Molten Core Raider
- 11d 10h 47m
nice to see you still going at it, I gave boxing my all but I'm finally at a place that I can watch that and I don't have the twinge to start it up again. I'm truly done but even the final stage of EQ journey of boxing craziness of current content was a lot of fun. I know what it takes to get all those things to work on some harder content so though I don't want to share your suffering, grats!
Not really, setting it all up and executing it is a ton of fun. It's like a huge rube goldberg machine that I need to focus 100% on if I want to survive, but when it all works it's beautiful.nice to see you still going at it, I gave boxing my all but I'm finally at a place that I can watch that and I don't have the twinge to start it up again. I'm truly done but even the final stage of EQ journey of boxing craziness of current content was a lot of fun. I know what it takes to get all those things to work on some harder content so though I don't want to share your suffering, grats!
Do you feel like you may be nearing the end?
Very interesting what they have planned for both of these TLP's and the "New Lands and Raids". Mini expansion? Who knows!Hail, Norrath!
This year we celebrate 20 years of EverQuest. Unbelievable.
We are truly humbled that this incredible game – as much yours as ours – has achieved this rare and unprecedented milestone that began all the way back in March 1999.
EQ’s launch feels a world away now, lest we forget dial-up modems, Y2K panic, CRT monitors, 640x480, open-book medding, corpse runs, lost corpses, ninja looting, guild drama, dawn of DKP, and so many other moments. But the most important outcome of EQ has been all the friendships and lives touched by this game over these 20 years.
We’ve heard so many amazing stories of EQ bringing people together in love, marriage, and even into the joys of parenthood. We’ve also experienced the power of our game community during the hard times, softening the pain of illness and tragic deaths by participating with EQ families. We all have an EverQuest story to tell.
For me, before I became a game designer on EQ in 2003, I had already met nearly 20 or 30 guildmates and in-game pals. I helped guildies get jobs, find new homes, and one even helped me get a job on EQ – Lyndro as he was known then. I still talk to that crazy, brilliant mage.
In this anniversary year, let’s live the legacy of EQ and turn it up to 20, and focus on what has made this game great – you, the community.
Our anniversary events in game in March include a brand new land, raids, and rares with a story about preserving our past, and it’s free.
We are aiming at two new progression servers with two approaches – one hardcore and one ultra-casual. Rules will be coming soon as we sort them out over the coming weeks with both new servers launching around the anniversary on March 16.
We also want to celebrate with you IRL! We’re working on pulling together an EQ fan event so we can hang out with you, our honored guests. Timing for that event is likely to be summer, but I’m hoping to announce more details on timing/location in March for those who want to plan ahead with your own family, guildies, and friends and join us!
And of course, we want to hear from each and every one of YOU! We're looking for player stories to help us commemorate this crazy occasion. Please send us a 20-second or less video of how EQ changed YOUR life. Upload your video to YouTube (public or unlisted) and send us the link here through Player Direct for a chance to be featured during our anniversary celebrations! You can also submit a 15-second clips featuring your main character on your most played server to become a part of our EQ 20th Yearbook album that will come to life on Facebook later this year.
On a personal note, I owe so much to this game, the EQ community at large, and this team. THANK YOU to all devs and players, past and present, for bringing EQ to life and making it home for so long.
There will be more announcements, so be sure to stay tuned. This year, we are LIVING THE LEGACY OF EVERQUEST!
What's the AOC mechanic?Quick question for folks still playing regularly. Has there ever been an official statement about bringing the AOC mechanic to regular servers for older content? I had a ton of fun with a nostalgia leveling and raiding run in WoW with a boxed group doing raids slightly over intended level. I would find it worth coming back to roll a new group of 6 and playing though Fear, Hate, Trak, ToV, Ssra, etc but it's not really viable without the instance mechanic because everything is permafarmed and usually dead. I know it's a pretty niche play style but it was immense fun on WoW through Lich king and I definitely still have the EQ nostalgia bug.
I searched the forums and saw a couple times it's been brought up but never any real response from devs. Any insight from active players is appreciated.
Probably.Return of discord?! I'm sure its not, but I've always thought a perma death TLP server would be super interesting. That's what I think of when they say "hardcore," but yeah they probably just mean relatively slower exp and standard rules.
Holly was great to work with.. She honestly fought for the integrity of EQ with upper management (Ponytail) when he was trying to force us to sell power. She comes from the same background as a lot of us on the team did, in that she was a player first before joining SOE, so the games actually meant more to her than just $$$.Holly's article was a well written tribute to 20 years of EQ. The company and the IP are lucky to have someone so passionate about their product.