to buff up melee classes, but only thing I’ve seen from them is that they are going to make endurance better which doesn’t even come close to fixing them compared to casters
They said today there's going to be a melee buff and they're adding new AA's and a new melee-focused stat (probably strikethrough) to help with melee dps on bosses and it'll be found on upgraded weapons.

Some new AA's hit tomorrow, unsure about the melee stat.
 

Ritley

Bronze Baron of the Realm
16,728
37,905
They said today there's going to be a melee buff and they're adding new AA's and a new melee-focused stat (probably strikethrough) to help with melee dps on bosses and it'll be found on upgraded weapons.

Some new AA's hit tomorrow, unsure about the melee stat.
They are making endurance drain based on level 0 weapons and adding accuracy stat to gear as it levels up. Should help, but will have to see how much. My guess is it will be +x accuracy per gear level so probably doesn’t matter what the gear is
 

Big Phoenix

Pronouns: zie/zhem/zer
<Gold Donor>
50,395
111,434
So was Quarm which is no surprise considering who made it.
These people are seriously retarded.

1790057373246.png
 
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  • 1Worf
Reactions: 3 users

Flobee

Ahn'Qiraj Raider
3,452
4,100
Chat in this game is particularly gay. I was surprised to see people talking like they did 20 years ago tee hee ;P =D
Ending every sentence with lol, haha, or :) is objectively the correct way to communicate online. Did you even instant message bro?
 

RobXIII

Urinal Cake Consumption King
<Gold Donor>
4,656
4,072
Ending every sentence with lol, haha, or :) is objectively the correct way to communicate online. Did you even instant message bro?

Like the Xbox 360, I'm going to turn 360º from this conversation and WALK AWAY!!



...

/WoW was the 1st MMO!!!
 
  • 1Worf
Reactions: 1 user

Fucker

Log Wizard
17,290
42,950
They added accuracy to the weapons, but didn't plug it into the combat calculations.

Memba those lazy, mutton-headed kids at school who were always forgetting homework and never had the right school supplies? They all work at DBG now.
 

Araxen

Golden Baronet of the Realm
11,472
8,959
I'm thinking they are holding that new zone till October 1st or the Tuesday before.

Patch Notes:

General
Falling damage and knockback effects are no longer affected by the game's performance on your machine.
Knockbacks are now capped on damage for pressure based on the distance that could actually have been traveled, and falls are now capped at a reasonably high amount of damage.


Melee Combat Improvements

The formula for strategy skill was modified, and the endurance reduction curve is now less rough. Endurance costs are much lower at lower levels compared to before, and they are slightly lower by level 50.
Modified Offensive, Ranged and Striker Stance endurance costs. They now use the endurance costs before all item upgrades.
Added accuracy bonuses to upgraded weapons. This is additive with Stance Bonuses. Both melee and ranged weapons gain additional accuracy bonus.
Backstab damage on items now scales with weapon upgrades.


AAs
Added a new AA, Widened Perception, that increases the amount of loadouts available to your character by 1.
A new toggleable AA called 'Point Blank Fire' has been added for Rangers, Rogues, Monks and Berserkers.
The new, auto-granted Point Blank Fire AA ( Rangers, Monks, Rogues, Berserkers) provides always-active passive benefits (no minimum ranged distance & grants the ability to double and triple attack ranged attacks). This ability can also be toggled on to always prioritize ranged attacks over melee attacks when autoattack is activated.
The Weapon Mastery of the Scout AA has had it's damage percentages lowered to 20/40/60%.


Stances
Ranged Stance has been revamped. Ranged Stance will now parallel Offensive Stance:
"Outgoing ranged damage is increased by 100% and your chance to hit is increased by 25%. Every point of bonus damage dealt consumes an equal amount of endurance, with a reduction based on your strategy skill."


Spells

Cancel magic will now dispel detrimental buffs on allies and beneficial buffs on hostiles.
If a hostile cast (PC/pet on NPC or NPC on PC/pet), then only strip beneficial buffs
If a friendly cast (PC/pet on PC/pet ), then only strip detrimental buffs.
If NPC on NPC or any information can't be found, use legacy strip first buff logic.
This does not impact the behavior of cures for buffs not removable by cancel magic.
The spells Alter Plane: Hate and Alter Plane: Sky now benefit from the reagent cost reduction granted by spell ranks. At rank 10, it is not required for the player to possess the reagent at all.
Heart Harpies in the Plane of Sky will proc their AoE mesmerization much less frequently.


Loadouts
Swapping Loadouts with an item equipped that is not Keyring Compatible (ie; stackables like Fishing Grubs) will now send the item into the Inventory.


Achievements
The achievement "Drawing Life from a Stone" is now marked as optional for the achievement Highly Decorated.


Zone Population
Hand of the Maestro will no longer spawn in non-raid Plane of Hate.

The following NPCs are no longer required for
dungeon crawls.

Crushbone:
Ambassador D`Vinn
Retlon Brenclog


Befallen:
Boondin Babbinsbort


Castle Mistmoore:
Ssynthi


Plane of Hate:
Corrupter of Life


Najena:
Linara Parlone


Splitpaw:
Brother Hayle
Brother Gruff*


Kedge Keep:
Auraline


The Warrens:
Aderius Rhenar
 

taimaishoo

Golden Knight of the Realm
234
159
I really don't get why this is the path they have chosen. EQ has 32 expansions. You could release one every 3 months and have 8 years worth of content. I know it's been beaten into the ground, but THJ gave them the template to follow. Keep the expansions the same sans tweaking a boss or two to give people a carrot to chase. This keeps people subbed while they try to gear up and kill the hard mode boss(es). The majority of people are only playing this for EQ nostalgia, not your spinoff version.
 

TheBeagle

JunkiesNetwork Donor
9,660
33,938
Sub is supposed to re-up on the 28th. Canceling. Such a waste of something that could have kept me hooked for another year or more.